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git-svn-id: http://svn.net-core.org/repos/t-engine4@3778 51575b47-30f0-44d4-a5cc-537603b46e54
dg authoredgit-svn-id: http://svn.net-core.org/repos/t-engine4@3778 51575b47-30f0-44d4-a5cc-537603b46e54
orc-pride.lua 3.73 KiB
-- ToME - Tales of Maj'Eyal
-- Copyright (C) 2009, 2010, 2011 Nicolas Casalini
--
-- This program is free software: you can redistribute it and/or modify
-- it under the terms of the GNU General Public License as published by
-- the Free Software Foundation, either version 3 of the License, or
-- (at your option) any later version.
--
-- This program is distributed in the hope that it will be useful,
-- but WITHOUT ANY WARRANTY; without even the implied warranty of
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-- GNU General Public License for more details.
--
-- You should have received a copy of the GNU General Public License
-- along with this program. If not, see <http://www.gnu.org/licenses/>.
--
-- Nicolas Casalini "DarkGod"
-- darkgod@te4.org
name = "The many Prides of the Orcs"
desc = function(self, who)
local desc = {}
desc[#desc+1] = "Investigate the bastions of the Pride."
if self:isCompleted("rak-shor") then
desc[#desc+1] = "#LIGHT_GREEN#* You have destroyed Rak'shor.#WHITE#"
else
desc[#desc+1] = "#SLATE#* Rak'shor Pride, in the west of the southern desert.#WHITE#"
end
--[[
if self:isCompleted("eastport") then
desc[#desc+1] = "#LIGHT_GREEN#* You have killed the master of Eastport.#WHITE#"
else
desc[#desc+1] = "#SLATE#* A group of corrupted Humans live in Eastport on the southern coastline. They have contact with the Pride.#WHITE#"
end
]]
if self:isCompleted("vor") then
desc[#desc+1] = "#LIGHT_GREEN#* You have destroyed Vor.#WHITE#"
else
desc[#desc+1] = "#SLATE#* Vor Pride, in the north east.#WHITE#"
end
if self:isCompleted("grushnak") then
desc[#desc+1] = "#LIGHT_GREEN#* You have destroyed Grushnak.#WHITE#"
else
desc[#desc+1] = "#SLATE#* Grushnak Pride, near a small mountain range in the north west.#WHITE#"
end
if self:isCompleted("gorbat") then
desc[#desc+1] = "#LIGHT_GREEN#* You have destroyed Gorbat.#WHITE#"
else
desc[#desc+1] = "#SLATE#* Gorbat Pride, in a mountain range in the southern desert.#WHITE#"
end
if self:isCompleted() then
desc[#desc+1] = ""
desc[#desc+1] = "#LIGHT_GREEN#* All prides lie in ruins, their masters destroyed. High Sun Paladin Aeryn would surely be glad of the news!#WHITE#"
end
return table.concat(desc, "\n")
end
on_grant = function(self, who)
-- Reveal entrances
game:onLevelLoad("wilderness-1", function(zone, level)
local g = game.zone:makeEntityByName(level, "terrain", "RAK_SHOR_PRIDE")
local spot = level:pickSpot{type="zone-pop", subtype="rak-shor-pride"}
game.zone:addEntity(level, g, "terrain", spot.x, spot.y)
game.nicer_tiles:updateAround(game.level, spot.x, spot.y)
g = game.zone:makeEntityByName(level, "terrain", "VOR_PRIDE")
local spot = level:pickSpot{type="zone-pop", subtype="vor-pride"}
game.zone:addEntity(level, g, "terrain", spot.x, spot.y)
game.nicer_tiles:updateAround(game.level, spot.x, spot.y)
g = game.zone:makeEntityByName(level, "terrain", "GORBAT_PRIDE")
local spot = level:pickSpot{type="zone-pop", subtype="gorbat-pride"}
game.zone:addEntity(level, g, "terrain", spot.x, spot.y)
game.nicer_tiles:updateAround(game.level, spot.x, spot.y)
g = game.zone:makeEntityByName(level, "terrain", "GRUSHNAK_PRIDE")
local spot = level:pickSpot{type="zone-pop", subtype="grushnak-pride"}
game.zone:addEntity(level, g, "terrain", spot.x, spot.y)
game.nicer_tiles:updateAround(game.level, spot.x, spot.y)
end)
game.logPlayer(game.player, "Aeryn points to the known locations on your map.")
end
on_status_change = function(self, who, status, sub)
if sub then
if self:isCompleted("rak-shor") and self:isCompleted("vor") and self:isCompleted("grushnak") and self:isCompleted("gorbat") then
who:setQuestStatus(self.id, engine.Quest.COMPLETED)
world:gainAchievement("ORC_PRIDE", game.player)
end
end
end