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  • WaveFunctionCollapse
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  • animate-blade-desc
  • awesomium
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  • cef3
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  • dart-launcher-mastery-fix
  • description-hr-higherbloom
  • description-ravaged-effect
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  • discord
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  • tome-1.7.3
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  • tome-1.7.1
  • tome-1.7.0
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Created with Raphaël 2.2.08Jun76432131May3029282726252423222120191817161514131211103230Apr29282726252423222120191816111098765432131Mar302928272624232221201918171615141312111098763128Feb2726252423222111109875432131Jan3029282726252423222120191816151413121110876543131Dec302928272625242322212019171514131110zones have a 5 level rangefixtrollshaws as starting zonetactical mode active from birth, stays on between savesfix zone loading (does not recompute level)fix typostealth gives 1 invrafisionmonsters now have lite(does not show)/infravision/...Rush & Blinding speed switched position to make rush easier to getAnorithil are coming! We stand between the darkness and the lightwyrmics have escortsarcane power is a sustained effect and level 1more orcs in the moriaadd GLEWshader and textures in MOchanged the C map code to handle multiple texturesdisable shade testsblah shaders of hellhotkey quick switch (shift & ctrl)fucking sahdersfixshaders can receive uniformsagainnoise can generate texturesmusic stop callbackdeleted old musicstypo in assassin lord dialogstaves are 2 handedshaders not quite goodpreliminary shadersStatic map generator can use getMap() function inside maps to access the Map object and change it directlyRemove physfs define which is now being set in physfsheader; add new C codedeclare luaopen_noiseunused variablesfix achievement "that was close"orcs cannot be ambushed by orcspalm trees!fix crashinsanem mode cannot cheese statsfix
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