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Created with Raphaël 2.2.023Oct22212019181514131211109875130Sep293029302928272524232221201918171615131211910987630Aug52131Jul292728272524222120181597643223Jun2221201816111211109854230May28273129Apr2823212221222120161415141211976532131Mar1Apr31Mar30292827262524232019161514131211109876543432128Feb1Mar28Feb1Mar28Feb2726Improve efficiency of Arcane Combat infoAdds more zone-wide effects in. About half of them explain special level mechanics, the rest are just for flavour or some minor gameplay spice.Reduces most of the insane resource regens to sensible levels. 100+ turn Fearscapes are bad.Adds bleeding damage to Bone spells.Nice generic code for spreading diseases, regardless of whatever they doUndo last commitImprove efficiencyFix coding styleFix comment formattingFix some issues with Warden's CallAdded a generic way to get total shield block value, actor:combatShieldBlock()hadnle better the exp multipliersfixplopSometiems, rarely, a special room will appear in the Infinite Dungeon to let you access the Item's Vault (if you have it active and are a donator)fixfixmore credit where more credit is due :)credit given where credit is dueNew Doomed tree "Advanced Shadowmancy" (thanks StarKeep!)Merge branch '0player/t-engine4-value_scroller'fixed numberslider & audiooptions to actualyl work ;)Merge branch 'value_scroller' of http://git.net-core.org/0player/t-engine4 into 0player/t-engine4-value_scrollerprecise clickshooray for new spinners!tweaked textbox to be a bit less bad-lookin'added a title to itWorking key & mouse in number sliderallow mouse events to return false to fall throughlet's make atLast a bit more useful, it's not used anywayquick fixfixed anymod handlingplopMerge branch 'EntityResolve' into 'master'Remove Debugging CodeAllows certain simple resolvers to be resolved immediately when encountered (set .__resolve_instant = true).number slider mk 1, no cool bindings and no title yetthis is a mess better dealt with laterhehduplicate of the same in textbox
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