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Created with Raphaël 2.2.031Dec30292827222120191817161514139876532129Nov2827262524232221201918171615141312111098765432131Oct302928272625242322Hotkey display now shows the page numberTooltip over simple terrain is now of the correct size to show the full nameCyst Burst & Epidemic only replicate diseases on hostilesbump to b19Archmage unlocked schools have the correct mastery valueGoing up from level 2 to 1 of the lake of Nur works correctlyAdded an achievement for owning the "house"plopRenamed the 6th old forest noteAdded pockets of air bubbles on the flooded level of the lake of Nur. Beware, they will not last forevermany typosfixtome-beta18tome-beta18plopThe Three Edged Sword now has a correct encumberance valuePlayers can now acquire a "house". More features will be added to it later onhousefixploptypoRemoved the Pyromancer, Cryomancer, Geomancer and Tempest classes; instead unlocking them will grant all new Archmages access to the corresponding trees (which are bumped to level 10 trees)Going up from the slime tunnels will correctly place the player back in Grushnak PrideplopplopStrength tooltip does correctly state that it also increases to hit chanceSmooth movement can now also be used to do a "motion blur", this is used for Rush and Disengage (and Lightning Speed on a smalelr scale)Most level change terrains (stairs, ...) should have a tile now, except the worldmaptyppppooootyposSandworm Burrowers are not very angry creatures nowFix War HoundFix Onslaught"Normal mode" did not provide all the lifes it shouldFixed the Blighted RuinsFix the lost merchant questWhen targetting the map will scroll to follow the target cursorplopUnlocks, achievements, .. should correctly update againupdate for b18oupstome-beta17tome-beta17smooth move on boot screen too
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