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Commit 3d41d1ac authored by dg's avatar dg
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size category

git-svn-id: http://svn.net-core.org/repos/t-engine4@547 51575b47-30f0-44d4-a5cc-537603b46e54
parent 40d491fd
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......@@ -33,6 +33,7 @@ newEntity{
combat_armor = 1, combat_def = 1,
combat = { dam=5, atk=15, apr=7 },
max_life = resolvers.rngavg(10,20),
size_category = 1,
}
newEntity{ base = "BASE_NPC_ANT",
......
......@@ -33,6 +33,7 @@ newEntity{
ai = "dumb_talented_simple", ai_state = { talent_in=5, },
energy = { mod=0.9 },
stats = { str=18, dex=13, mag=5, con=15 },
size_category = 4,
combat_armor = 1, combat_def = 1,
combat = { dam=resolvers.rngavg(12,25), atk=10, apr=3, physspeed=2 },
......
......@@ -28,6 +28,7 @@ newEntity{
body = { INVEN = 10 },
max_stamina = 150,
size_category = 2,
autolevel = "warrior",
ai = "dumb_talented_simple", ai_state = { talent_in=10, },
......
......@@ -32,6 +32,7 @@ newEntity{
ai = "dumb_talented_simple", ai_state = { talent_in=2, ai_move="move_ghoul", },
energy = { mod=1 },
stats = { str=14, dex=12, mag=10, con=12 },
size_category = 3,
resolvers.tmasteries{ ["technique/other"]=1, },
......
......@@ -33,6 +33,7 @@ newEntity{
energy = { mod=1 },
combat_armor = 1, combat_def = 1,
never_move = 1,
size_category = 3,
drops = resolvers.drops{chance=60, nb=1, {type="money"} },
......
......@@ -33,6 +33,7 @@ newEntity{
max_stamina = 100,
life_rating = 13,
max_life = resolvers.rngavg(100,120),
size_category = 4,
autolevel = "warrior",
ai = "dumb_talented_simple", ai_state = { talent_in=5, },
......
......@@ -32,6 +32,7 @@ newEntity{
combat_armor = 1, combat_def = 1,
never_move = 1,
fear_immune = 1,
size_category = 1,
}
newEntity{ base = "BASE_NPC_MOLD",
......
......@@ -32,6 +32,7 @@ newEntity{
stats = { str=10, dex=15, mag=3, con=10 },
energy = { mod=0.7 },
combat_armor = 1, combat_def = 1,
size_category = 3,
resolvers.drops{chance=90, nb=1, {} },
resolvers.drops{chance=60, nb=1, {type="money"} },
......
......@@ -31,6 +31,7 @@ newEntity{
resolvers.drops{chance=20, nb=1, {type="money"} },
life_rating = 11,
size_category = 3,
autolevel = "warrior",
ai = "dumb_talented_simple", ai_state = { talent_in=4, },
......
......@@ -32,6 +32,7 @@ newEntity{
stats = { str=10, dex=10, mag=3, con=10 },
energy = { mod=1 },
combat_armor = 1, combat_def = 1,
size_category = 1,
never_move = 1,
fear_immune = 1,
}
......@@ -54,6 +55,7 @@ newEntity{ base = "BASE_NPC_PLANT",
life_rating = 15,
combat = { dam=resolvers.rngavg(8,13), atk=15, apr=5 },
never_move = 0,
size_category = 5,
}
newEntity{ base = "BASE_NPC_PLANT",
......@@ -76,6 +78,7 @@ newEntity{ base = "BASE_NPC_PLANT",
max_life = resolvers.rngavg(100,130),
life_rating = 15,
combat = false,
size_category = 5,
summon = {
{type="insect", subtype="swarms", name="bee swarm", number=1, hasxp=false},
......
......@@ -31,6 +31,7 @@ newEntity{ --rodent base
energy = { mod=1 },
stats = { str=8, dex=15, mag=3, con=5 },
combat_armor = 1, combat_def = 1,
size_category = 1,
}
newEntity{ base = "BASE_NPC_RODENT",
......
......@@ -30,6 +30,7 @@ newEntity{
max_stamina = 85,
max_mana = 85,
resists = { [DamageType.FIRE] = 30, [DamageType.COLD] = -30 },
size_category = 2,
drops = resolvers.drops{chance=20, nb=1, {type="potion"}, {type="scroll"} },
......@@ -63,6 +64,7 @@ newEntity{ base = "BASE_NPC_SANDWORM",
color={r=204,g=255,b=95},
desc = [[This unholy creature looks like a wingless dragon in shape but ressembles a sandworm in color.]],
rarity = 8,
size_category = 5,
resolvers.talents{
[Talents.T_STAMINA_POOL]=1,
......
......@@ -29,6 +29,7 @@ newEntity{
body = { INVEN = 10, MAINHAND=1, OFFHAND=1, BODY=1, QUIVER=1 },
resolvers.drops{chance=20, nb=1, {} },
resolvers.drops{chance=60, nb=1, {type="money"} },
size_category = 3,
autolevel = "warrior",
ai = "dumb_talented_simple", ai_state = { talent_in=4, },
......
......@@ -26,6 +26,7 @@ newEntity{
body = { INVEN = 10 },
max_stamina = 110,
size_category = 2,
autolevel = "warrior",
ai = "dumb_talented_simple", ai_state = { talent_in=3, ai_move="move_snake" },
......
......@@ -33,6 +33,7 @@ newEntity{
stats = { str=1, dex=20, mag=3, con=1 },
energy = { mod=2 },
combat_armor = 1, combat_def = 10,
size_category = 1,
}
newEntity{ base = "BASE_NPC_INSECT",
......
......@@ -32,6 +32,7 @@ newEntity{
resolvers.drops{chance=100, nb=2, {type="money"} },
max_stamina = 100,
size_category = 3,
autolevel = "rogue",
ai = "dumb_talented_simple", ai_state = { talent_in=5, },
......
......@@ -33,6 +33,7 @@ newEntity{
life_rating = 15,
life_regen = 2,
max_stamina = 90,
size_category = 4,
autolevel = "warrior",
ai = "dumb_talented_simple", ai_state = { talent_in=5, },
......
......@@ -31,6 +31,7 @@ newEntity{
energy = { mod=0.9 },
stats = { str=10, dex=15, mag=3, con=3 },
combat_armor = 1, combat_def = 1,
size_category = 1,
}
newEntity{ base = "BASE_NPC_WORM",
......
......@@ -42,6 +42,7 @@ newEntity{
ai = "dumb_talented_simple", ai_state = { talent_in=4, },
energy = { mod=1 },
stats = { str=11, dex=11, mag=15, con=12 },
size_category = 3,
resolvers.tmasteries{ ["technique/other"]=0.3, ["spell/air"]=0.3, ["spell/fire"]=0.3 },
......
......@@ -37,6 +37,7 @@ newEntity{ define_as = "SHADE_OF_ANGMAR",
max_mana = 85,
max_stamina = 85,
stats = { str=16, dex=12, cun=14, mag=25, con=16 },
size_category = 3,
body = { INVEN = 10, MAINHAND=1, OFFHAND=1, BODY=1 },
equipment = resolvers.equip{ {type="weapon", subtype="staff", defined="STAFF_ANGMAR"}, {type="armor", subtype="light"}, },
......
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