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-- Copyright (C) 2009, 2010 Nicolas Casalini
--
-- This program is free software: you can redistribute it and/or modify
-- it under the terms of the GNU General Public License as published by
-- the Free Software Foundation, either version 3 of the License, or
-- (at your option) any later version.
--
-- This program is distributed in the hope that it will be useful,
-- but WITHOUT ANY WARRANTY; without even the implied warranty of
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-- GNU General Public License for more details.
--
-- You should have received a copy of the GNU General Public License
-- along with this program. If not, see <http://www.gnu.org/licenses/>.
--
-- Nicolas Casalini "DarkGod"
-- darkgod@te4.org
display = "]", color=colors.UMBER, image = resolvers.image_material("boots", "leather"),
encumber = 2,
rarity = 6,
desc = [[A pair of boots made of leather.]],
egos = "/data/general/objects/egos/light-boots.lua", egos_chance = { prefix=resolvers.mbonus(40, 5), suffix=resolvers.mbonus(40, 5) },
}
newEntity{ base = "BASE_LEATHER_BOOT",
name = "pair of rough leather boots",
level_range = {1, 20},
cost = 2,
wielder = {
combat_armor = 1,
fatigue = 1,
},
}
newEntity{ base = "BASE_LEATHER_BOOT",
name = "pair of hardened leather boots",
level_range = {20, 40},
cost = 4,
wielder = {
combat_armor = 3,
fatigue = 3,
},
}
newEntity{ base = "BASE_LEATHER_BOOT",
name = "pair of drakeskin leather boots",
level_range = {40, 50},
cost = 7,