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Commit 88485acb authored by dg's avatar dg
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Kinetic Aura spikes are now beams, and Thermal Aura spikes are now cones

All auras can be deactivated without triggering a spike by targeting yourself
Boosted Conduit damage multiplier given by additional talent points
Increased crit boost from Perfect Control
Telekinetic Smash applies Conduit damage if Conduit is sustained.
Will and cunning affect damage and accuracy of Telekinetic Smash
No more than two shields and two auras can be sustained at once.
Highly Trained Mind info text changed
Conduit only affects the telekinetically wielded weapon
Leeches talents get reduced cooldowns with additional talent points.
Mindslayers get less health per level
Reshaping talents nerfed
Shattering Charge automatically spikes Kinetic Shield
Nerfed shield spikes and shield efficiency.
Clarified shield talent info texts.
Matter is Energy regens energy every turn for X turns
Mindhook now cancels and explains why if you use it on a target out of range


git-svn-id: http://svn.net-core.org/repos/t-engine4@2697 51575b47-30f0-44d4-a5cc-537603b46e54
parent df1faf81
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