Object usable power descriptions can take the user's stats into account to...
Object usable power descriptions can take the user's stats into account to provide more information on their effects. Updated on use descriptions of charms and several artifacts. The talent cooldown for on use powers can be any talent (not limited to T_GLOBAL_CD as for charms).
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- game/modules/tome/class/Object.lua 7 additions, 4 deletionsgame/modules/tome/class/Object.lua
- game/modules/tome/data/general/objects/egos/torques-powers.lua 7 additions, 3 deletions...modules/tome/data/general/objects/egos/torques-powers.lua
- game/modules/tome/data/general/objects/egos/totems-powers.lua 14 additions, 6 deletions.../modules/tome/data/general/objects/egos/totems-powers.lua
- game/modules/tome/data/general/objects/egos/wands-powers.lua 7 additions, 3 deletionsgame/modules/tome/data/general/objects/egos/wands-powers.lua
- game/modules/tome/data/general/objects/world-artifacts-far-east.lua 9 additions, 5 deletions...es/tome/data/general/objects/world-artifacts-far-east.lua
- game/modules/tome/data/general/objects/world-artifacts-maj-eyal.lua 14 additions, 6 deletions...es/tome/data/general/objects/world-artifacts-maj-eyal.lua
- game/modules/tome/data/zones/ardhungol/objects.lua 9 additions, 3 deletionsgame/modules/tome/data/zones/ardhungol/objects.lua
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