Skip to content
Snippets Groups Projects
Commit 5ead4b1f authored by yutio888's avatar yutio888
Browse files

adjust translation

parent 7e3d37d0
No related branches found
No related tags found
No related merge requests found
Pipeline #
......@@ -20814,7 +20814,7 @@ t([[Attune yourself to the endless hunger of distant dead suns. For the next %d
The damage will increase with your Spellpower.]], [[你将死星那无尽的饥饿赋予自己。在接下来的 %d 回合里,你的攻击造成额外 %0.2f 重力伤害并会试图将敌人拉近。3回合之后,你获得此效果期间所受伤害一半的回复。
伤害随法术强度增加。]], "tformat")
t("Singularity Armor", "星核护甲", "talent name")
t("Create a gravity field around you that converts %d%% of all damage you deal into physical damage, slows incoming projectiles by %d%%, and causes your gravity damage to reduce the target's knockback resistance by half for two turns.", "在你身边制造一个重力场,将你造成伤害的%d%%转化为物理伤害,使向你发射的飞行物减速%d%%,并使你的重力伤害减半目标的击退抗性两回合。", "tformat")
t("Create a gravity field around you that converts %d%% of all damage you deal into physical damage, slows incoming projectiles by %d%%, and causes your gravity damage to reduce the target's knockback resistance by half for two turns.", "在你身边制造一个重力场,将你造成伤害的 %d%% 转化为物理伤害,使向你发射的飞行物减速 %d%% ,并使你的重力伤害减半目标的击退抗性两回合。", "tformat")
t("Doom Spiral", "毁灭螺旋", "talent name")
t([[Infuse your weapon with overwhelming gravitational power while spinning around.
All creatures within radius 2 take %d%% weapon damage as physical (gravity) and are pulled closer.
......@@ -21038,6 +21038,7 @@ You gain a bonus to Mindpower equal to %d%% of your Magic.
 
#{italic}#你里面有些不对劲。你的太阳法术被遮蔽了,但你血腥的行径使得事物依然如同白昼一样清晰。#{normal}#]], "tformat")
t("Flee the Sun", "阴走", "talent name")
t("%s's teleportation fizzles!", "%s的传送失败了!", "logSeen")
t("%s emerges from the darkness!", "%s从黑暗中现身了!", "logSeen")
t([[Fade into the darkness and reappear elsewhere within range %d. When you emerge from the shadows, you are accompanied by a bright flash, dealing %0.2f light damage to enemies in radius 1.
The damage will increase with your Spellpower.]], [[匿迹于黑暗之中并在距离 %d 码范围内的另一处重现。一道闪光会伴随着你从阴影中现身,对半径1码范围内的敌人造成 %0.2f 光系伤害。
......@@ -21186,7 +21187,7 @@ t([[Destabilize your glyphs, triggering every glyph in radius 10 with an enemy s
------------------------------------------------
section "game/modules/tome/data/talents/celestial/guardian.lua"
 
t("Shield of Light", "光沁盾", "talent name")
t("Shield of Light", "光沁盾", "talent name")
t([[Infuse your shield with light, healing you for %0.2f each time you take damage at the expense of up to 2 positive energy.
If you do not have any positive energy, the effect will not trigger.
Additionally, once per turn successful melee attacks will trigger a bonus attack with your shield dealing %d%% light damage.
......@@ -21301,7 +21302,7 @@ t([[A magical zone of Sunlight appears around you, healing and shielding all wit
Existing damage shields will be added to instead of overwritten and have their duration set to 2 if it isn't higher.
If the same shield is refreshed 20 times it will become unstable and explode, removing it.
It also lights up the affected area.
The amount healed will increase with the Magic stat]], [[光倾泻在你周围 %d 码范围内,每回合治疗所有单位 %0.2f 生命值, 给予其等量的护盾 , 并增加此范围内所有人 %d%% 治疗效果。此效果持续 %d 回合。
The amount healed will increase with the Magic stat]], [[光倾泻在你周围 %d 码范围内,每回合治疗所有单位 %0.2f 生命值, 给予其等量的护盾 , 并增加此范围内所有人 %d%% 治疗效果。此效果持续 %d 回合。
如果已经存在护盾,则护盾将会增加等量数值,如果护盾持续时间不足 2 回合,会延长至 2 回合。
当同一个护盾被刷新 20 次后,将会因为不稳定而破碎。
它同时会照亮此区域。
......@@ -21311,7 +21312,7 @@ t([[A protective shield forms around you that lasts for up to %d turns and negat
The total damage the barrier can absorb will increase with your Spellpower and can crit.]], [[一个持续 %d 回合的保护性圣盾围绕着你,可吸收 %d 点伤害。
圣盾的最大吸收量受法术强度加成,该技能可以暴击。]], "tformat")
t("Providence", "光之守护", "talent name")
t("Places you under the protection of a ray of sunlight. For %d turns, the light removes a single negative effect from you every turn.", "你位于光的保护下,每回合移除 1 种负面状态,持续 %d 回合。", "tformat")
t("Places you under the protection of a ray of sunlight. For %d turns, the light removes a single negative effect from you every turn.", "你位于光的保护下,每回合移除 1 种负面状态,持续 %d 回合。", "tformat")
 
 
------------------------------------------------
......@@ -23823,7 +23824,7 @@ t([[When you kill an enemy, their death forms a cursed magical pattern on the gr
t("Mark of the Vampire", "吸血鬼印记", "talent name")
t([[Dooms your target and everything within a radius 2 ball around it for 20 turns. Each time an affected target uses a talent, it takes %0.2f physical damage as its life is drawn out. In addition, any bleed applied to the target will have its power increased by %d%%.
The damage will increase with your Spellpower.
The chance to apply will increase with your Spellpower.]], [[对目标和半径2球形内的一切降下劫数,持续20回合。每次受影响的目标使用技能时,会随着其生命被抽出而受到 %0.2f 物理伤害。此外,目标的所有流血力度增加%d%%。
The chance to apply will increase with your Spellpower.]], [[对目标和半径2球形内的一切降下劫数,持续20回合。每次受影响的目标使用技能时,会随着其生命被抽出而受到 %0.2f 物理伤害。此外,目标的所有流血力度增加 %d%%
成功概率和伤害受法术强度加成。]], "tformat")
t("Rosebloom", "血绽", "talent name")
t("%s resists the sleep!", "%s抵抗了睡眠!", "logSeen")
......@@ -24386,6 +24387,8 @@ This strength comes at a cost: you lose %d%% of your maximum life every turn. T
 
#{italic}#如果你走运,代价就是你的一切。#{normal}#]], "tformat")
t("Self-Judgement", "自裁", "talent name")
t("#CRIMSON##Target# suffers from %s from #Source#, mitigating the blow!#LAST#.", "#CRIMSON##Target# 承受了来自#Source#的 %s , 降低了伤害!#LAST#.", "logCombat")
t("%s(%d bled out#LAST#%s)#LAST#", "%s(%d 减免#LAST#%s)#LAST#", "tformat")
t([[Any direct damage that exceeds %d%% of your maximum life has the excess damage converted to a shallow wound that bleeds over the next %d turns. This bleed cannot be resisted or removed, but can be reduced by Bloodstained. Extremely powerful hits (more than %d%% of your max life) are not fully converted.
 
#{italic}#You can't just die. That would be too easy. You deserve to die slowly.#{normal}#]], [[任何超过你最大生命 %d%% 的伤害中的额外部分会变成一道浅表伤口,在接下来的 %d 回合中造成流血伤害。此流血效果不能被抵抗或去除,但力度可以被血染系技能降低。极其强力的攻击(超过 %d%% 最大生命)无法被完全转化。
......@@ -29136,7 +29139,7 @@ t([[Any time one of your skeleton or bone giant dies, it shatters in radius %d,
If any other skeleton or bone giant minion is in the radius it will pickup some of the bones to enhance itself, increasing maximum and current life by %d, armour by %d and gain %0.2f physical melee retaliation for 20 turns.
This talent never works when you kill your own minions.
]], [[每当你的骷髅或骨巨人死去时,它会在半径 %d 码范围内粉碎,使敌人受到 %0.2f 物理流血伤害,持续 5 回合。
如果范围内有其他骷髅或骨巨人,它们会使用这些骸骨强化自己,增加最大和当前生命值 %d,护甲值 %d ,并获得 %0.2f 物理近战报复效果,持续 20 回合。
如果范围内有其他骷髅或骨巨人,它们会使用这些骸骨强化自己,增加最大和当前生命值 %d ,护甲值 %d ,并获得 %0.2f 物理近战报复效果,持续 20 回合。
如果你杀死自己的随从,这一效果不会触发。
]], "tformat")
t("Assemble", "亡灵组合", "talent name")
......@@ -34454,6 +34457,7 @@ Class evolutions are selected as prodigies and grant new ways to build and expan
------------------------------------------------
section "game/modules/tome/data/texts/unlock-paladin_fallen.lua"
 
t("New Class Evolution: #LIGHT_GREEN#Fallen (Sun Paladin)", "新职业进阶: #LIGHT_GREEN#堕落者 (太阳骑士)", "_t")
t([[#{bold}##GOLD#You aren't so different...#LAST##{normal}#
 
As a sun paladin, you follow a code. But with the darkness you've seen in the world, you've started to doubt.
......@@ -36706,7 +36710,7 @@ t("Echoes of the void", "虚空回响", "_t")
t("Zone-wide effect: +10% darkness damage, -10% darkness resistance, -10% mental save, -20% fear immunity.", "范围效果: +10% 暗影伤害, -10% 暗影抗性, -10% 精神豁免, -20% 恐惧抗性。", "_t")
t("Eerie silence", "恐惧噤声", "_t")
t("Zone-wide effect: +10% mind damage, -10% mind resistance, -10% spellpower, -20% silence immunity.", "范围效果: +10% 精神伤害, -10% 精神抗性, -10% 法术强度, -20% 沉默抗性。", "_t")
t("Aura of light", "光光环", "_t")
t("Aura of light", "光光环", "_t")
t("Zone-wide effect: +10% light damage, -10% light resistance, -10% accuracy, -20% blind immunity.", "范围效果: +10% 光系伤害, -10% 光系抗性, -10% 命中, -20% 致盲抗性。", "_t")
t("Aether residue", "以太残渣", "_t")
t("Zone-wide effect: +10% arcane damage, -10% arcane resistance, -10% armour hardiness, -20% stoning immunity.", "范围效果: +10% 奥术伤害, -10% 奥术抗性, -10% 护甲强度, -20% 石化抗性。", "_t")
......@@ -36935,13 +36939,13 @@ t("status", "状态", "effect subtype")
t("Lights Out", "熄灭", "_t")
t("The target is cut off from the sun", "目标和太阳的联系切断了。", "_t")
t("magic", "魔法", "effect subtype")
t("Self-Judgement", "自我审判", "_t")
t("Self-Judgement", "自", "_t")
t("Your body is bleeding, losing %0.2f life each turn.", "你的身体在流血,每回合损失 %0.2f 生命。", "tformat")
t("bleed", "流血", "effect subtype")
t("#CRIMSON##Target# is torn open by the powerful blow!", "#CRIMSON##Target# 被强力攻击撕裂!", "_t")
t("+Self-Judgement", "+自我审判", "_t")
t("+Self-Judgement", "+自", "_t")
t("#CRIMSON##Target#'s wound has closed.", "#CRIMSON##Target#的伤口闭合了。", "_t")
t("-Self-Judgement", "-自我审判", "_t")
t("-Self-Judgement", "-自", "_t")
t("#CRIMSON#%d Bleed #LAST#", "#CRIMSON#%d 流血 #LAST#", "tformat")
 
 
0% Loading or .
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment