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Commit ad25e720 authored by DarkGod's avatar DarkGod
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Tumble targetting can now be freely moved around

parent 4b7e7c21
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......@@ -149,7 +149,7 @@ newTalent {
return math.floor(self:combatTalentScale(t, 2, 4))
end,
target = function(self, t)
return {type="beam", talent=t, range=self:getTalentRange(t),
return {type="beam", talent=t, no_lock=true, range=self:getTalentRange(t),
-- Set up grid_params. Desired range depends on if we have a target and the current tactic.
grid_params = {want_range=(not self.ai_target.actor or self.ai_state.tactic == "escape") and 10 + self:getTalentCooldown(t) or 0, max_delta=-1}
}
......
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