Skip to content
Snippets Groups Projects

Repository graph

You can move around the graph by using the arrow keys.
Select Git revision
  • WaveFunctionCollapse
  • WaveFunctionCollapseFast
  • animate-blade-desc
  • awesomium
  • better-chat-ui
  • bettertrack
  • cef3
  • cef_full
  • cef_update
  • coastallines
  • correctz
  • dart-launcher-mastery-fix
  • description-hr-higherbloom
  • description-ravaged-effect
  • description-update-weapon-light
  • discord
  • doordebug
  • fail_ubervo3
  • fbo_mrt
  • feed-strength-fix
  • tome-1.7.3
  • testfond-multilayer
  • tome-1.7.2
  • tome-1.7.1
  • tome-1.7.0
  • tome-1.7.0-beta7
  • tome-1.7.0-beta6
  • tome-1.7.0-beta5
  • tome-1.7.0-beta4
  • tome-1.7.0-beta3
  • tome-1.7.0-beta2
  • tome-1.6.7
  • tome-1.6.6
  • tome-1.6.5
  • tome-1.6.4
  • tome-1.6.3
  • tome-1.6.2
  • tome-1.6.1
  • tome-1.6.0
  • tome-1.5.10
40 results
Created with Raphaël 2.2.08Mar75432128Feb272625242322212019181615141311109765432131Jan302928272625242322212019181716151412111098Replace Mana Tap with Supercharge Golem for Alchemists - it will instantly bring back a dead golem to life and give it a big regen boost and damage boostFix Gem GolemChanged the checkhit method to make low and high results more significantChanged how movement speed bonuses affect actors, to prevent running into the negatives!plopfixslowSnow Giant Boulder Throwers are now distinguishable from the ground in the DaikarafixSunwall is no longer automatically hostile to the assassin's lairstore loot tablesfixChanged the drop system to a two steps system: First the game chooses the quality of the item (unique, double greater, greater, ...) and then the actual object is selected. Quality chance varies by levels and by drop source (bosses obviously drop better stuff).rework loot systemless restockmoarArtifacts sold to shops will now be gone forever.Zones now have material level restrictions. Gone are the days of degenerated skeleton warriors powning you with voratun greatswords!Ignore build directoryHandle different pointer sizes, particular on MacNeed to use some unsigned chars on mac; also cast to make explicit some const/non-const conversionsUnused variable cleanup. Need to clear out useless warnings in order to catch the important onesReturn an integer instead of void in function that returns an integerAdd declaration of luaopen_zlibAdd missing files to mac buildpopet hopplopUpdated the Main Menu with the new tiles and more level typesplopfixStealth will not make the world fully grey, itwill only tarnish the colors a bitupdatedfixRight click map menu now shows the projection path (just like when targetting manually)Archery now behaves more like other bolt spells, it can be targetted to empty squaresFix FlareFix Arcane Combat trigger %Lore popups can be exited with Enterfix
Loading