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Adds support for inventory-specific stack_limit parameter when defining an...
Adds support for inventory-specific stack_limit parameter when defining an inventory. (in .infos or actor.body table. This affects addObject, removeObject, sortInven, wearObject, pickupFloor, dropFloor, Improves object stacking functions to handle a specified number to unstack/stack. Fixed a bug when inspecting actor inventories in debug mode. Fixed a shore bug when buying stacks of objects. updated mod.Actor.doWear doTakeoff and doDrop functions Player can drop partial stacks. Updated party transfer dialog.
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- game/engines/default/engine/Object.lua 69 additions, 2 deletionsgame/engines/default/engine/Object.lua
- game/engines/default/engine/Store.lua 1 addition, 1 deletiongame/engines/default/engine/Store.lua
- game/engines/default/engine/interface/ActorInventory.lua 359 additions, 33 deletionsgame/engines/default/engine/interface/ActorInventory.lua
- game/modules/tome/class/Actor.lua 53 additions, 5 deletionsgame/modules/tome/class/Actor.lua
- game/modules/tome/class/Store.lua 2 additions, 2 deletionsgame/modules/tome/class/Store.lua
- game/modules/tome/data/talents/spells/golemancy.lua 2 additions, 1 deletiongame/modules/tome/data/talents/spells/golemancy.lua
- game/modules/tome/dialogs/MapMenu.lua 17 additions, 3 deletionsgame/modules/tome/dialogs/MapMenu.lua
- game/modules/tome/dialogs/PartySendItem.lua 22 additions, 4 deletionsgame/modules/tome/dialogs/PartySendItem.lua
- game/modules/tome/dialogs/UseItemDialog.lua 1 addition, 1 deletiongame/modules/tome/dialogs/UseItemDialog.lua
- game/modules/tome/load.lua 2 additions, 1 deletiongame/modules/tome/load.lua
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