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    -- TE4 - T-Engine 4
    
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    -- Copyright (C) 2009 - 2016 Nicolas Casalini
    
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    --
    -- This program is free software: you can redistribute it and/or modify
    -- it under the terms of the GNU General Public License as published by
    -- the Free Software Foundation, either version 3 of the License, or
    -- (at your option) any later version.
    --
    -- This program is distributed in the hope that it will be useful,
    -- but WITHOUT ANY WARRANTY; without even the implied warranty of
    -- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    -- GNU General Public License for more details.
    --
    -- You should have received a copy of the GNU General Public License
    -- along with this program.  If not, see <http://www.gnu.org/licenses/>.
    --
    -- Nicolas Casalini "DarkGod"
    -- darkgod@te4.org
    
    require "engine.class"
    local Module = require "engine.Module"
    local Dialog = require "engine.ui.Dialog"
    local Button = require "engine.ui.Button"
    local Textbox = require "engine.ui.Textbox"
    
    local Dropdown = require "engine.ui.Dropdown"
    local Textzone = require "engine.ui.Textzone"
    
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    --- player to player chatbox
    -- @classmod engine.dialogs.Talkbox
    
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    module(..., package.seeall, class.inherit(Dialog))
    
    
    function _M:init(chat, on_end, only_friends)
    
    	chat:getChannelCode("----------------")
    
    
    	self.on_end = on_end
    
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    	self.chat = chat
    	self.min = 2
    	self.max = 300
    	self.absolute = absolute
    
    	self.only_friends = self.only_friends
    
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    	Dialog.init(self, self:getTitle(), 320, 110, nil, nil, nil, nil, false)
    
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    	local c_box = Textbox.new{title="Say: ", text="", chars=60, max_len=max,
    
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    		fct=function(text) self:okclick() end,
    		on_change = function(text) self:checkTarget(text) end,
    	}
    	self.c_box = c_box
    
    	local ok = Button.new{text="Accept", fct=function() self:okclick() end}
    	local cancel = Button.new{text="Cancel", fct=function() self:cancelclick() end}
    
    
    	local list = self:getTargets(only_friends)
    	if #list == 0 then self.nobody = true end
    
    	if only_friends and #list > 0 then
    		local type, name = self.chat:getCurrentTarget()
    		if type ~= "whisper" then
    			self.chat:setCurrentTarget(false, list[1].id)
    		end
    	end
    
    
    	self.c_list_text = Textzone.new{auto_width=true, auto_height=true, text="Target: "}
    
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    	self.c_list = Dropdown.new{width=250, fct=function(item) if not item then return end self:checkTarget(item.id..":") self:setFocus(c_box) end, list=list, nb_items=math.min(#list, 10), scrollbar=true}
    
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    	self:loadUI{
    
    		{left=0, top=0, ui=self.c_box},
    
    		{left=self.c_box.w - self.c_list.w - self.c_list_text.w - 6, top=self.c_box.h + 10, ui=self.c_list_text},
    		{left=self.c_box.w - self.c_list.w, top=self.c_box.h + 10, ui=self.c_list},
    
    
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    		{left=0, bottom=0, ui=ok},
    
    		{left=self.c_box.w - ok.w, bottom=0, ui=cancel},
    
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    	}
    	self:setFocus(c_box)
    	self:setupUI(true, true)
    
    
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    	self.key:addBinds{
    		EXIT = function() game:unregisterDialog(self) end,
    	}
    	self.key:addCommand("_ESCAPE", function() game:unregisterDialog(self) end)
    
    	self.key:addCommand("_TAB", function()
    		local type, name = self.chat:getCurrentTarget()
    		if type == "whisper" then
    			local found = nil
    			for i, l in ipairs(self.chat.last_whispers) do if l == name then found = i break end end
    			if found then
    				found = util.boundWrap(found + 1, 1, #self.chat.last_whispers)
    				self.chat:setCurrentTarget(false, self.chat.last_whispers[found])
    				self:updateTitle(self:getTitle())
    			end
    
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    end
    
    
    function _M:on_register()
    	self:updateTitle(self:getTitle())
    end
    
    function _M:getTargets(only_friends)
    
    	if not only_friends then
    		for name, _ in pairs(self.chat.channels) do list[#list+1] = {name="Channel: "..name, id=name} end
    	end
    
    
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    	local name_added = {}
    	for login, data in pairs(self.chat.friends) do list[#list+1] = {name="Friend: "..data.name, id=data.name} name_added[data.name] = true end
    
    
    	if not only_friends and self.chat.channels[self.chat.cur_channel] then
    
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    		for login, data in pairs(self.chat.channels[self.chat.cur_channel].users) do if not name_added[data.name] then list[#list+1] = {name="User: "..data.name, id=data.name} name_added[data.name] = true end end
    
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    function _M:getTitle()
    	local type, name = self.chat:getCurrentTarget()
    
    	if self.c_list then for i = 1, #self.c_list.c_list.list do
    		if self.c_list.c_list.list[i].id == name then self.c_list.c_list.sel = i break end
    	end end
    
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    	if type == "channel" then
    		return "Talk on channel: "..name
    	elseif type == "whisper" then
    		return "Whisper to: "..name
    	end
    	return "????"
    end
    
    function _M:checkTarget(text)
    	if text:sub(text:len()) == ":" then
    		local name = text:sub(1, text:len() - 1)
    		local channel = self.chat:findChannel(name)
    		local uname = self.chat:findUser(name)
    		if uname then
    			self.chat:setCurrentTarget(false, uname or name)
    			self:updateTitle(self:getTitle())
    			self.c_box:setText("")
    		elseif channel then
    			self.chat:setCurrentTarget(true, channel)
    			self:updateTitle(self:getTitle())
    			self.c_box:setText("")
    		end
    	end
    
    		if text == "/r " and self.chat.last_whispers and self.chat.last_whispers[1] then
    			self.chat:setCurrentTarget(false, self.chat.last_whispers[1])
    
    			self:updateTitle(self:getTitle())
    			self.c_box:setText("")
    
    		else
    			local _, _, chancode = text:find("^/([0-9]+) ")
    			chancode = tonumber(chancode)
    			if chancode and self.chat.channel_codes_rev and self.chat.channel_codes_rev[chancode] then
    				self.chat:setCurrentTarget(true, self.chat.channel_codes_rev[chancode])
    				self:updateTitle(self:getTitle())
    				self.c_box:setText("")
    			end
    
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    end
    
    
    function _M:autoComplete()
    	local text, text_len = self.c_box.text, self.c_box.text:len()
    
    	local matches = {}
    
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    	-- Try friends
    	for k, v in pairs(self.chat.friends) do
    
    		if k:sub(1, text_len) == text then
    			matches[#matches+1] = k
    		end
    	end
    
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    	-- Try channel users
    	if self.chat.channels and self.chat.cur_channel and self.chat.channels[self.chat.cur_channel] then
    		for k, v in pairs(self.chat.channels[self.chat.cur_channel].users) do
    			if k:sub(1, text_len) == text then
    				matches[#matches+1] = k
    			end
    		end
    	end
    
    
    	if #matches == 1 then
    		self.c_box:setText(matches[1])
    	elseif #matches > 1 then
    		-- Find the longest common substring and complete it
    		local substring = matches[1]:sub(#text+1)
    		for i=2,#matches do
    			local min_len = math.min(#matches[i]-#text, #substring)
    			for j=1,min_len do
    				if substring:sub(j, j) ~= matches[i]:sub(#text+j, #text+j) then
    					substring = substring:sub(1, util.bound(j-1, 0))
    					break
    				end
    			end
    			if #substring > 0 then
    				self.c_box:setText(text .. substring)
    			end
    		end
    	end
    end
    
    
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    function _M:okclick()
    	local text = self.c_box.text
    
    
    	local _, _, command, params = text:find("^/([a-z]+) (.*)$")
    	if command then
    		if command == "join" and params:find("^[a-z_-]+$") then
    			self.chat:join(params)
    			self.c_box:setText("")
    			game:unregisterDialog(self)
    			self.chat:setCurrentTarget(true, params)
    			return
    		end
    		if command == "part" and params:find("^[a-z_-]+$") then
    			self.chat:part(params)
    			self.c_box:setText("")
    			game:unregisterDialog(self)
    			self.chat:setCurrentTarget(true, game.__mod_info.short_name)
    			return
    		end
    		self:triggerHook{"Chat:Talkbox:command", command=command, params=params, talkbox=self}
    	end
    
    
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    	if text:len() >= self.min and text:len() <= self.max then
    		game:unregisterDialog(self)
    
    		local type, name = self.chat:getCurrentTarget()
    		if type == "channel" then
    			self.chat:talk(text)
    		elseif type == "whisper" then
    			self.chat:whisper(name, text)
    		end
    
    
    		if self.on_end then self.on_end() end
    
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    	end
    end
    
    function _M:cancelclick()
    	self.key:triggerVirtual("EXIT")
    end