Commit 30c56dce7572ce7c13a8ec384e18b835f72d9e45
1 parent
809ec9e2
Anorithils escorts teach the Light tree instead of Hymns
git-svn-id: http://svn.net-core.org/repos/t-engine4@2797 51575b47-30f0-44d4-a5cc-537603b46e54
Showing
4 changed files
with
7 additions
and
7 deletions
... | ... | @@ -1182,7 +1182,7 @@ function _M:die(src) |
1182 | 1182 | end |
1183 | 1183 | |
1184 | 1184 | -- Increase vim |
1185 | - if src and src.knowTalent and src:knowTalent(src.T_VIM_POOL) then src:incVim(1 + src:getWil() / 10)) end | |
1185 | + if src and src.knowTalent and src:knowTalent(src.T_VIM_POOL) then src:incVim(1 + src:getWil() / 10) end | |
1186 | 1186 | if src and src.attr and src:attr("vim_on_death") and not self:attr("undead") then src:incVim(src:attr("vim_on_death")) end |
1187 | 1187 | |
1188 | 1188 | if src and src.resolveSource and src:resolveSource().player then | ... | ... |
... | ... | @@ -94,11 +94,11 @@ local reward_types = { |
94 | 94 | }, |
95 | 95 | anorithil = { |
96 | 96 | types = { |
97 | - ["divine/hymns"] = 0.7, | |
97 | + ["divine/light"] = 0.7, | |
98 | 98 | }, |
99 | 99 | talents = { |
100 | - [Talents.T_HYMN_OF_DETECTION] = 1, | |
101 | - [Talents.T_HYMN_OF_PERSEVERANCE] = 1, | |
100 | + [Talents.T_BATHE_IN_LIGHT] = 1, | |
101 | + [Talents.T_PROVIDENCE] = 1, | |
102 | 102 | }, |
103 | 103 | stats = { |
104 | 104 | [Stats.STAT_CUN] = 2, | ... | ... |
... | ... | @@ -26,7 +26,7 @@ newTalent{ |
26 | 26 | cooldown = 10, |
27 | 27 | positive = -10, |
28 | 28 | tactical = { HEAL = 2 }, |
29 | - getHeal = function(self, t) return self:combatTalentSpellDamage(t, 20, 240) end, | |
29 | + getHeal = function(self, t) return self:combatTalentSpellDamage(t, 20, 440) end, | |
30 | 30 | action = function(self, t) |
31 | 31 | self:heal(self:spellCrit(t.getHeal(self, t)), self) |
32 | 32 | game:playSoundNear(self, "talents/heal") |
... | ... | @@ -49,7 +49,7 @@ newTalent{ |
49 | 49 | cooldown = 10, |
50 | 50 | positive = -20, |
51 | 51 | tactical = { HEAL = 3 }, |
52 | - getHeal = function(self, t) return self:combatTalentSpellDamage(t, 4, 30) end, | |
52 | + getHeal = function(self, t) return self:combatTalentSpellDamage(t, 4, 40) end, | |
53 | 53 | getDuration = function(self, t) return self:getTalentLevel(t) + 2 end, |
54 | 54 | action = function(self, t) |
55 | 55 | local tg = {type="ball", range=self:getTalentRange(t), radius=3} |
... | ... | @@ -83,7 +83,7 @@ newTalent{ |
83 | 83 | positive = -20, |
84 | 84 | cooldown = 15, |
85 | 85 | tactical = { DEFEND = 2 }, |
86 | - getAbsorb = function(self, t) return self:combatTalentSpellDamage(t, 30, 270) end, | |
86 | + getAbsorb = function(self, t) return self:combatTalentSpellDamage(t, 30, 470) end, | |
87 | 87 | action = function(self, t) |
88 | 88 | self:setEffect(self.EFF_DAMAGE_SHIELD, 10, {power=t.getAbsorb(self, t)}) |
89 | 89 | game:playSoundNear(self, "talents/heal") | ... | ... |
No preview for this file type
-
Please register or login to post a comment