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Commit 02bb6cdd authored by dg's avatar dg
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Eternal Bone Golems changed color slightly to be visible in Tannen's tower

git-svn-id: http://svn.net-core.org/repos/t-engine4@2970 51575b47-30f0-44d4-a5cc-537603b46e54
parent 601974d5
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......@@ -773,7 +773,7 @@ end
--- Alter any entity filters to process tome specific loot tables
-- Here be magic! We tweak and convert and turn and create filters! It's magic but it works :)
function _M:entityFilterAlter(zone, level, type, filter)
if type ~= "object" then return end
if type ~= "object" then return filter end
if not filter.tome and not filter.defined and not filter.special and not filter.unique and not filter.ego_chance and not filter.ego_filter and not filter.no_tome_drops then filter.tome = default_drops(zone, level, filter.tome_drops or "normal") end
......
......@@ -66,7 +66,7 @@ newEntity{ base = "BASE_NPC_BONE_GIANT",
}
newEntity{ base = "BASE_NPC_BONE_GIANT",
name = "eternal bone giant", color=colors.DARK_GREY,
name = "eternal bone giant", color=colors.GREY,
desc = [[A towering creature, made from the bones of hundreds of dead bodies. It is covered by an unholy aura.]],
level_range = {33, nil}, exp_worth = 1,
rarity = 3,
......
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