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dg authored
Move to normal inventory is the first action when an item is in the transmo chest (unless unidentified) Artifacts can now be identified from the inventory if you have the orb/talent/.. to do so anyway git-svn-id: http://svn.net-core.org/repos/t-engine4@5856 51575b47-30f0-44d4-a5cc-537603b46e54
dg authoredMove to normal inventory is the first action when an item is in the transmo chest (unless unidentified) Artifacts can now be identified from the inventory if you have the orb/talent/.. to do so anyway git-svn-id: http://svn.net-core.org/repos/t-engine4@5856 51575b47-30f0-44d4-a5cc-537603b46e54
lite.lua 8.45 KiB
-- ToME - Tales of Maj'Eyal
-- Copyright (C) 2009, 2010, 2011, 2012 Nicolas Casalini
--
-- This program is free software: you can redistribute it and/or modify
-- it under the terms of the GNU General Public License as published by
-- the Free Software Foundation, either version 3 of the License, or
-- (at your option) any later version.
--
-- This program is distributed in the hope that it will be useful,
-- but WITHOUT ANY WARRANTY; without even the implied warranty of
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-- GNU General Public License for more details.
--
-- You should have received a copy of the GNU General Public License
-- along with this program. If not, see <http://www.gnu.org/licenses/>.
--
-- Nicolas Casalini "DarkGod"
-- darkgod@te4.org
local Stats = require "engine.interface.ActorStats"
local Talents = require "engine.interface.ActorTalents"
local DamageType = require "engine.DamageType"
--load("/data/general/objects/egos/charged-utility.lua")
newEntity{
power_source = {technique=true},
name = "bright ", prefix=true, instant_resolve=true,
keywords = {bright=true},
level_range = {1, 50},
rarity = 5,
cost = 1,
wielder = {
lite=resolvers.mbonus_material(2, 1),
},
}
newEntity{
power_source = {arcane=true},
name = " of the sun", suffix=true, instant_resolve=true,
keywords = {sun=true},
level_range = {30, 50},
greater_ego = 1,
rarity = 30,
cost = 30,
resolvers.charmt(Talents.T_SUN_FLARE, 3, 30),
wielder = {
inc_damage={
[DamageType.LIGHT] = resolvers.mbonus_material(10, 5),
},
resists={
[DamageType.DARKNESS] = resolvers.mbonus_material(10, 5),
},
lite=resolvers.mbonus_material(2, 1),
},
}
newEntity{
power_source = {arcane=true},
name = " of the moons", suffix=true, instant_resolve=true,
keywords = {moons=true},
level_range = {30, 50},
greater_ego = 1,
rarity = 30,
cost = 30,
resolvers.charmt(Talents.T_MOONLIGHT_RAY, 4, 8),
wielder = {
inc_damage={
[DamageType.DARKNESS] = resolvers.mbonus_material(10, 5),
},
resists={
[DamageType.LIGHT] = resolvers.mbonus_material(10, 5),
},
infravision=resolvers.mbonus_material(2, 1),
},
}
newEntity{
power_source = {arcane=true},
name = "scorching ", prefix=true, instant_resolve=true,
keywords = {scorching=true},
level_range = {1, 50},
rarity = 5,
cost = 4,
wielder = {
on_melee_hit={[DamageType.FIRE] = resolvers.mbonus_material(20, 10)},
},
}
newEntity{
power_source = {psionic=true},
name = " of the forge", suffix=true, instant_resolve=true,
keywords = {forge=true},
level_range = {30, 50},
greater_ego = 1,
rarity = 40,
cost = 50,
wielder = {
on_melee_hit={[DamageType.DREAMFORGE] = resolvers.mbonus_material(20, 10)},
melee_project={[DamageType.DREAMFORGE] = resolvers.mbonus_material(20, 10)},
},
}
newEntity{
power_source = {technique=true},
name = "burglar's ", prefix=true, instant_resolve=true,
keywords = {burglar=true},
level_range = {30, 50},
greater_ego = 1,
rarity = 20,
cost = 20,
wielder = {
inc_stats = {
[Stats.STAT_CUN] = resolvers.mbonus_material(4, 3),
},
lite = -2,
infravision = resolvers.mbonus_material(4, 2),
},
}
newEntity{
power_source = {technique=true},
name = " of revealing", suffix=true, instant_resolve=true,
keywords = {revealing=true},
level_range = {1, 50},
rarity = 7,
cost = 10,
wielder = {
see_stealth = resolvers.mbonus_material(20, 5),
see_invisible = resolvers.mbonus_material(20, 5),
trap_detect_power = resolvers.mbonus_material(15, 10),
},
}
newEntity{
power_source = {psionic=true},
name = " of clarity", suffix=true, instant_resolve=true,
keywords = {clarity=true},
level_range = {1, 50},
rarity = 7,
cost = 10,
wielder = {
combat_mentalresist = resolvers.mbonus_material(10, 5),
},
}
newEntity{
power_source = {nature=true},
name = " of health", suffix=true, instant_resolve=true,
keywords = {health=true},
level_range = {1, 50},
rarity = 7,
cost = 10,
wielder = {
max_life=resolvers.mbonus_material(40, 40),
},
}
newEntity{
power_source = {technique=true},
name = "guard's ", prefix=true, instant_resolve=true,
keywords = {guard=true},
level_range = {1, 50},
rarity = 7,
cost = 10,
wielder = {
combat_physresist = resolvers.mbonus_material(10, 5),
},
}
newEntity{
power_source = {nature=true},
name = "healer's ", prefix=true, instant_resolve=true,
keywords = {heakler=true},
level_range = {1, 50},
rarity = 9,
cost = 12,
wielder = {
healing_factor = resolvers.mbonus_material(20, 10, function(e, v) v=v/100 return 0, v end),
},
}
newEntity{
power_source = {nature=true},
name = "preserving ", prefix=true, instant_resolve=true,
keywords = {preserve=true},
level_range = {30, 50},
greater_ego = 1,
rarity = 20,
cost = 20,
wielder = {
inc_stats = {
[Stats.STAT_CON] = resolvers.mbonus_material(5, 1),
},
life_regen = resolvers.mbonus_material(27, 3, function(e, v) v=v/10 return 0, v end),
},
}
newEntity{
power_source = {technique=true},
name = "piercing ", prefix=true, instant_resolve=true,
keywords = {piercing=true},
level_range = {40, 50},
greater_ego = 1,
rarity = 20,
cost = 40,
wielder = {
combat_apr = resolvers.mbonus_material(10, 5),
resists_pen = {
[DamageType.PHYSICAL] = resolvers.mbonus_material(10, 5),
},
lite = resolvers.mbonus_material(1, 1),
},
}
newEntity{
power_source = {psionic=true},
name = "dreamer's ", prefix=true, instant_resolve=true,
keywords = {guide=true},
level_range = {30, 50},
greater_ego = 1,
rarity = 30,
cost = 50,
wielder = {
combat_mentalresist = resolvers.mbonus_material(3, 3),
combat_mindpower = resolvers.mbonus_material(3, 3),
combat_mindcrit = resolvers.mbonus_material(3, 3),
},
}
newEntity{
power_source = {arcane=true},
name = "void-walker's ", prefix=true, instant_resolve=true,
keywords = {void=true},
level_range = {30, 50},
greater_ego = 1,
rarity = 30,
cost = 50,
wielder = {
resist_all_on_teleport = resolvers.mbonus_material(5, 5),
defense_on_teleport = resolvers.mbonus_material(5, 5),
effect_reduction_on_teleport = resolvers.mbonus_material(10, 5),
},
}
newEntity{
power_source = {nature=true},
name = "nightwalker's ", prefix=true, instant_resolve=true,
keywords = {nightwalker=true},
level_range = {30, 50},
greater_ego = 1,
rarity = 20,
cost = 50,
wielder = {
combat_dam = resolvers.mbonus_material(5, 5),
combat_physcrit = resolvers.mbonus_material(3, 3),
inc_stats = {
[Stats.STAT_WIL] = resolvers.mbonus_material(4, 3),
},
},
}
newEntity{
power_source = {psionic=true},
name = " of illusion", suffix=true, instant_resolve=true,
keywords = {illusion=true},
level_range = {40, 50},
greater_ego = 1,
rarity = 30,
cost = 50,
wielder = {
combat_def = resolvers.mbonus_material(4, 4),
combat_mentalresist = resolvers.mbonus_material(10, 5),
combat_physresist = resolvers.mbonus_material(10, 5),
combat_spellresist = resolvers.mbonus_material(10, 5),
},
}
newEntity{
power_source = {arcane=true},
name = " of corpselight", suffix=true, instant_resolve=true,
keywords = {corpselight=true},
level_range = {30, 50},
greater_ego = 1,
rarity = 30,
cost = 50,
wielder = {
combat_spellpower = resolvers.mbonus_material(3, 3),
combat_spellcrit = resolvers.mbonus_material(3, 3),
see_invisible = resolvers.mbonus_material(10, 5),
},
}
newEntity{
power_source = {antimagic=true},
name = " of the zealot", suffix=true, instant_resolve=true,
keywords = {zealot=true},
level_range = {1, 50},
rarity = 15,
cost = 10,
wielder = {
combat_spellresist = resolvers.mbonus_material(10, 5),
},
}
newEntity{
power_source = {psionic=true},
name = " of focus", suffix=true, instant_resolve=true,
keywords = {focus=true},
level_range = {1, 50},
rarity = 15,
cost = 10,
wielder = {
inc_damage = {
[DamageType.MIND] = resolvers.mbonus_material(10, 5),
},
inc_stats = {
[Stats.STAT_WIL] = resolvers.mbonus_material(4, 3),
},
},
}
newEntity{
power_source = {arcane=true},
name = "ethereal ", prefix=true, instant_resolve=true,
keywords = {ethereal=true},
level_range = {30, 50},
greater_ego = 1,
rarity = 20,
cost = 50,
encumber = -1,
wielder = {
lite = 2,
combat_spellpower = resolvers.mbonus_material(6, 1),
inc_stats = {
[Stats.STAT_MAG] = resolvers.mbonus_material(3, 3),
},
},
}
newEntity{
power_source = {technique=true},
name = "watchleader's ", prefix=true, instant_resolve=true,
keywords = {watchleader=true},
level_range = {30, 50},
greater_ego = 1,
rarity = 30,
cost = 40,
resolvers.charmt(Talents.T_TRACK, {2,3,4,5}, 40),
wielder = {
lite = resolvers.mbonus_material(1, 1),
},
}