fixed Berserk (wont loose attack)
stats on levelup are bound without considering items traps are correctly detected by the Sense spell git-svn-id: http://svn.net-core.org/repos/t-engine4@645 51575b47-30f0-44d4-a5cc-537603b46e54
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- game/engine/interface/ActorLevel.lua 1 addition, 0 deletionsgame/engine/interface/ActorLevel.lua
- game/engine/interface/ActorLife.lua 3 additions, 0 deletionsgame/engine/interface/ActorLife.lua
- game/engine/interface/ActorStats.lua 4 additions, 2 deletionsgame/engine/interface/ActorStats.lua
- game/modules/tome/class/Player.lua 1 addition, 0 deletionsgame/modules/tome/class/Player.lua
- game/modules/tome/data/talents/techniques/2hweapon.lua 2 additions, 2 deletionsgame/modules/tome/data/talents/techniques/2hweapon.lua
- game/modules/tome/dialogs/LevelupStatsDialog.lua 2 additions, 2 deletionsgame/modules/tome/dialogs/LevelupStatsDialog.lua
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