Skip to content
Snippets Groups Projects
Commit 64bd14d3 authored by dg's avatar dg
Browse files

game:playSound() can now take a second parameter to speficy the 3D position of the sound

Sounds made by talents, creatures, ... are now placed in space, the further they are the quieter they are and they are played in 2D (not just stereo)


git-svn-id: http://svn.net-core.org/repos/t-engine4@4565 51575b47-30f0-44d4-a5cc-537603b46e54
parent 2b484cc1
No related branches found
No related tags found
Loading
Loading
0% Loading or .
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment