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Commit 21c50af8 authored by Otowa Kotori's avatar Otowa Kotori
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npc desc

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with 89 additions and 89 deletions
...@@ -33,7 +33,7 @@ newEntity{ ...@@ -33,7 +33,7 @@ newEntity{
newEntity{ base = "BASE_NPC_CANINE", newEntity{ base = "BASE_NPC_CANINE",
name = "wolf", color=colors.UMBER, image="npc/canine_w.png", name = "wolf", color=colors.UMBER, image="npc/canine_w.png",
desc = [[Lean, mean, and shaggy, it stares at you with hungry eyes.]], desc = _t[[Lean, mean, and shaggy, it stares at you with hungry eyes.]],
rarity = 1, rarity = 1,
max_life = resolvers.rngavg(40,70), max_life = resolvers.rngavg(40,70),
combat_armor = 1, combat_def = 3, combat_armor = 1, combat_def = 3,
...@@ -42,7 +42,7 @@ newEntity{ base = "BASE_NPC_CANINE", ...@@ -42,7 +42,7 @@ newEntity{ base = "BASE_NPC_CANINE",
newEntity{ base = "BASE_NPC_CANINE", newEntity{ base = "BASE_NPC_CANINE",
name = "white wolf", color=colors.WHITE, image="npc/canine_ww.png", name = "white wolf", color=colors.WHITE, image="npc/canine_ww.png",
desc = [[A large and muscled wolf from the northern wastes. Its breath is cold and icy and its fur coated in frost.]], desc = _t[[A large and muscled wolf from the northern wastes. Its breath is cold and icy and its fur coated in frost.]],
rarity = 3, rarity = 3,
max_life = resolvers.rngavg(70,100), max_life = resolvers.rngavg(70,100),
combat_armor = 3, combat_def = 4, combat_armor = 3, combat_def = 4,
...@@ -51,7 +51,7 @@ newEntity{ base = "BASE_NPC_CANINE", ...@@ -51,7 +51,7 @@ newEntity{ base = "BASE_NPC_CANINE",
newEntity{ base = "BASE_NPC_CANINE", newEntity{ base = "BASE_NPC_CANINE",
name = "warg", color=colors.BLACK, image="npc/canine_warg.png", name = "warg", color=colors.BLACK, image="npc/canine_warg.png",
desc = [[It is a large wolf with eyes full of cunning.]], desc = _t[[It is a large wolf with eyes full of cunning.]],
rarity = 4, rarity = 4,
max_life = resolvers.rngavg(60,100), max_life = resolvers.rngavg(60,100),
combat_armor = 5, combat_def = 7, combat_armor = 5, combat_def = 7,
...@@ -60,7 +60,7 @@ newEntity{ base = "BASE_NPC_CANINE", ...@@ -60,7 +60,7 @@ newEntity{ base = "BASE_NPC_CANINE",
newEntity{ base = "BASE_NPC_CANINE", newEntity{ base = "BASE_NPC_CANINE",
name = "fox", color=colors.RED, image="npc/canine_fox.png", name = "fox", color=colors.RED, image="npc/canine_fox.png",
desc = [[The quick brown fox jumps over the lazy dog.]], desc = _t[[The quick brown fox jumps over the lazy dog.]],
rarity = 3, rarity = 3,
max_life = resolvers.rngavg(40,50), max_life = resolvers.rngavg(40,50),
combat_armor = 1, combat_def = 3, combat_armor = 1, combat_def = 3,
......
...@@ -34,7 +34,7 @@ newEntity{ ...@@ -34,7 +34,7 @@ newEntity{
newEntity{ base = "BASE_NPC_TROLL", newEntity{ base = "BASE_NPC_TROLL",
name = "forest troll", color=colors.YELLOW_GREEN, image="npc/troll_f.png", name = "forest troll", color=colors.YELLOW_GREEN, image="npc/troll_f.png",
desc = [[Green-skinned and ugly, this massive humanoid glares at you, clenching wart-covered green fists.]], desc = _t[[Green-skinned and ugly, this massive humanoid glares at you, clenching wart-covered green fists.]],
rarity = 1, rarity = 1,
max_life = resolvers.rngavg(100,120), max_life = resolvers.rngavg(100,120),
combat_armor = 4, combat_def = 0, combat_armor = 4, combat_def = 0,
...@@ -42,7 +42,7 @@ newEntity{ base = "BASE_NPC_TROLL", ...@@ -42,7 +42,7 @@ newEntity{ base = "BASE_NPC_TROLL",
newEntity{ base = "BASE_NPC_TROLL", newEntity{ base = "BASE_NPC_TROLL",
name = "stone troll", color=colors.DARK_SLATE_GRAY, image="npc/troll_s.png", name = "stone troll", color=colors.DARK_SLATE_GRAY, image="npc/troll_s.png",
desc = [[A giant troll with scabrous black skin. With a shudder, you notice the belt of dwarf skulls around his massive waist.]], desc = _t[[A giant troll with scabrous black skin. With a shudder, you notice the belt of dwarf skulls around his massive waist.]],
rarity = 1, rarity = 1,
max_life = resolvers.rngavg(120,140), max_life = resolvers.rngavg(120,140),
combat_armor = 7, combat_def = 0, combat_armor = 7, combat_def = 0,
...@@ -50,7 +50,7 @@ newEntity{ base = "BASE_NPC_TROLL", ...@@ -50,7 +50,7 @@ newEntity{ base = "BASE_NPC_TROLL",
newEntity{ base = "BASE_NPC_TROLL", newEntity{ base = "BASE_NPC_TROLL",
name = "cave troll", color=colors.SLATE, image="npc/troll_c.png", name = "cave troll", color=colors.SLATE, image="npc/troll_c.png",
desc = [[This huge troll wields a massive spear and has a disturbingly intelligent look in its piggy eyes.]], desc = _t[[This huge troll wields a massive spear and has a disturbingly intelligent look in its piggy eyes.]],
rarity = 2, rarity = 2,
max_life = resolvers.rngavg(120,140), max_life = resolvers.rngavg(120,140),
combat_armor = 9, combat_def = 3, combat_armor = 9, combat_def = 3,
...@@ -58,7 +58,7 @@ newEntity{ base = "BASE_NPC_TROLL", ...@@ -58,7 +58,7 @@ newEntity{ base = "BASE_NPC_TROLL",
newEntity{ base = "BASE_NPC_TROLL", newEntity{ base = "BASE_NPC_TROLL",
name = "mountain troll", color=colors.UMBER, image="npc/troll_m.png", name = "mountain troll", color=colors.UMBER, image="npc/troll_m.png",
desc = [[A large and athletic troll with an extremely tough and warty hide.]], desc = _t[[A large and athletic troll with an extremely tough and warty hide.]],
rarity = 3, rarity = 3,
max_life = resolvers.rngavg(120,140), max_life = resolvers.rngavg(120,140),
combat_armor = 12, combat_def = 4, combat_armor = 12, combat_def = 4,
...@@ -66,7 +66,7 @@ newEntity{ base = "BASE_NPC_TROLL", ...@@ -66,7 +66,7 @@ newEntity{ base = "BASE_NPC_TROLL",
newEntity{ base = "BASE_NPC_TROLL", newEntity{ base = "BASE_NPC_TROLL",
name = "mountain troll thunderer", color=colors.AQUAMARINE, image="npc/troll_mt.png", name = "mountain troll thunderer", color=colors.AQUAMARINE, image="npc/troll_mt.png",
desc = [[A large and athletic troll with an extremely tough and warty hide.]], desc = _t[[A large and athletic troll with an extremely tough and warty hide.]],
rarity = 5, rarity = 5,
rank = 3, rank = 3,
max_life = resolvers.rngavg(120,140), max_life = resolvers.rngavg(120,140),
......
...@@ -23,7 +23,7 @@ newEntity{ ...@@ -23,7 +23,7 @@ newEntity{
define_as = "BASE_NPC_KOBOLD", define_as = "BASE_NPC_KOBOLD",
type = "humanoid", subtype = "kobold", type = "humanoid", subtype = "kobold",
display = "k", color=colors.WHITE, display = "k", color=colors.WHITE,
desc = [[Ugly and green!]], desc = _t[[Ugly and green!]],
ai = "dumb_talented_simple", ai_state = { talent_in=3, }, ai = "dumb_talented_simple", ai_state = { talent_in=3, },
stats = { str=5, dex=5, con=5 }, stats = { str=5, dex=5, con=5 },
......
...@@ -23,7 +23,7 @@ newEntity{ ...@@ -23,7 +23,7 @@ newEntity{
define_as = "BASE_NPC_KOBOLD", define_as = "BASE_NPC_KOBOLD",
type = "humanoid", subtype = "kobold", type = "humanoid", subtype = "kobold",
display = "k", color=colors.WHITE, display = "k", color=colors.WHITE,
desc = [[Ugly and green!]], desc = _t[[Ugly and green!]],
ai = "dumb_talented_simple", ai_state = { talent_in=3, }, ai = "dumb_talented_simple", ai_state = { talent_in=3, },
stats = { str=5, dex=5, con=5 }, stats = { str=5, dex=5, con=5 },
......
...@@ -44,7 +44,7 @@ newEntity{ ...@@ -44,7 +44,7 @@ newEntity{
newEntity{ base = "BASE_NPC_ANT", newEntity{ base = "BASE_NPC_ANT",
name = "giant white ant", color=colors.WHITE, image="npc/white_ant.png", name = "giant white ant", color=colors.WHITE, image="npc/white_ant.png",
desc = "It's a large white ant.", desc = _t"It's a large white ant.",
level_range = {1, 15}, exp_worth = 1, level_range = {1, 15}, exp_worth = 1,
rarity = 1, rarity = 1,
global_speed_base = 1.1, global_speed_base = 1.1,
...@@ -52,7 +52,7 @@ newEntity{ base = "BASE_NPC_ANT", ...@@ -52,7 +52,7 @@ newEntity{ base = "BASE_NPC_ANT",
newEntity{ base = "BASE_NPC_ANT", newEntity{ base = "BASE_NPC_ANT",
name = "giant brown ant", color=colors.UMBER, image="npc/brown_ant.png", name = "giant brown ant", color=colors.UMBER, image="npc/brown_ant.png",
desc = "It's a large brown ant.", desc = _t"It's a large brown ant.",
level_range = {1, 15}, exp_worth = 1, level_range = {1, 15}, exp_worth = 1,
rarity = 1, rarity = 1,
global_speed_base = 0.9, global_speed_base = 0.9,
...@@ -61,7 +61,7 @@ newEntity{ base = "BASE_NPC_ANT", ...@@ -61,7 +61,7 @@ newEntity{ base = "BASE_NPC_ANT",
newEntity{ base = "BASE_NPC_ANT", newEntity{ base = "BASE_NPC_ANT",
name = "giant carpenter ant", color=colors.BLACK, image="npc/carpenter_ant.png", name = "giant carpenter ant", color=colors.BLACK, image="npc/carpenter_ant.png",
desc = "It's a large black ant with huge mandibles.", desc = _t"It's a large black ant with huge mandibles.",
level_range = {2, 25}, exp_worth = 1, level_range = {2, 25}, exp_worth = 1,
rarity = 1, rarity = 1,
combat = { dam=6 }, combat = { dam=6 },
...@@ -70,7 +70,7 @@ newEntity{ base = "BASE_NPC_ANT", ...@@ -70,7 +70,7 @@ newEntity{ base = "BASE_NPC_ANT",
newEntity{ base = "BASE_NPC_ANT", newEntity{ base = "BASE_NPC_ANT",
name = "giant green ant", color=colors.GREEN, image="npc/green_ant.png", name = "giant green ant", color=colors.GREEN, image="npc/green_ant.png",
desc = "It's a large green ant.", desc = _t"It's a large green ant.",
level_range = {5, nil}, exp_worth = 1, level_range = {5, nil}, exp_worth = 1,
rarity = 1, rarity = 1,
combat = { DamageType.POISON }, combat = { DamageType.POISON },
...@@ -82,7 +82,7 @@ newEntity{ base = "BASE_NPC_ANT", ...@@ -82,7 +82,7 @@ newEntity{ base = "BASE_NPC_ANT",
newEntity{ base = "BASE_NPC_ANT", newEntity{ base = "BASE_NPC_ANT",
name = "giant red ant", color=colors.RED, image="npc/red_ant.png", name = "giant red ant", color=colors.RED, image="npc/red_ant.png",
desc = "It's a large red ant.", desc = _t"It's a large red ant.",
level_range = {5, nil}, exp_worth = 1, level_range = {5, nil}, exp_worth = 1,
rarity = 1, rarity = 1,
combat = { damtype=DamageType.FIRE }, combat = { damtype=DamageType.FIRE },
...@@ -94,7 +94,7 @@ newEntity{ base = "BASE_NPC_ANT", ...@@ -94,7 +94,7 @@ newEntity{ base = "BASE_NPC_ANT",
newEntity{ base = "BASE_NPC_ANT", newEntity{ base = "BASE_NPC_ANT",
name = "giant blue ant", color=colors.BLUE, image="npc/blue_ant.png", name = "giant blue ant", color=colors.BLUE, image="npc/blue_ant.png",
desc = "It's a large blue ant.", desc = _t"It's a large blue ant.",
level_range = {5, nil}, exp_worth = 1, level_range = {5, nil}, exp_worth = 1,
rarity = 1, rarity = 1,
combat = { damtype=DamageType.COLD }, combat = { damtype=DamageType.COLD },
...@@ -106,7 +106,7 @@ newEntity{ base = "BASE_NPC_ANT", ...@@ -106,7 +106,7 @@ newEntity{ base = "BASE_NPC_ANT",
newEntity{ base = "BASE_NPC_ANT", newEntity{ base = "BASE_NPC_ANT",
name = "giant yellow ant", color=colors.YELLOW, image="npc/yellow_ant.png", name = "giant yellow ant", color=colors.YELLOW, image="npc/yellow_ant.png",
desc = "It's a large yellow ant.", desc = _t"It's a large yellow ant.",
level_range = {5, nil}, exp_worth = 1, level_range = {5, nil}, exp_worth = 1,
rarity = 1, rarity = 1,
combat = { damtype=DamageType.LIGHTNING }, combat = { damtype=DamageType.LIGHTNING },
...@@ -118,7 +118,7 @@ newEntity{ base = "BASE_NPC_ANT", ...@@ -118,7 +118,7 @@ newEntity{ base = "BASE_NPC_ANT",
newEntity{ base = "BASE_NPC_ANT", newEntity{ base = "BASE_NPC_ANT",
name = "giant black ant", color=colors.BLACK, image="npc/black_ant.png", name = "giant black ant", color=colors.BLACK, image="npc/black_ant.png",
desc = "It's a large black ant.", desc = _t"It's a large black ant.",
level_range = {5, nil}, exp_worth = 1, level_range = {5, nil}, exp_worth = 1,
rarity = 1, rarity = 1,
combat = { damtype=DamageType.ACID }, combat = { damtype=DamageType.ACID },
...@@ -130,7 +130,7 @@ newEntity{ base = "BASE_NPC_ANT", ...@@ -130,7 +130,7 @@ newEntity{ base = "BASE_NPC_ANT",
newEntity{ base = "BASE_NPC_ANT", newEntity{ base = "BASE_NPC_ANT",
name = "giant fire ant", color=colors.RED, image="npc/fire_ant.png", name = "giant fire ant", color=colors.RED, image="npc/fire_ant.png",
desc = "It's a large red ant, wreathed in flames.", desc = _t"It's a large red ant, wreathed in flames.",
level_range = {15, nil}, exp_worth = 1, level_range = {15, nil}, exp_worth = 1,
rarity = 1, rarity = 1,
max_life = resolvers.rngavg(20,40), max_life = resolvers.rngavg(20,40),
...@@ -146,7 +146,7 @@ newEntity{ base = "BASE_NPC_ANT", ...@@ -146,7 +146,7 @@ newEntity{ base = "BASE_NPC_ANT",
newEntity{ base = "BASE_NPC_ANT", newEntity{ base = "BASE_NPC_ANT",
name = "giant ice ant", color=colors.WHITE, image="npc/ice_ant.png", name = "giant ice ant", color=colors.WHITE, image="npc/ice_ant.png",
desc = "It's a large white ant. The air is frigid around it.", desc = _t"It's a large white ant. The air is frigid around it.",
level_range = {15, nil}, exp_worth = 1, level_range = {15, nil}, exp_worth = 1,
rarity = 1, rarity = 1,
max_life = resolvers.rngavg(20,40), max_life = resolvers.rngavg(20,40),
...@@ -163,7 +163,7 @@ newEntity{ base = "BASE_NPC_ANT", ...@@ -163,7 +163,7 @@ newEntity{ base = "BASE_NPC_ANT",
newEntity{ base = "BASE_NPC_ANT", newEntity{ base = "BASE_NPC_ANT",
name = "giant lightning ant", color=colors.YELLOW, image="npc/lightning_ant.png", name = "giant lightning ant", color=colors.YELLOW, image="npc/lightning_ant.png",
desc = "It's a large yellow ant with sparks arcing across its body.", desc = _t"It's a large yellow ant with sparks arcing across its body.",
level_range = {15, nil}, exp_worth = 1, level_range = {15, nil}, exp_worth = 1,
rarity = 1, rarity = 1,
max_life = resolvers.rngavg(20,40), max_life = resolvers.rngavg(20,40),
...@@ -179,7 +179,7 @@ newEntity{ base = "BASE_NPC_ANT", ...@@ -179,7 +179,7 @@ newEntity{ base = "BASE_NPC_ANT",
newEntity{ base = "BASE_NPC_ANT", newEntity{ base = "BASE_NPC_ANT",
name = "giant acid ant", color=colors.DARK_GREY, image="npc/acid_ant.png", name = "giant acid ant", color=colors.DARK_GREY, image="npc/acid_ant.png",
desc = "It's a large black ant. Its porous skin oozes acid.", desc = _t"It's a large black ant. Its porous skin oozes acid.",
level_range = {15, nil}, exp_worth = 1, level_range = {15, nil}, exp_worth = 1,
rarity = 1, rarity = 1,
max_life = resolvers.rngavg(20,40), max_life = resolvers.rngavg(20,40),
...@@ -195,7 +195,7 @@ newEntity{ base = "BASE_NPC_ANT", ...@@ -195,7 +195,7 @@ newEntity{ base = "BASE_NPC_ANT",
newEntity{ base = "BASE_NPC_ANT", newEntity{ base = "BASE_NPC_ANT",
name = "giant army ant", color=colors.ORANGE, image="npc/army_ant.png", name = "giant army ant", color=colors.ORANGE, image="npc/army_ant.png",
desc = "It's a large ant with a heavy exoskeleton, geared for war.", desc = _t"It's a large ant with a heavy exoskeleton, geared for war.",
level_range = {18, nil}, exp_worth = 1, level_range = {18, nil}, exp_worth = 1,
rarity = 1, rarity = 1,
max_life = resolvers.rngavg(50,60), max_life = resolvers.rngavg(50,60),
...@@ -209,7 +209,7 @@ newEntity{ base = "BASE_NPC_ANT", ...@@ -209,7 +209,7 @@ newEntity{ base = "BASE_NPC_ANT",
newEntity{ base = "BASE_NPC_ANT", newEntity{ base = "BASE_NPC_ANT",
name = "Queen Ant", color=colors.VIOLET, unique=true, female = 1, name = "Queen Ant", color=colors.VIOLET, unique=true, female = 1,
desc = "Queen of the ants, queen of the biting death!", desc = _t"Queen of the ants, queen of the biting death!",
resolvers.nice_tile{image="invis.png", add_mos = {{image="npc/insect_ant_queen_ant.png", display_h=2, display_y=-1}}}, resolvers.nice_tile{image="invis.png", add_mos = {{image="npc/insect_ant_queen_ant.png", display_h=2, display_y=-1}}},
level_range = {25, nil}, exp_worth = 2, level_range = {25, nil}, exp_worth = 2,
rank = 3.5, rank = 3.5,
......
...@@ -43,14 +43,14 @@ newEntity{ ...@@ -43,14 +43,14 @@ newEntity{
newEntity{ base = "BASE_NPC_AQUATIC_CRITTER", newEntity{ base = "BASE_NPC_AQUATIC_CRITTER",
name = "giant eel", color=colors.CADET_BLUE, name = "giant eel", color=colors.CADET_BLUE,
desc = "A snake-like being, moving toward you.", desc = _t"A snake-like being, moving toward you.",
level_range = {1, nil}, exp_worth = 1, level_range = {1, nil}, exp_worth = 1,
rarity = 1, rarity = 1,
} }
newEntity{ base = "BASE_NPC_AQUATIC_CRITTER", newEntity{ base = "BASE_NPC_AQUATIC_CRITTER",
name = "electric eel", color=colors.STEEL_BLUE, name = "electric eel", color=colors.STEEL_BLUE,
desc = "A snake-like being, radiating electricity.", desc = _t"A snake-like being, radiating electricity.",
level_range = {1, nil}, exp_worth = 1, level_range = {1, nil}, exp_worth = 1,
rarity = 4, rarity = 4,
autolevel = "warriormage", autolevel = "warriormage",
...@@ -65,7 +65,7 @@ newEntity{ base = "BASE_NPC_AQUATIC_CRITTER", ...@@ -65,7 +65,7 @@ newEntity{ base = "BASE_NPC_AQUATIC_CRITTER",
newEntity{ base = "BASE_NPC_AQUATIC_CRITTER", newEntity{ base = "BASE_NPC_AQUATIC_CRITTER",
name = "dragon turtle", color=colors.DARK_SEA_GREEN, name = "dragon turtle", color=colors.DARK_SEA_GREEN,
desc = "A huge, elongated sea-green reptile.", desc = _t"A huge, elongated sea-green reptile.",
level_range = {1, nil}, exp_worth = 1, level_range = {1, nil}, exp_worth = 1,
rarity = 5, rarity = 5,
rank = 2, rank = 2,
...@@ -75,7 +75,7 @@ newEntity{ base = "BASE_NPC_AQUATIC_CRITTER", ...@@ -75,7 +75,7 @@ newEntity{ base = "BASE_NPC_AQUATIC_CRITTER",
newEntity{ base = "BASE_NPC_AQUATIC_CRITTER", newEntity{ base = "BASE_NPC_AQUATIC_CRITTER",
name = "ancient dragon turtle", color=colors.DARK_SEA_GREEN, name = "ancient dragon turtle", color=colors.DARK_SEA_GREEN,
desc = "A huge, elongated sea-green reptile, it looks old and impenetrable.", desc = _t"A huge, elongated sea-green reptile, it looks old and impenetrable.",
resolvers.nice_tile{image="invis.png", add_mos = {{image="npc/aquatic_critter_ancient_dragon_turtle.png", display_h=2, display_y=-1}}}, resolvers.nice_tile{image="invis.png", add_mos = {{image="npc/aquatic_critter_ancient_dragon_turtle.png", display_h=2, display_y=-1}}},
level_range = {20, nil}, exp_worth = 1, level_range = {20, nil}, exp_worth = 1,
rarity = 10, rarity = 10,
...@@ -89,7 +89,7 @@ newEntity{ base = "BASE_NPC_AQUATIC_CRITTER", ...@@ -89,7 +89,7 @@ newEntity{ base = "BASE_NPC_AQUATIC_CRITTER",
newEntity{ base = "BASE_NPC_AQUATIC_CRITTER", newEntity{ base = "BASE_NPC_AQUATIC_CRITTER",
name = "squid", color=colors.TEAL, name = "squid", color=colors.TEAL,
desc = "Darting its many tentacles toward you, it tries to lock you down.", desc = _t"Darting its many tentacles toward you, it tries to lock you down.",
level_range = {1, nil}, exp_worth = 1, level_range = {1, nil}, exp_worth = 1,
rarity = 1, rarity = 1,
resolvers.talents{ [Talents.T_GRAB]=3, }, resolvers.talents{ [Talents.T_GRAB]=3, },
...@@ -98,7 +98,7 @@ newEntity{ base = "BASE_NPC_AQUATIC_CRITTER", ...@@ -98,7 +98,7 @@ newEntity{ base = "BASE_NPC_AQUATIC_CRITTER",
newEntity{ base = "BASE_NPC_AQUATIC_CRITTER", newEntity{ base = "BASE_NPC_AQUATIC_CRITTER",
name = "ink squid", color=colors.LIGHT_STEEL_BLUE, name = "ink squid", color=colors.LIGHT_STEEL_BLUE,
desc = "Darting its many tentacles toward you, it tries to blind you with its murky ink.", desc = _t"Darting its many tentacles toward you, it tries to blind you with its murky ink.",
level_range = {1, nil}, exp_worth = 1, level_range = {1, nil}, exp_worth = 1,
rarity = 2, rarity = 2,
stats = { mag=30, }, stats = { mag=30, },
......
...@@ -44,7 +44,7 @@ newEntity{ ...@@ -44,7 +44,7 @@ newEntity{
newEntity{ base = "BASE_NPC_AQUATIC_DEMON", newEntity{ base = "BASE_NPC_AQUATIC_DEMON",
name = "water imp", color=colors.YELLOW_GREEN, name = "water imp", color=colors.YELLOW_GREEN,
display = "u", display = "u",
desc = "A small water demon, lobbing spells at you.", desc = _t"A small water demon, lobbing spells at you.",
level_range = {10, nil}, exp_worth = 1, level_range = {10, nil}, exp_worth = 1,
rarity = 1, rarity = 1,
rank = 2, rank = 2,
...@@ -60,7 +60,7 @@ newEntity{ base = "BASE_NPC_AQUATIC_DEMON", ...@@ -60,7 +60,7 @@ newEntity{ base = "BASE_NPC_AQUATIC_DEMON",
newEntity{ base = "BASE_NPC_AQUATIC_DEMON", newEntity{ base = "BASE_NPC_AQUATIC_DEMON",
name = "Walrog", color=colors.DARK_SEA_GREEN, unique=true, name = "Walrog", color=colors.DARK_SEA_GREEN, unique=true,
desc = "Walrog, the lord of Water, is fearsome to behold. The water writhes around him as if trying to escape, making his form indistinct. He does not seem surprised to see you.", desc = _t"Walrog, the lord of Water, is fearsome to behold. The water writhes around him as if trying to escape, making his form indistinct. He does not seem surprised to see you.",
resolvers.nice_tile{image="invis.png", add_mos = {{image="npc/aquatic_demon_walrog.png", display_h=2, display_y=-1}}}, resolvers.nice_tile{image="invis.png", add_mos = {{image="npc/aquatic_demon_walrog.png", display_h=2, display_y=-1}}},
level_range = {20, 30}, exp_worth = 1, level_range = {20, 30}, exp_worth = 1,
rarity = 50, rarity = 50,
......
...@@ -51,7 +51,7 @@ newEntity{ ...@@ -51,7 +51,7 @@ newEntity{
newEntity{ base = "BASE_NPC_BEAR", newEntity{ base = "BASE_NPC_BEAR",
name = "brown bear", color=colors.UMBER, image = "npc/brown_bear.png", name = "brown bear", color=colors.UMBER, image = "npc/brown_bear.png",
desc = [[The weakest of bears, covered in brown shaggy fur.]], desc = _t[[The weakest of bears, covered in brown shaggy fur.]],
level_range = {5, nil}, exp_worth = 1, level_range = {5, nil}, exp_worth = 1,
rarity = 1, rarity = 1,
max_life = resolvers.rngavg(80,90), max_life = resolvers.rngavg(80,90),
...@@ -61,7 +61,7 @@ newEntity{ base = "BASE_NPC_BEAR", ...@@ -61,7 +61,7 @@ newEntity{ base = "BASE_NPC_BEAR",
newEntity{ base = "BASE_NPC_BEAR", newEntity{ base = "BASE_NPC_BEAR",
name = "black bear", color={50,50,50}, image = "npc/black_bear.png", name = "black bear", color={50,50,50}, image = "npc/black_bear.png",
desc = [[Do you smell like honey? 'Cause this bear wants honey.]], desc = _t[[Do you smell like honey? 'Cause this bear wants honey.]],
level_range = {6, nil}, exp_worth = 1, level_range = {6, nil}, exp_worth = 1,
rarity = 2, rarity = 2,
max_life = resolvers.rngavg(90,100), max_life = resolvers.rngavg(90,100),
...@@ -71,7 +71,7 @@ newEntity{ base = "BASE_NPC_BEAR", ...@@ -71,7 +71,7 @@ newEntity{ base = "BASE_NPC_BEAR",
newEntity{ base = "BASE_NPC_BEAR", newEntity{ base = "BASE_NPC_BEAR",
name = "cave bear", color=colors.DARK_SLATE_GRAY, image = "npc/cave_bear.png", name = "cave bear", color=colors.DARK_SLATE_GRAY, image = "npc/cave_bear.png",
desc = [[It has come down from its cave foraging for food. Unfortunately, it found you.]], desc = _t[[It has come down from its cave foraging for food. Unfortunately, it found you.]],
level_range = {7, nil}, exp_worth = 1, level_range = {7, nil}, exp_worth = 1,
rarity = 3, rarity = 3,
max_life = resolvers.rngavg(100,110), max_life = resolvers.rngavg(100,110),
...@@ -82,7 +82,7 @@ newEntity{ base = "BASE_NPC_BEAR", ...@@ -82,7 +82,7 @@ newEntity{ base = "BASE_NPC_BEAR",
newEntity{ base = "BASE_NPC_BEAR", newEntity{ base = "BASE_NPC_BEAR",
name = "war bear", color=colors.DARK_UMBER, image = "npc/war_bear.png", name = "war bear", color=colors.DARK_UMBER, image = "npc/war_bear.png",
desc = [[Bears with tusks, trained to kill.]], desc = _t[[Bears with tusks, trained to kill.]],
level_range = {7, nil}, exp_worth = 1, level_range = {7, nil}, exp_worth = 1,
rarity = 3, rarity = 3,
max_life = resolvers.rngavg(100,120), max_life = resolvers.rngavg(100,120),
...@@ -94,7 +94,7 @@ newEntity{ base = "BASE_NPC_BEAR", ...@@ -94,7 +94,7 @@ newEntity{ base = "BASE_NPC_BEAR",
newEntity{ base = "BASE_NPC_BEAR", newEntity{ base = "BASE_NPC_BEAR",
name = "grizzly bear", color=colors.LIGHT_UMBER, image = "npc/grizzly_bear.png", name = "grizzly bear", color=colors.LIGHT_UMBER, image = "npc/grizzly_bear.png",
resolvers.nice_tile{image="invis.png", add_mos = {{image="npc/grizzly_bear.png", display_h=2, display_y=-1}}}, resolvers.nice_tile{image="invis.png", add_mos = {{image="npc/grizzly_bear.png", display_h=2, display_y=-1}}},
desc = [[A huge, beastly bear, more savage than most of its kind.]], desc = _t[[A huge, beastly bear, more savage than most of its kind.]],
level_range = {10, nil}, exp_worth = 1, level_range = {10, nil}, exp_worth = 1,
rarity = 4, rarity = 4,
max_life = resolvers.rngavg(110,120), max_life = resolvers.rngavg(110,120),
...@@ -105,7 +105,7 @@ newEntity{ base = "BASE_NPC_BEAR", ...@@ -105,7 +105,7 @@ newEntity{ base = "BASE_NPC_BEAR",
newEntity{ base = "BASE_NPC_BEAR", newEntity{ base = "BASE_NPC_BEAR",
name = "polar bear", color=colors.WHITE, image = "npc/polar_bear.png", name = "polar bear", color=colors.WHITE, image = "npc/polar_bear.png",
desc = [[This huge white bear has wandered south in search of food.]], desc = _t[[This huge white bear has wandered south in search of food.]],
level_range = {12, nil}, exp_worth = 1, level_range = {12, nil}, exp_worth = 1,
rarity = 6, rarity = 6,
max_life = resolvers.rngavg(110,120), max_life = resolvers.rngavg(110,120),
......
...@@ -47,7 +47,7 @@ newEntity{ base="BASE_NPC_BIRD", define_as = "NPC_PHOENIX", ...@@ -47,7 +47,7 @@ newEntity{ base="BASE_NPC_BIRD", define_as = "NPC_PHOENIX",
name = "Phoenix", unique = true, name = "Phoenix", unique = true,
display = "B", color=colors.VIOLET, display = "B", color=colors.VIOLET,
rarity = 50, rarity = 50,
desc = [[Ever burning, ever dying, ever reviving, the Phoenix swoops down upon you, seeking to share its fiery fate with you.]], desc = _t[[Ever burning, ever dying, ever reviving, the Phoenix swoops down upon you, seeking to share its fiery fate with you.]],
level_range = {40, 75}, exp_worth = 10, level_range = {40, 75}, exp_worth = 10,
max_life = 1000, life_rating = 23, fixed_rating = true, max_life = 1000, life_rating = 23, fixed_rating = true,
max_mana = 1000, max_mana = 1000,
......
...@@ -58,7 +58,7 @@ newEntity{ ...@@ -58,7 +58,7 @@ newEntity{
newEntity{ base = "BASE_NPC_BONE_GIANT", newEntity{ base = "BASE_NPC_BONE_GIANT",
name = "bone giant", color=colors.WHITE, name = "bone giant", color=colors.WHITE,
desc = [[A towering creature, made from the bones of dozens of dead bodies. It is covered by an unholy aura.]], desc = _t[[A towering creature, made from the bones of dozens of dead bodies. It is covered by an unholy aura.]],
level_range = {25, nil}, exp_worth = 1, level_range = {25, nil}, exp_worth = 1,
resolvers.nice_tile{image="invis.png", add_mos = {{image="npc/undead_giant_bone_giant.png", display_h=2, display_y=-1}}}, resolvers.nice_tile{image="invis.png", add_mos = {{image="npc/undead_giant_bone_giant.png", display_h=2, display_y=-1}}},
rarity = 1, rarity = 1,
...@@ -70,7 +70,7 @@ newEntity{ base = "BASE_NPC_BONE_GIANT", ...@@ -70,7 +70,7 @@ newEntity{ base = "BASE_NPC_BONE_GIANT",
newEntity{ base = "BASE_NPC_BONE_GIANT", newEntity{ base = "BASE_NPC_BONE_GIANT",
name = "eternal bone giant", color=colors.GREY, name = "eternal bone giant", color=colors.GREY,
desc = [[A towering creature, made from the bones of hundreds of dead bodies. It is covered by an unholy aura.]], desc = _t[[A towering creature, made from the bones of hundreds of dead bodies. It is covered by an unholy aura.]],
resolvers.nice_tile{image="invis.png", add_mos = {{image="npc/undead_giant_eternal_bone_giant.png", display_h=2, display_y=-1}}}, resolvers.nice_tile{image="invis.png", add_mos = {{image="npc/undead_giant_eternal_bone_giant.png", display_h=2, display_y=-1}}},
level_range = {30, nil}, exp_worth = 1, level_range = {30, nil}, exp_worth = 1,
rarity = 3, rarity = 3,
...@@ -84,7 +84,7 @@ newEntity{ base = "BASE_NPC_BONE_GIANT", ...@@ -84,7 +84,7 @@ newEntity{ base = "BASE_NPC_BONE_GIANT",
newEntity{ base = "BASE_NPC_BONE_GIANT", newEntity{ base = "BASE_NPC_BONE_GIANT",
name = "heavy bone giant", color=colors.LIGHT_UMBER, name = "heavy bone giant", color=colors.LIGHT_UMBER,
desc = [[A towering creature, made from the bones of hundreds of dead bodies. It is covered by an unholy aura.]], desc = _t[[A towering creature, made from the bones of hundreds of dead bodies. It is covered by an unholy aura.]],
resolvers.nice_tile{image="invis.png", add_mos = {{image="npc/undead_giant_heavy_bone_giant.png", display_h=2, display_y=-1}}}, resolvers.nice_tile{image="invis.png", add_mos = {{image="npc/undead_giant_heavy_bone_giant.png", display_h=2, display_y=-1}}},
level_range = {35, nil}, exp_worth = 1, level_range = {35, nil}, exp_worth = 1,
rarity = 3, rarity = 3,
...@@ -96,7 +96,7 @@ newEntity{ base = "BASE_NPC_BONE_GIANT", ...@@ -96,7 +96,7 @@ newEntity{ base = "BASE_NPC_BONE_GIANT",
newEntity{ base = "BASE_NPC_BONE_GIANT", newEntity{ base = "BASE_NPC_BONE_GIANT",
name = "runed bone giant", color=colors.RED, name = "runed bone giant", color=colors.RED,
desc = [[A towering creature, made from the bones of hundreds of dead bodies, rune-etched and infused with hateful sorceries.]], desc = _t[[A towering creature, made from the bones of hundreds of dead bodies, rune-etched and infused with hateful sorceries.]],
resolvers.nice_tile{image="invis.png", add_mos = {{image="npc/undead_giant_runed_bone_giant.png", display_h=2, display_y=-1}}}, resolvers.nice_tile{image="invis.png", add_mos = {{image="npc/undead_giant_runed_bone_giant.png", display_h=2, display_y=-1}}},
level_range = {40, nil}, exp_worth = 1, level_range = {40, nil}, exp_worth = 1,
rarity = 5, rarity = 5,
......
...@@ -46,7 +46,7 @@ newEntity{ ...@@ -46,7 +46,7 @@ newEntity{
newEntity{ base = "BASE_NPC_CANINE", newEntity{ base = "BASE_NPC_CANINE",
name = "wolf", color=colors.UMBER, image="npc/canine_w.png", name = "wolf", color=colors.UMBER, image="npc/canine_w.png",
desc = [[Lean, mean, and shaggy, it stares at you with hungry eyes.]], desc = _t[[Lean, mean, and shaggy, it stares at you with hungry eyes.]],
level_range = {1, nil}, exp_worth = 1, level_range = {1, nil}, exp_worth = 1,
rarity = 1, rarity = 1,
max_life = resolvers.rngavg(40,70), max_life = resolvers.rngavg(40,70),
...@@ -59,7 +59,7 @@ newEntity{ base = "BASE_NPC_CANINE", ...@@ -59,7 +59,7 @@ newEntity{ base = "BASE_NPC_CANINE",
newEntity{ base = "BASE_NPC_CANINE", newEntity{ base = "BASE_NPC_CANINE",
name = "great wolf", color=colors.UMBER, image="npc/canine_gw.png", name = "great wolf", color=colors.UMBER, image="npc/canine_gw.png",
desc = [[Larger than a normal wolf, it prowls and snaps at you.]], desc = _t[[Larger than a normal wolf, it prowls and snaps at you.]],
level_range = {3, nil}, exp_worth = 1, level_range = {3, nil}, exp_worth = 1,
rarity = 3, rarity = 3,
max_life = resolvers.rngavg(60,90), max_life = resolvers.rngavg(60,90),
...@@ -73,7 +73,7 @@ newEntity{ base = "BASE_NPC_CANINE", ...@@ -73,7 +73,7 @@ newEntity{ base = "BASE_NPC_CANINE",
newEntity{ base = "BASE_NPC_CANINE", newEntity{ base = "BASE_NPC_CANINE",
name = "dire wolf", color=colors.DARK_UMBER, image="npc/canine_dw.png", name = "dire wolf", color=colors.DARK_UMBER, image="npc/canine_dw.png",
desc = [[Easily as big as a horse, this wolf menaces you with its claws and fangs.]], desc = _t[[Easily as big as a horse, this wolf menaces you with its claws and fangs.]],
level_range = {4, nil}, exp_worth = 1, level_range = {4, nil}, exp_worth = 1,
rarity = 3, rarity = 3,
max_life = resolvers.rngavg(80,110), max_life = resolvers.rngavg(80,110),
...@@ -88,7 +88,7 @@ newEntity{ base = "BASE_NPC_CANINE", ...@@ -88,7 +88,7 @@ newEntity{ base = "BASE_NPC_CANINE",
newEntity{ base = "BASE_NPC_CANINE", newEntity{ base = "BASE_NPC_CANINE",
name = "white wolf", color=colors.WHITE, image="npc/canine_ww.png", name = "white wolf", color=colors.WHITE, image="npc/canine_ww.png",
desc = [[A large and muscled wolf from the northern wastes. Its breath is cold and icy, and its fur coated in frost.]], desc = _t[[A large and muscled wolf from the northern wastes. Its breath is cold and icy, and its fur coated in frost.]],
level_range = {4, nil}, exp_worth = 1, level_range = {4, nil}, exp_worth = 1,
rarity = 3, rarity = 3,
max_life = resolvers.rngavg(70,100), max_life = resolvers.rngavg(70,100),
...@@ -106,7 +106,7 @@ newEntity{ base = "BASE_NPC_CANINE", ...@@ -106,7 +106,7 @@ newEntity{ base = "BASE_NPC_CANINE",
newEntity{ base = "BASE_NPC_CANINE", newEntity{ base = "BASE_NPC_CANINE",
name = "warg", color=colors.BLACK, image="npc/canine_warg.png", name = "warg", color=colors.BLACK, image="npc/canine_warg.png",
desc = [[It is a large wolf with eyes full of cunning.]], desc = _t[[It is a large wolf with eyes full of cunning.]],
level_range = {6, nil}, exp_worth = 1, level_range = {6, nil}, exp_worth = 1,
rarity = 4, rarity = 4,
max_life = resolvers.rngavg(60,100), max_life = resolvers.rngavg(60,100),
...@@ -126,7 +126,7 @@ newEntity{ base = "BASE_NPC_CANINE", ...@@ -126,7 +126,7 @@ newEntity{ base = "BASE_NPC_CANINE",
newEntity{ base = "BASE_NPC_CANINE", newEntity{ base = "BASE_NPC_CANINE",
name = "fox", color=colors.RED, image="npc/canine_fox.png", name = "fox", color=colors.RED, image="npc/canine_fox.png",
desc = [[The quick brown fox jumps over the lazy dog.]], desc = _t[[The quick brown fox jumps over the lazy dog.]],
sound_moam = {"creatures/foxes/bark_hurt_%d", 1, 1}, sound_moam = {"creatures/foxes/bark_hurt_%d", 1, 1},
sound_die = {"creatures/wolves/death_%d", 1, 1}, sound_die = {"creatures/wolves/death_%d", 1, 1},
sound_random = {"creatures/wolves/bark_%d", 1, 2}, sound_random = {"creatures/wolves/bark_%d", 1, 2},
...@@ -143,7 +143,7 @@ newEntity{ base = "BASE_NPC_CANINE", ...@@ -143,7 +143,7 @@ newEntity{ base = "BASE_NPC_CANINE",
newEntity{ base = "BASE_NPC_CANINE", newEntity{ base = "BASE_NPC_CANINE",
name = "Rungof the Warg Titan", color=colors.VIOLET, unique=true, image="npc/canine_rungof.png", name = "Rungof the Warg Titan", color=colors.VIOLET, unique=true, image="npc/canine_rungof.png",
desc = [[It is a large wolf with eyes full of cunning, thrice the size of a normal warg.]], desc = _t[[It is a large wolf with eyes full of cunning, thrice the size of a normal warg.]],
level_range = {20, nil}, exp_worth = 2, level_range = {20, nil}, exp_worth = 2,
rank = 3.5, rank = 3.5,
size_category = 4, size_category = 4,
......
...@@ -45,7 +45,7 @@ newEntity{ ...@@ -45,7 +45,7 @@ newEntity{
newEntity{ base = "BASE_NPC_COLD_DRAKE", newEntity{ base = "BASE_NPC_COLD_DRAKE",
name = "cold drake hatchling", color=colors.WHITE, display="d", name = "cold drake hatchling", color=colors.WHITE, display="d",
desc = [[A drake hatchling. Not too powerful by itself, but it usually comes with its brothers and sisters.]], desc = _t[[A drake hatchling. Not too powerful by itself, but it usually comes with its brothers and sisters.]],
level_range = {8, nil}, exp_worth = 1, level_range = {8, nil}, exp_worth = 1,
rarity = 1, rarity = 1,
rank = 1, size_category = 2, rank = 1, size_category = 2,
...@@ -64,7 +64,7 @@ newEntity{ base = "BASE_NPC_COLD_DRAKE", ...@@ -64,7 +64,7 @@ newEntity{ base = "BASE_NPC_COLD_DRAKE",
newEntity{ base = "BASE_NPC_COLD_DRAKE", define_as = "NPC_COLD_DRAKE", newEntity{ base = "BASE_NPC_COLD_DRAKE", define_as = "NPC_COLD_DRAKE",
name = "cold drake", color=colors.SLATE, display="D", name = "cold drake", color=colors.SLATE, display="D",
desc = [[A mature cold drake, armed with deadly breath and nasty claws.]], desc = _t[[A mature cold drake, armed with deadly breath and nasty claws.]],
level_range = {14, nil}, exp_worth = 1, level_range = {14, nil}, exp_worth = 1,
rarity = 3, rarity = 3,
max_life = resolvers.rngavg(100,110), max_life = resolvers.rngavg(100,110),
...@@ -88,7 +88,7 @@ newEntity{ base = "BASE_NPC_COLD_DRAKE", define_as = "NPC_COLD_DRAKE", ...@@ -88,7 +88,7 @@ newEntity{ base = "BASE_NPC_COLD_DRAKE", define_as = "NPC_COLD_DRAKE",
newEntity{ base = "BASE_NPC_COLD_DRAKE", newEntity{ base = "BASE_NPC_COLD_DRAKE",
name = "ice wyrm", color=colors.AQUAMARINE, display="D", name = "ice wyrm", color=colors.AQUAMARINE, display="D",
desc = [[An old and powerful cold drake, armed with deadly breath and nasty claws.]], desc = _t[[An old and powerful cold drake, armed with deadly breath and nasty claws.]],
resolvers.nice_tile{image="invis.png", add_mos = {{image="npc/dragon_cold_ice_wyrm.png", display_h=2, display_y=-1}}}, resolvers.nice_tile{image="invis.png", add_mos = {{image="npc/dragon_cold_ice_wyrm.png", display_h=2, display_y=-1}}},
level_range = {25, nil}, exp_worth = 1, level_range = {25, nil}, exp_worth = 1,
rarity = 5, rarity = 5,
......
...@@ -57,7 +57,7 @@ newEntity{ ...@@ -57,7 +57,7 @@ newEntity{
newEntity{ base = "BASE_NPC_CONSTRUCT", newEntity{ base = "BASE_NPC_CONSTRUCT",
name = "broken golem", color=colors.LIGHT_UMBER, name = "broken golem", color=colors.LIGHT_UMBER,
desc = [[This golem is badly damaged.]], desc = _t[[This golem is badly damaged.]],
level_range = {6, nil}, exp_worth = 1, level_range = {6, nil}, exp_worth = 1,
rarity = 1, rarity = 1,
max_life = resolvers.rngavg(70,80), max_life = resolvers.rngavg(70,80),
...@@ -74,7 +74,7 @@ newEntity{ base = "BASE_NPC_CONSTRUCT", ...@@ -74,7 +74,7 @@ newEntity{ base = "BASE_NPC_CONSTRUCT",
newEntity{ base = "BASE_NPC_CONSTRUCT", newEntity{ base = "BASE_NPC_CONSTRUCT",
name = "golem", color=colors.BLUE, name = "golem", color=colors.BLUE,
desc = [[This golem's eyes glow with magical energies.]], desc = _t[[This golem's eyes glow with magical energies.]],
level_range = {8, nil}, exp_worth = 1, level_range = {8, nil}, exp_worth = 1,
rarity = 1, rarity = 1,
max_life = resolvers.rngavg(90,100), max_life = resolvers.rngavg(90,100),
...@@ -92,7 +92,7 @@ newEntity{ base = "BASE_NPC_CONSTRUCT", ...@@ -92,7 +92,7 @@ newEntity{ base = "BASE_NPC_CONSTRUCT",
newEntity{ base = "BASE_NPC_CONSTRUCT", newEntity{ base = "BASE_NPC_CONSTRUCT",
name = "alchemist golem", color=colors.YELLOW, name = "alchemist golem", color=colors.YELLOW,
desc = [[This golem's eyes glow with magical energies.]], desc = _t[[This golem's eyes glow with magical energies.]],
level_range = {14, nil}, exp_worth = 1, level_range = {14, nil}, exp_worth = 1,
rarity = 4, rarity = 4,
rank = 3, rank = 3,
......
...@@ -24,7 +24,7 @@ newEntity{ ...@@ -24,7 +24,7 @@ newEntity{
type = "immovable", subtype = "crystal", image = "npc/crystal_npc.png", type = "immovable", subtype = "crystal", image = "npc/crystal_npc.png",
display = "%", color=colors.WHITE, display = "%", color=colors.WHITE,
blood_color = colors.GREY, blood_color = colors.GREY,
desc = "A shining crystal formation charged with magical energies.", desc = _t"A shining crystal formation charged with magical energies.",
body = { INVEN = 10 }, body = { INVEN = 10 },
autolevel = "caster", autolevel = "caster",
ai = "dumb_talented_simple", ai_state = { talent_in=1, }, ai = "dumb_talented_simple", ai_state = { talent_in=1, },
...@@ -61,7 +61,7 @@ newEntity{ ...@@ -61,7 +61,7 @@ newEntity{
newEntity{ name = "wisp", newEntity{ name = "wisp",
type = "elemental", subtype = "light", type = "elemental", subtype = "light",
display = "*", color=colors.YELLOW, tint=colors.YELLOW, display = "*", color=colors.YELLOW, tint=colors.YELLOW,
desc = [[A floating orb of magical energy. It shines with a radiant light. They explode upon contact.]], desc = _t[[A floating orb of magical energy. It shines with a radiant light. They explode upon contact.]],
combat = { dam=10, atk=5, apr=10, physspeed=1 }, combat = { dam=10, atk=5, apr=10, physspeed=1 },
blood_color = colors.YELLOW, blood_color = colors.YELLOW,
level_range = {1, nil}, level_range = {1, nil},
...@@ -95,7 +95,7 @@ newEntity{ name = "wisp", ...@@ -95,7 +95,7 @@ newEntity{ name = "wisp",
newEntity{ base = "BASE_NPC_CRYSTAL", newEntity{ base = "BASE_NPC_CRYSTAL",
name = "red crystal", color=colors.RED, tint=colors.RED, image = "npc/crystal_red.png", name = "red crystal", color=colors.RED, tint=colors.RED, image = "npc/crystal_red.png",
desc = "A formation of red crystal. It emits bright red, scorching light.", desc = _t"A formation of red crystal. It emits bright red, scorching light.",
level_range = {1, nil}, exp_worth = 1, level_range = {1, nil}, exp_worth = 1,
rarity = 1, rarity = 1,
resists = { [DamageType.FIRE] = 100, [DamageType.COLD] = -100 }, resists = { [DamageType.FIRE] = 100, [DamageType.COLD] = -100 },
...@@ -107,7 +107,7 @@ newEntity{ base = "BASE_NPC_CRYSTAL", ...@@ -107,7 +107,7 @@ newEntity{ base = "BASE_NPC_CRYSTAL",
newEntity{ base = "BASE_NPC_CRYSTAL", newEntity{ base = "BASE_NPC_CRYSTAL",
name = "white crystal", color=colors.WHITE, tint=colors.WHITE, name = "white crystal", color=colors.WHITE, tint=colors.WHITE,
desc = "A formation of white crystal. It emits bright white, chilling light.", desc = _t"A formation of white crystal. It emits bright white, chilling light.",
level_range = {1, nil}, exp_worth = 1, level_range = {1, nil}, exp_worth = 1,
rarity = 1, rarity = 1,
resists = { [DamageType.COLD] = 100, [DamageType.FIRE] = -100 }, resists = { [DamageType.COLD] = 100, [DamageType.FIRE] = -100 },
...@@ -118,7 +118,7 @@ newEntity{ base = "BASE_NPC_CRYSTAL", ...@@ -118,7 +118,7 @@ newEntity{ base = "BASE_NPC_CRYSTAL",
newEntity{ base = "BASE_NPC_CRYSTAL", newEntity{ base = "BASE_NPC_CRYSTAL",
name = "black crystal", color=colors.BLACK, tint=colors.BLACK, image = "npc/crystal_black.png", name = "black crystal", color=colors.BLACK, tint=colors.BLACK, image = "npc/crystal_black.png",
desc = "A formation of black crystal. It absorbs all light around it.", desc = _t"A formation of black crystal. It absorbs all light around it.",
level_range = {3, nil}, exp_worth = 1, level_range = {3, nil}, exp_worth = 1,
rarity = 2, rarity = 2,
resists = { [DamageType.LIGHT] = 100 ,[DamageType.DARKNESS] = -100 }, resists = { [DamageType.LIGHT] = 100 ,[DamageType.DARKNESS] = -100 },
...@@ -129,7 +129,7 @@ newEntity{ base = "BASE_NPC_CRYSTAL", ...@@ -129,7 +129,7 @@ newEntity{ base = "BASE_NPC_CRYSTAL",
newEntity{ base = "BASE_NPC_CRYSTAL", newEntity{ base = "BASE_NPC_CRYSTAL",
name = "crimson crystal", color=colors.DARK_RED, tint=colors.DARK_RED, image = "npc/crystal_darkred.png", name = "crimson crystal", color=colors.DARK_RED, tint=colors.DARK_RED, image = "npc/crystal_darkred.png",
desc = "A formation of crimson crystal. It emits a crimson light reminiscent of blood.", desc = _t"A formation of crimson crystal. It emits a crimson light reminiscent of blood.",
level_range = {3, nil}, exp_worth = 1, level_range = {3, nil}, exp_worth = 1,
rarity = 3, rarity = 3,
resists = { [DamageType.LIGHT] = -100 }, resists = { [DamageType.LIGHT] = -100 },
...@@ -140,7 +140,7 @@ newEntity{ base = "BASE_NPC_CRYSTAL", ...@@ -140,7 +140,7 @@ newEntity{ base = "BASE_NPC_CRYSTAL",
newEntity{ base = "BASE_NPC_CRYSTAL", newEntity{ base = "BASE_NPC_CRYSTAL",
name = "blue crystal", color=colors.BLUE, tint=colors.BLUE, image = "npc/crystal_blue.png", name = "blue crystal", color=colors.BLUE, tint=colors.BLUE, image = "npc/crystal_blue.png",
desc = "A formation of blue crystal. Its light shines like the ocean's waves.", desc = _t"A formation of blue crystal. Its light shines like the ocean's waves.",
level_range = {3, nil}, exp_worth = 1, level_range = {3, nil}, exp_worth = 1,
rarity = 4, rarity = 4,
resists = { [DamageType.COLD] = -100 }, resists = { [DamageType.COLD] = -100 },
...@@ -152,7 +152,7 @@ newEntity{ base = "BASE_NPC_CRYSTAL", ...@@ -152,7 +152,7 @@ newEntity{ base = "BASE_NPC_CRYSTAL",
newEntity{ base = "BASE_NPC_CRYSTAL", newEntity{ base = "BASE_NPC_CRYSTAL",
name = "multi-hued crystal", color=colors.VIOLET, tint=colors.VIOLET, image = "npc/crystal_violet.png", name = "multi-hued crystal", color=colors.VIOLET, tint=colors.VIOLET, image = "npc/crystal_violet.png",
shader = "quad_hue", shader = "quad_hue",
desc = "A formation of multi-hued crystal. It shines with all the colors of the rainbow.", desc = _t"A formation of multi-hued crystal. It shines with all the colors of the rainbow.",
level_range = {10, nil}, exp_worth = 1, level_range = {10, nil}, exp_worth = 1,
rarity = 4, rarity = 4,
resists = { [DamageType.LIGHT] = 100 }, resists = { [DamageType.LIGHT] = 100 },
...@@ -167,7 +167,7 @@ newEntity{ base = "BASE_NPC_CRYSTAL", ...@@ -167,7 +167,7 @@ newEntity{ base = "BASE_NPC_CRYSTAL",
newEntity{ base = "BASE_NPC_CRYSTAL", newEntity{ base = "BASE_NPC_CRYSTAL",
name = "shimmering crystal", color=colors.GREEN, tint=colors.GREEN, name = "shimmering crystal", color=colors.GREEN, tint=colors.GREEN,
shader = "quad_hue", shader = "quad_hue",
desc = "A formation of shimmering crystal. Orbs of light circle around it.", desc = _t"A formation of shimmering crystal. Orbs of light circle around it.",
level_range = {10, nil}, exp_worth = 1, level_range = {10, nil}, exp_worth = 1,
rarity = 5, rarity = 5,
resists = { [DamageType.LIGHT] = 100 }, resists = { [DamageType.LIGHT] = 100 },
......
...@@ -54,7 +54,7 @@ newEntity{ ...@@ -54,7 +54,7 @@ newEntity{
newEntity{ base = "BASE_NPC_ELVEN_CASTER", newEntity{ base = "BASE_NPC_ELVEN_CASTER",
name = "elven mage", color=colors.TEAL, name = "elven mage", color=colors.TEAL,
desc = [[An elven mage, dressed in dark robes.]], desc = _t[[An elven mage, dressed in dark robes.]],
level_range = {2, nil}, exp_worth = 1, level_range = {2, nil}, exp_worth = 1,
rarity = 2, rarity = 2,
max_life = resolvers.rngavg(70, 80), life_rating = 10, max_life = resolvers.rngavg(70, 80), life_rating = 10,
...@@ -71,7 +71,7 @@ newEntity{ base = "BASE_NPC_ELVEN_CASTER", ...@@ -71,7 +71,7 @@ newEntity{ base = "BASE_NPC_ELVEN_CASTER",
newEntity{ base = "BASE_NPC_ELVEN_CASTER", newEntity{ base = "BASE_NPC_ELVEN_CASTER",
name = "elven tempest", color=colors.LIGHT_BLUE, name = "elven tempest", color=colors.LIGHT_BLUE,
desc = [[An elven mage, dressed in crackling blue robes, and smelling of ozone.]], desc = _t[[An elven mage, dressed in crackling blue robes, and smelling of ozone.]],
level_range = {3, nil}, exp_worth = 1, level_range = {3, nil}, exp_worth = 1,
rarity = 2, rarity = 2,
max_life = resolvers.rngavg(70, 80), life_rating = 10, max_life = resolvers.rngavg(70, 80), life_rating = 10,
...@@ -91,7 +91,7 @@ newEntity{ base = "BASE_NPC_ELVEN_CASTER", ...@@ -91,7 +91,7 @@ newEntity{ base = "BASE_NPC_ELVEN_CASTER",
newEntity{ base = "BASE_NPC_ELVEN_CASTER", newEntity{ base = "BASE_NPC_ELVEN_CASTER",
name = "elven cultist", color=colors.DARK_SEA_GREEN, name = "elven cultist", color=colors.DARK_SEA_GREEN,
desc = [[An elven cultist, dressed in sickening green robes.]], desc = _t[[An elven cultist, dressed in sickening green robes.]],
level_range = {25, nil}, exp_worth = 1, level_range = {25, nil}, exp_worth = 1,
rarity = 1, rarity = 1,
ai = "tactical", ai = "tactical",
...@@ -117,7 +117,7 @@ newEntity{ base = "BASE_NPC_ELVEN_CASTER", ...@@ -117,7 +117,7 @@ newEntity{ base = "BASE_NPC_ELVEN_CASTER",
newEntity{ base = "BASE_NPC_ELVEN_CASTER", newEntity{ base = "BASE_NPC_ELVEN_CASTER",
name = "elven blood mage", color=colors.ORCHID, name = "elven blood mage", color=colors.ORCHID,
desc = [[An elven blood mage, dressing in dark, bloodied robes.]], desc = _t[[An elven blood mage, dressing in dark, bloodied robes.]],
level_range = {25, nil}, exp_worth = 1, level_range = {25, nil}, exp_worth = 1,
rarity = 1, rarity = 1,
ai = "tactical", ai = "tactical",
...@@ -142,7 +142,7 @@ newEntity{ base = "BASE_NPC_ELVEN_CASTER", ...@@ -142,7 +142,7 @@ newEntity{ base = "BASE_NPC_ELVEN_CASTER",
newEntity{ base = "BASE_NPC_ELVEN_CASTER", newEntity{ base = "BASE_NPC_ELVEN_CASTER",
name = "elven corruptor", color=colors.ORCHID, name = "elven corruptor", color=colors.ORCHID,
desc = [[An elven corruptor, drawn to these blighted lands.]], desc = _t[[An elven corruptor, drawn to these blighted lands.]],
level_range = {26, nil}, exp_worth = 1, level_range = {26, nil}, exp_worth = 1,
rarity = 3, rarity = 3,
rank = 3, rank = 3,
......
...@@ -52,7 +52,7 @@ newEntity{ ...@@ -52,7 +52,7 @@ newEntity{
newEntity{ base = "BASE_NPC_ELVEN_WARRIOR", newEntity{ base = "BASE_NPC_ELVEN_WARRIOR",
name = "elven guard", color=colors.LIGHT_UMBER, name = "elven guard", color=colors.LIGHT_UMBER,
desc = [[An elven guard.]], desc = _t[[An elven guard.]],
level_range = {1, nil}, exp_worth = 1, level_range = {1, nil}, exp_worth = 1,
rarity = 1, rarity = 1,
max_life = resolvers.rngavg(80,90), life_rating = 11, max_life = resolvers.rngavg(80,90), life_rating = 11,
...@@ -66,7 +66,7 @@ newEntity{ base = "BASE_NPC_ELVEN_WARRIOR", ...@@ -66,7 +66,7 @@ newEntity{ base = "BASE_NPC_ELVEN_WARRIOR",
newEntity{ base = "BASE_NPC_ELVEN_WARRIOR", newEntity{ base = "BASE_NPC_ELVEN_WARRIOR",
name = "mean looking elven guard", color=colors.UMBER, name = "mean looking elven guard", color=colors.UMBER,
desc = [[An elven guard, scarred and sullen.]], desc = _t[[An elven guard, scarred and sullen.]],
level_range = {3, nil}, exp_worth = 1, level_range = {3, nil}, exp_worth = 1,
rarity = 1, rarity = 1,
max_life = resolvers.rngavg(100,110), life_rating = 11, max_life = resolvers.rngavg(100,110), life_rating = 11,
...@@ -80,7 +80,7 @@ newEntity{ base = "BASE_NPC_ELVEN_WARRIOR", ...@@ -80,7 +80,7 @@ newEntity{ base = "BASE_NPC_ELVEN_WARRIOR",
newEntity{ base = "BASE_NPC_ELVEN_WARRIOR", newEntity{ base = "BASE_NPC_ELVEN_WARRIOR",
name = "elven warrior", color=colors.LIGHT_UMBER, name = "elven warrior", color=colors.LIGHT_UMBER,
desc = [[An elven warrior, clad in heavy armour.]], desc = _t[[An elven warrior, clad in heavy armour.]],
level_range = {10, nil}, exp_worth = 1, level_range = {10, nil}, exp_worth = 1,
rarity = 1, rarity = 1,
max_life = resolvers.rngavg(100,110), max_life = resolvers.rngavg(100,110),
...@@ -96,7 +96,7 @@ newEntity{ base = "BASE_NPC_ELVEN_WARRIOR", ...@@ -96,7 +96,7 @@ newEntity{ base = "BASE_NPC_ELVEN_WARRIOR",
newEntity{ base = "BASE_NPC_ELVEN_WARRIOR", newEntity{ base = "BASE_NPC_ELVEN_WARRIOR",
name = "elven elite warrior", color=colors.UMBER, name = "elven elite warrior", color=colors.UMBER,
desc = [[An elven warrior, clad in heavy armour.]], desc = _t[[An elven warrior, clad in heavy armour.]],
level_range = {15, nil}, exp_worth = 1, level_range = {15, nil}, exp_worth = 1,
rarity = 5, rarity = 5,
rank = 3, rank = 3,
......
...@@ -55,7 +55,7 @@ newEntity{ ...@@ -55,7 +55,7 @@ newEntity{
newEntity{ base = "BASE_NPC_FAEROS", newEntity{ base = "BASE_NPC_FAEROS",
name = "faeros", color=colors.ORANGE, name = "faeros", color=colors.ORANGE,
desc = [[Faeros are highly intelligent fire elementals, rarely seen outside volcanoes. They are probably not native to this world.]], desc = _t[[Faeros are highly intelligent fire elementals, rarely seen outside volcanoes. They are probably not native to this world.]],
level_range = {20, nil}, exp_worth = 1, level_range = {20, nil}, exp_worth = 1,
rarity = 1, rarity = 1,
max_life = resolvers.rngavg(70,80), max_life = resolvers.rngavg(70,80),
...@@ -69,7 +69,7 @@ newEntity{ base = "BASE_NPC_FAEROS", ...@@ -69,7 +69,7 @@ newEntity{ base = "BASE_NPC_FAEROS",
newEntity{ base = "BASE_NPC_FAEROS", newEntity{ base = "BASE_NPC_FAEROS",
name = "greater faeros", color=colors.ORANGE, name = "greater faeros", color=colors.ORANGE,
desc = [[Faeros are highly intelligent fire elementals, rarely seen outside volcanoes. They are probably not native to this world.]], desc = _t[[Faeros are highly intelligent fire elementals, rarely seen outside volcanoes. They are probably not native to this world.]],
level_range = {25, nil}, exp_worth = 1, level_range = {25, nil}, exp_worth = 1,
rarity = 3, rarity = 3,
max_life = resolvers.rngavg(70,80), life_rating = 10, max_life = resolvers.rngavg(70,80), life_rating = 10,
...@@ -85,7 +85,7 @@ newEntity{ base = "BASE_NPC_FAEROS", ...@@ -85,7 +85,7 @@ newEntity{ base = "BASE_NPC_FAEROS",
newEntity{ base = "BASE_NPC_FAEROS", newEntity{ base = "BASE_NPC_FAEROS",
name = "ultimate faeros", color=colors.ORANGE, name = "ultimate faeros", color=colors.ORANGE,
desc = [[Faeros are highly intelligent fire elementals, rarely seen outside volcanoes. They are probably not native to this world.]], desc = _t[[Faeros are highly intelligent fire elementals, rarely seen outside volcanoes. They are probably not native to this world.]],
resolvers.nice_tile{image="invis.png", add_mos = {{image="npc/elemental_fire_ultimate_faeros.png", display_h=2, display_y=-1}}}, resolvers.nice_tile{image="invis.png", add_mos = {{image="npc/elemental_fire_ultimate_faeros.png", display_h=2, display_y=-1}}},
level_range = {35, nil}, exp_worth = 1, level_range = {35, nil}, exp_worth = 1,
rarity = 5, rarity = 5,
......
...@@ -40,7 +40,7 @@ newEntity{ ...@@ -40,7 +40,7 @@ newEntity{
newEntity{ base = "BASE_NPC_CAT", newEntity{ base = "BASE_NPC_CAT",
name = "snow cat", color=colors.GRAY, name = "snow cat", color=colors.GRAY,
resolvers.nice_tile{image="invis.png", add_mos = {{image="npc/animal_feline_snow_cat.png", display_h=2, display_y=-1}}}, resolvers.nice_tile{image="invis.png", add_mos = {{image="npc/animal_feline_snow_cat.png", display_h=2, display_y=-1}}},
desc = [[A large cat with a grey fur matted with black.]], desc = _t[[A large cat with a grey fur matted with black.]],
level_range = {3, nil}, exp_worth = 1, level_range = {3, nil}, exp_worth = 1,
rarity = 4, rarity = 4,
max_life = resolvers.rngavg(40,80), max_life = resolvers.rngavg(40,80),
...@@ -56,7 +56,7 @@ newEntity{ base = "BASE_NPC_CAT", ...@@ -56,7 +56,7 @@ newEntity{ base = "BASE_NPC_CAT",
newEntity{ base = "BASE_NPC_CAT", newEntity{ base = "BASE_NPC_CAT",
name = "panther", color=colors.BLACK, name = "panther", color=colors.BLACK,
desc = [[A large black cat, slender and muscular.]], desc = _t[[A large black cat, slender and muscular.]],
level_range = {8, nil}, exp_worth = 1, level_range = {8, nil}, exp_worth = 1,
rarity = 4, rarity = 4,
size_category=3, size_category=3,
...@@ -72,7 +72,7 @@ newEntity{ base = "BASE_NPC_CAT", ...@@ -72,7 +72,7 @@ newEntity{ base = "BASE_NPC_CAT",
newEntity{ base = "BASE_NPC_CAT", newEntity{ base = "BASE_NPC_CAT",
name = "tiger", color=colors.YELLOW, name = "tiger", color=colors.YELLOW,
desc = [[A truly magnificent beast, with fur striped black and yellow.]], desc = _t[[A truly magnificent beast, with fur striped black and yellow.]],
level_range = {12, nil}, exp_worth = 1, level_range = {12, nil}, exp_worth = 1,
rarity = 4, rarity = 4,
size_category=4, size_category=4,
...@@ -89,7 +89,7 @@ newEntity{ base = "BASE_NPC_CAT", ...@@ -89,7 +89,7 @@ newEntity{ base = "BASE_NPC_CAT",
newEntity{ base = "BASE_NPC_CAT", newEntity{ base = "BASE_NPC_CAT",
name = "sabertooth tiger", color=colors.YELLOW, name = "sabertooth tiger", color=colors.YELLOW,
desc = [[This cat is simply enormous, and has fangs with the size and sharpness of short swords.]], desc = _t[[This cat is simply enormous, and has fangs with the size and sharpness of short swords.]],
level_range = {16, nil}, exp_worth = 1, level_range = {16, nil}, exp_worth = 1,
rarity = 4, rarity = 4,
size_category=4, size_category=4,
......
...@@ -45,7 +45,7 @@ newEntity{ ...@@ -45,7 +45,7 @@ newEntity{
newEntity{ base = "BASE_NPC_FIRE_DRAKE", newEntity{ base = "BASE_NPC_FIRE_DRAKE",
name = "fire drake hatchling", color=colors.RED, display="d", name = "fire drake hatchling", color=colors.RED, display="d",
desc = [[A drake hatchling; not too powerful by itself, but it usually comes with its brothers and sisters.]], desc = _t[[A drake hatchling; not too powerful by itself, but it usually comes with its brothers and sisters.]],
level_range = {8, nil}, exp_worth = 1, level_range = {8, nil}, exp_worth = 1,
rarity = 1, rarity = 1,
rank = 1, size_category = 2, rank = 1, size_category = 2,
...@@ -61,7 +61,7 @@ newEntity{ base = "BASE_NPC_FIRE_DRAKE", ...@@ -61,7 +61,7 @@ newEntity{ base = "BASE_NPC_FIRE_DRAKE",
newEntity{ base = "BASE_NPC_FIRE_DRAKE", newEntity{ base = "BASE_NPC_FIRE_DRAKE",
name = "fire drake", color=colors.RED, display="D", name = "fire drake", color=colors.RED, display="D",
desc = [[A mature fire drake, armed with deadly breath and nasty claws.]], desc = _t[[A mature fire drake, armed with deadly breath and nasty claws.]],
level_range = {14, nil}, exp_worth = 1, level_range = {14, nil}, exp_worth = 1,
rarity = 3, rarity = 3,
max_life = resolvers.rngavg(100,110), max_life = resolvers.rngavg(100,110),
...@@ -83,7 +83,7 @@ newEntity{ base = "BASE_NPC_FIRE_DRAKE", ...@@ -83,7 +83,7 @@ newEntity{ base = "BASE_NPC_FIRE_DRAKE",
newEntity{ base = "BASE_NPC_FIRE_DRAKE", newEntity{ base = "BASE_NPC_FIRE_DRAKE",
name = "fire wyrm", color=colors.LIGHT_RED, display="D", name = "fire wyrm", color=colors.LIGHT_RED, display="D",
desc = [[An old and powerful fire drake, armed with deadly breath and nasty claws.]], desc = _t[[An old and powerful fire drake, armed with deadly breath and nasty claws.]],
resolvers.nice_tile{image="invis.png", add_mos = {{image="npc/dragon_fire_fire_wyrm.png", display_h=2, display_y=-1}}}, resolvers.nice_tile{image="invis.png", add_mos = {{image="npc/dragon_fire_fire_wyrm.png", display_h=2, display_y=-1}}},
level_range = {25, nil}, exp_worth = 1, level_range = {25, nil}, exp_worth = 1,
rarity = 5, rarity = 5,
......
...@@ -62,7 +62,7 @@ newEntity{ ...@@ -62,7 +62,7 @@ newEntity{
newEntity{ base = "BASE_NPC_GHOST", newEntity{ base = "BASE_NPC_GHOST",
name = "dread", color=colors.ORANGE, image="npc/dread.png", name = "dread", color=colors.ORANGE, image="npc/dread.png",
desc = [[It is a form that screams its presence against the eye. Death incarnate, its hideous black body seems to struggle against reality as the universe itself strives to banish it.]], desc = _t[[It is a form that screams its presence against the eye. Death incarnate, its hideous black body seems to struggle against reality as the universe itself strives to banish it.]],
level_range = {25, nil}, exp_worth = 1, level_range = {25, nil}, exp_worth = 1,
rarity = 10, rarity = 10,
max_life = resolvers.rngavg(90,100), max_life = resolvers.rngavg(90,100),
...@@ -80,7 +80,7 @@ newEntity{ base = "BASE_NPC_GHOST", ...@@ -80,7 +80,7 @@ newEntity{ base = "BASE_NPC_GHOST",
newEntity{ base = "BASE_NPC_GHOST", newEntity{ base = "BASE_NPC_GHOST",
name = "dreadmaster", color=colors.YELLOW, image="npc/dreadmaster.png", name = "dreadmaster", color=colors.YELLOW, image="npc/dreadmaster.png",
desc = [[It is an unlife of power almost unequaled. An affront to existence, its very touch abuses and disrupts the flow of life, and its unearthly limbs, of purest black, crumble rock and wither flesh with ease.]], desc = _t[[It is an unlife of power almost unequaled. An affront to existence, its very touch abuses and disrupts the flow of life, and its unearthly limbs, of purest black, crumble rock and wither flesh with ease.]],
level_range = {32, nil}, exp_worth = 1, level_range = {32, nil}, exp_worth = 1,
rarity = 15, rarity = 15,
rank = 3, rank = 3,
...@@ -107,7 +107,7 @@ newEntity{ base = "BASE_NPC_GHOST", ...@@ -107,7 +107,7 @@ newEntity{ base = "BASE_NPC_GHOST",
newEntity{ base = "BASE_NPC_GHOST", newEntity{ base = "BASE_NPC_GHOST",
name = "banshee", color=colors.BLUE, image="npc/banshee.png", female=1, name = "banshee", color=colors.BLUE, image="npc/banshee.png", female=1,
desc = [[It is a ghostly woman's form that wails mournfully.]], desc = _t[[It is a ghostly woman's form that wails mournfully.]],
level_range = {20, nil}, exp_worth = 1, level_range = {20, nil}, exp_worth = 1,
rarity = 8, rarity = 8,
max_life = resolvers.rngavg(40,50), life_rating = 6, max_life = resolvers.rngavg(40,50), life_rating = 6,
...@@ -128,7 +128,7 @@ newEntity{ base = "BASE_NPC_GHOST", ...@@ -128,7 +128,7 @@ newEntity{ base = "BASE_NPC_GHOST",
newEntity{ base = "BASE_NPC_GHOST", newEntity{ base = "BASE_NPC_GHOST",
name = "ruin banshee", color=colors.GREY, name = "ruin banshee", color=colors.GREY,
desc = [[A vengeful, screaming soul given form with the breath of Urh'Rok himself. The vapors of the Fearscape seep from its dimension-bending form, withering and searing.]], desc = _t[[A vengeful, screaming soul given form with the breath of Urh'Rok himself. The vapors of the Fearscape seep from its dimension-bending form, withering and searing.]],
level_range = {42, nil}, exp_worth = 1, level_range = {42, nil}, exp_worth = 1,
rarity = 15, rarity = 15,
rank = 3, rank = 3,
......
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