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Commit 250a3fb0 authored by dg's avatar dg
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Old forest is now a bit brighter

git-svn-id: http://svn.net-core.org/repos/t-engine4@1977 51575b47-30f0-44d4-a5cc-537603b46e54
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-- ToME - Tales of Maj'Eyal
-- Copyright (C) 2009, 2010 Nicolas Casalini
--
-- This program is free software: you can redistribute it and/or modify
-- it under the terms of the GNU General Public License as published by
-- the Free Software Foundation, either version 3 of the License, or
-- (at your option) any later version.
--
-- This program is distributed in the hope that it will be useful,
-- but WITHOUT ANY WARRANTY; without even the implied warranty of
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-- GNU General Public License for more details.
--
-- You should have received a copy of the GNU General Public License
-- along with this program. If not, see <http://www.gnu.org/licenses/>.
--
-- Nicolas Casalini "DarkGod"
-- darkgod@te4.org
setStatusAll{no_teleport=true}
rotates = {"default", "90", "180", "270", "flipx", "flipy"}
defineTile('.', "GRASS")
defineTile('#', {"TREE","TREE2","TREE3","TREE4","TREE5","TREE6","TREE7","TREE8","TREE9","TREE10","TREE11","TREE12","TREE13","TREE14","TREE15","TREE16","TREE17","TREE18","TREE19","TREE20"})
defineTile('X', {"HARDTREE","HARDTREE2","HARDTREE3","HARDTREE4","HARDTREE5","HARDTREE6","HARDTREE7","HARDTREE8","HARDTREE9","HARDTREE10","HARDTREE11","HARDTREE12","HARDTREE13","HARDTREE14","HARDTREE15","HARDTREE16","HARDTREE17","HARDTREE18","HARDTREE19","HARDTREE20"})
defineTile('~', "POISON_SHALLOW_WATER")
defineTile('!', "ROCK_VAULT")
defineTile('m', "GRASS", nil, {random_filter={subtype="molds", add_levels=2}})
defineTile('j', "GRASS", nil, {random_filter={subtype="oozes", add_levels=2}})
defineTile('$', "GRASS", {random_filter={add_levels=5, ego_chance=25}})
startx = 19
starty = 7
return {
[[#XXXXXXXXX#####XXXX#]],
[[XXm~..~.~XXXX#XX$$XX]],
[[X~~...j..~~jXXXmmmmX]],
[[X~...mXX.j...j..jjXX]],
[[Xm..~XXXXX~~.~.jXXX#]],
[[XX.mmXXXXXXXXXXXX###]],
[[XmmmXXXXXXXXXXXXXXXX]],
[[X~..mXXXX~.mmXXm...!]],
[[XXm...m.........~mXX]],
[[#XXXX~~.mXXXm~m~XXX#]],
[[####XXXXXX#XXXXXX###]],
}
-- ToME - Tales of Maj'Eyal
-- Copyright (C) 2009, 2010 Nicolas Casalini
--
-- This program is free software: you can redistribute it and/or modify
-- it under the terms of the GNU General Public License as published by
-- the Free Software Foundation, either version 3 of the License, or
-- (at your option) any later version.
--
-- This program is distributed in the hope that it will be useful,
-- but WITHOUT ANY WARRANTY; without even the implied warranty of
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-- GNU General Public License for more details.
--
-- You should have received a copy of the GNU General Public License
-- along with this program. If not, see <http://www.gnu.org/licenses/>.
--
-- Nicolas Casalini "DarkGod"
-- darkgod@te4.org
setStatusAll{no_teleport=true}
rotates = {"default", "90", "180", "270", "flipx", "flipy"}
defineTile('.', "GRASS")
defineTile('#', {"TREE","TREE2","TREE3","TREE4","TREE5","TREE6","TREE7","TREE8","TREE9","TREE10","TREE11","TREE12","TREE13","TREE14","TREE15","TREE16","TREE17","TREE18","TREE19","TREE20"})
defineTile('X', {"HARDTREE","HARDTREE2","HARDTREE3","HARDTREE4","HARDTREE5","HARDTREE6","HARDTREE7","HARDTREE8","HARDTREE9","HARDTREE10","HARDTREE11","HARDTREE12","HARDTREE13","HARDTREE14","HARDTREE15","HARDTREE16","HARDTREE17","HARDTREE18","HARDTREE19","HARDTREE20"})
defineTile('!', "ROCK_VAULT")
defineTile('V', "GRASS", nil, {random_filter={name="poison vine"}})
defineTile('H', "GRASS", {random_filter={add_levels=5, ego_chance=50}}, {random_filter={name="huorn", add_levels=3}})
startx = 4
starty = 6
return {
[[#XXXXXXX#]],
[[XXV...VXX]],
[[XV.VVV.VX]],
[[X..VHV..X]],
[[XV.VVV.VX]],
[[XXV...VXX]],
[[#XXX!XXX#]],
}
-- ToME - Tales of Maj'Eyal
-- Copyright (C) 2009, 2010 Nicolas Casalini
--
-- This program is free software: you can redistribute it and/or modify
-- it under the terms of the GNU General Public License as published by
-- the Free Software Foundation, either version 3 of the License, or
-- (at your option) any later version.
--
-- This program is distributed in the hope that it will be useful,
-- but WITHOUT ANY WARRANTY; without even the implied warranty of
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-- GNU General Public License for more details.
--
-- You should have received a copy of the GNU General Public License
-- along with this program. If not, see <http://www.gnu.org/licenses/>.
--
-- Nicolas Casalini "DarkGod"
-- darkgod@te4.org
setStatusAll{no_teleport=true}
rotates = {"default", "90", "180", "270", "flipx", "flipy"}
defineTile('.', "FLOOR")
defineTile(',', "GRASS")
defineTile('#', "WALL")
defineTile('X', "HARDWALL")
defineTile('+', "DOOR")
defineTile('!', "DOOR_VAULT")
defineTile('p', "FLOOR", nil, {random_filter={name="rogue", add_levels=3}})
defineTile('P', "FLOOR", nil, {random_filter={name="bandit", add_levels=5}})
defineTile('&', "FLOOR", {random_filter={type="scroll"}})
defineTile('$', "FLOOR", "MONEY_SMALL")
defineTile('*', "FLOOR", {random_filter={type="gem"}})
startx = 10
starty = 0
return {
[[,,,,,,,,,,,,,,]],
[[,XXXXXXX,,,,,,]],
[[,X*#$$$X,,,,,,]],
[[,X*#$$$X,,,,,,]],
[[,X*#$$$X,,,,,,]],
[[,XXXX+XX#!###,]],
[[,#..#.#.....#,]],
[[,#.p+.#.p.p.#,]],
[[,####.#..P..#,]],
[[,#P.#.#.p.p.#,]],
[[,#&.+.+.....#,]],
[[,############,]],
[[,,,,,,,,,,,,,,]],
}
\ No newline at end of file
......@@ -28,8 +28,8 @@ return {
-- all_remembered = true,
all_lited = true,
persistant = "zone",
color_shown = {0.6, 0.6, 0.6, 1},
color_obscure = {0.6*0.6, 0.6*0.6, 0.6*0.6, 1},
color_shown = {0.5, 0.5, 0.5, 1},
color_obscure = {0.5*0.6, 0.5*0.6, 0.5*0.6, 1},
ambiant_music = "Woods of Eremae.ogg",
generator = {
map = {
......@@ -38,12 +38,12 @@ return {
edge_entrances = {6,4},
rooms = {"forest_clearing", {"lesser_vault",8}},
rooms_config = {forest_clearing={pit_chance=5, filters={{type="insect", subtype="ant"}, {type="insect"}, {type="animal", subtype="snake"}, {type="animal", subtype="canine"}}}},
lesser_vaults_list = {"honey_glade_dark", "troll-hideout-dark", "mage-hideout-dark", "thief-hideout-dark", "plantlife-dark", "mold-path-dark"},
['.'] = "GRASS_DARK1",
['#'] = {"TREE_DARK1","TREE_DARK2","TREE_DARK3","TREE_DARK4","TREE_DARK5","TREE_DARK6","TREE_DARK7","TREE_DARK8","TREE_DARK9","TREE_DARK10","TREE_DARK11","TREE_DARK12","TREE_DARK13","TREE_DARK14","TREE_DARK15","TREE_DARK16","TREE_DARK17","TREE_DARK18","TREE_DARK19","TREE_DARK20",},
lesser_vaults_list = {"honey_glade", "troll-hideout", "mage-hideout", "thief-hideout", "plantlife", "mold-path"},
['.'] = "GRASS",
['#'] = {"TREE","TREE2","TREE3","TREE4","TREE5","TREE6","TREE7","TREE8","TREE9","TREE10","TREE11","TREE12","TREE13","TREE14","TREE15","TREE16","TREE17","TREE18","TREE19","TREE20",},
up = "UP",
down = "DOWN",
door = "GRASS_DARK1",
door = "GRASS",
},
actor = {
class = "engine.generator.actor.Random",
......
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