scattering of nearby npcs on enter is disabled on static maps, as they are...
scattering of nearby npcs on enter is disabled on static maps, as they are meant ot be as they are (if in some instances this is wrong, this can be changed per level, report them please)
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- game/modules/tome/class/Player.lua 3 additions, 0 deletionsgame/modules/tome/class/Player.lua
- game/modules/tome/data/gfx/ui/definitions/quest.lua 10 additions, 0 deletionsgame/modules/tome/data/gfx/ui/definitions/quest.lua
- game/modules/tome/data/quests/high-peak.lua 1 addition, 0 deletionsgame/modules/tome/data/quests/high-peak.lua
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