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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@256 51575b47-30f0-44d4-a5cc-537603b46e54
dg authoredgit-svn-id: http://svn.net-core.org/repos/t-engine4@256 51575b47-30f0-44d4-a5cc-537603b46e54
temporal.lua 2.14 KiB
newTalent{
name = "Time Prison",
type = {"spell/temporal", 1},
require = spells_req1,
points = 5,
mana = 30,
cooldown = 30,
tactical = {
DEFENSE = 10,
},
range = 20,
action = function(self, t)
local tg = {type="hit", range=self:getTalentRange(t)}
local x, y = self:getTarget(tg)
if not x or not y then return nil end
self:project(tg, x, y, DamageType.TIME_PRISON, 4 + self:combatSpellpower(0.03) * self:getTalentLevel(t), {type="manathrust"})
return true
end,
info = function(self, t)
return ([[Removes the target from the flow of time for %d turns. In this state the target cannot act nor be harmed.
The duration will increase with the Magic stat]]):format(4 + self:combatSpellpower(0.03) * self:getTalentLevel(t))
end,
}
newTalent{
name = "Congeal Time",
type = {"spell/temporal",2},
require = spells_req2,
points = 5,
mana = 20,
cooldown = 30,
tactical = {
BUFF = 10,
},
action = function(self, t)
local tg = {type="hit", range=self:getTalentRange(t)}
local x, y = self:getTarget(tg)
if not x or not y then return nil end
self:project(tg, x, y, DamageType.SLOW, util.bound((self:combatSpellpower(25) * self:getTalentLevel(t)) / 100, 0.1, 0.4), {type="manathrust"})
return true
end,
info = function(self, t)
return ([[Decreases the target global speed by %.2f for 7 turns.
The speed decreases with the Magic stat]]):format(util.bound((self:combatSpellpower(25) * self:getTalentLevel(t)) / 100, 0.1, 0.4))
end,
}
newTalent{
name = "Essence of Speed",
type = {"spell/temporal",4},
require = spells_req4,
points = 5,
mode = "sustained",
sustain_mana = 450,
cooldown = 30,
tactical = {
BUFF = 10,
},
activate = function(self, t)
local power = util.bound((self:combatSpellpower(50) * self:getTalentLevel(t)) / 100, 0.1, 2)
return {
speed = self:addTemporaryValue("energy", {mod=power}),
}
end,
deactivate = function(self, t, p)
self:removeTemporaryValue("energy", p.speed)
return true
end,
info = function(self, t)
return ([[Increases the caster global speed by %.2f.
The speed increases with the Magic stat]]):format(util.bound((self:combatSpellpower(50) * self:getTalentLevel(t)) / 100, 0.1, 2))
end,
}