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Commit 58c7c27b authored by Chris Davidson's avatar Chris Davidson
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Fix Shadowgrasp

parent 3a27cde8
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...@@ -79,8 +79,10 @@ newTalent{ ...@@ -79,8 +79,10 @@ newTalent{
if core.fov.distance(self.x, self.y, target.x, target.y) > 1 then if core.fov.distance(self.x, self.y, target.x, target.y) > 1 then
-- Move first so we get the full benefit of Shadowstrike -- Move first so we get the full benefit of Shadowstrike
target:move(sx, sy, true) target:move(sx, sy, true)
self:project(tg, target.x, target.y, DamageType.DARKNESS, self:spellCrit(t.getDamage(self, t)))
end end
self:project(tg, target.x, target.y, DamageType.DARKNESS, self:spellCrit(t.getDamage(self, t)))
if target:canBe("silence") then if target:canBe("silence") then
target:setEffect(target.EFF_SILENCED, t.getDuration(self, t), {apply_power=self:combatAttack()}) target:setEffect(target.EFF_SILENCED, t.getDuration(self, t), {apply_power=self:combatAttack()})
else else
......
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