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Commit 0ac016a6 authored by dg's avatar dg
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Refactored how saves work: now they do not stop an effect from being applied,...

Refactored how saves work: now they do not stop an effect from being applied, they instead reduce the duration of effects. 100 spellpower against a 150 spell save will reduce the resulting timed effect by 5 turns (at most, effects cant be reduced below half duraion)


git-svn-id: http://svn.net-core.org/repos/t-engine4@4442 51575b47-30f0-44d4-a5cc-537603b46e54
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