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Commit b184a6a8 authored by DarkGod's avatar DarkGod
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Icewall cooldown can not be lower than its duration

parent 0a808135
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......@@ -113,7 +113,7 @@ newTalent{
points = 5,
random_ego = "defensive",
equilibrium = 10,
cooldown = function(self, t) return math.ceil(self:combatTalentLimit(t, 5, 30, 10)) end,
cooldown = function(self, t) return math.ceil(self:combatTalentLimit(t, 10, 30, 15)) end,
range = 10,
tactical = { DISABLE = 2 },
requires_target = true,
......@@ -126,7 +126,7 @@ newTalent{
end,
on_learn = function(self, t) self.resists[DamageType.COLD] = (self.resists[DamageType.COLD] or 0) + 1 end,
on_unlearn = function(self, t) self.resists[DamageType.COLD] = (self.resists[DamageType.COLD] or 0) - 1 end,
getDuration = function(self, t) return math.floor(self:combatTalentScale(t, 5, 9)) end,
getDuration = function(self, t) return math.floor(self:combatTalentScale(t, 4, 8)) end,
getLength = function(self, t) return 1 + math.floor(self:combatTalentScale(t, 3, 7)/2)*2 end,
getIceDamage = function(self, t) return self:combatTalentMindDamage(t, 3, 15) end,
getIceRadius = function(self, t) return math.floor(self:combatTalentScale(t, 1, 2)) end,
......
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