Complex traps are never auto-activated, they all need a trigger
git-svn-id: http://svn.net-core.org/repos/t-engine4@5424 51575b47-30f0-44d4-a5cc-537603b46e54
Showing
- game/engines/default/engine/interface/GameTargeting.lua 1 addition, 1 deletiongame/engines/default/engine/interface/GameTargeting.lua
- game/modules/tome/data/general/objects/egos/ammo.lua 1 addition, 1 deletiongame/modules/tome/data/general/objects/egos/ammo.lua
- game/modules/tome/data/general/traps/complex.lua 9 additions, 5 deletionsgame/modules/tome/data/general/traps/complex.lua
- game/modules/tome/data/talents/psionic/dream-smith.lua 15 additions, 8 deletionsgame/modules/tome/data/talents/psionic/dream-smith.lua
- game/modules/tome/dialogs/ShowInventory.lua 4 additions, 3 deletionsgame/modules/tome/dialogs/ShowInventory.lua
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