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Commit 1a51b16d authored by DarkGod's avatar DarkGod
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Projectile evasion buffs do not stack, only the highest is used

parent 79e4cc66
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......@@ -82,6 +82,10 @@ _M.temporary_values_conf.combat_mindspeed = "add" -- Prevent excessive mind spee
-- Damage cap takes the lowest
_M.temporary_values_conf.flat_damage_cap = "lowest"
-- Projectile evasion uses highest
_M.temporary_values_conf.projectile_evasion = "highest"
_M.temporary_values_conf.projectile_evasion_spread = "highest"
-- Damage redirection takes last
_M.temporary_values_conf.force_use_resist = "last"
_M.temporary_values_conf.force_use_resist_percent = "last"
......
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