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Commit 16edfade authored by dg's avatar dg
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fix

git-svn-id: http://svn.net-core.org/repos/t-engine4@4524 51575b47-30f0-44d4-a5cc-537603b46e54
parent ffcc11b6
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......@@ -503,6 +503,7 @@ end
--- Notify the player of available cooldowns
function _M:onTalentCooledDown(tid)
if not self:knowTalent(tid) then return end
local t = self:getTalentFromId(tid)
local x, y = game.level.map:getTileToScreen(self.x, self.y)
......
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