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Created with Raphaël 2.2.010Apr98765432131Mar3029282726252423222019181716151312119875432128Feb272625242322212019181615141311109765432131Jan3029adjustRod of Recall / Teleport: Angolwen cooldown adjusted to 400Fix crash on big mapsFixed long load times when loading a populated levelfixSpectators wont decay in the ring of bloodRemoved all lava floors from the wyrm room in vor armouryAntimagic quest now grants Antimagic achievementReduced the length of all starting zones to 3 levels and the next zone tier (daikara, maze, ...) to 5obviously..Achievements list now colors in green achievements got by your current characterfixFixed dual weapon training and corrupted strengthFixed Slime RootsArmour changed again, it is back to a flat damage reductionSotrming the city quest is now more obviously presented on the worldmapbump to b25Silence correctly prevents usage of runesAura of Silence description shows the radiusMerged Heavy & Massive armour trainings into a single talent (that goes to 10 like the weapon ones). At level 1 it allows heavy gloves/helms/boots, at level 2 heavy armours, at level 3 shields and at level 4 massive armours. Classes start with enough levels to wear their starting gearUnlocks made while offline are now also available while onlineUser chat notification upon deathRing of blood orb wont take your money if you killed the blood masterosx updatetome-beta24tome-beta24 plop ploptypofixfixupdateoupsfuck the cores for now :/Updated OSX XCode project fileFixed minimap going bonkerstestplopCan not cheese out the 600 damage achievements using the Mouthplopsanity checkfix
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