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  • WaveFunctionCollapse
  • WaveFunctionCollapseFast
  • animate-blade-desc
  • awesomium
  • better-chat-ui
  • bettertrack
  • cef3
  • cef_full
  • cef_update
  • coastallines
  • correctz
  • dart-launcher-mastery-fix
  • description-hr-higherbloom
  • description-ravaged-effect
  • description-update-weapon-light
  • discord
  • doordebug
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  • feed-strength-fix
  • tome-1.7.3
  • testfond-multilayer
  • tome-1.7.2
  • tome-1.7.1
  • tome-1.7.0
  • tome-1.7.0-beta7
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  • tome-1.6.5
  • tome-1.6.4
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  • tome-1.6.1
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Created with Raphaël 2.2.024May23222120191817161514131211987652130Apr28272625242321181716154130Mar292827262422212019181715141312111074127Feb262419181512111097532131Jan30282624232221201716151413129876543229Dec2724232221191817161312111098765432130Nov292827made shattering charge & quick as thought have more .. reasonable valuesmindslayers shields can be spikedadded missing bits for mindslayers to combatBathe in the Light now works on undeads toofix TK grap of mindstar setspsi sclaingImprove shaders performance in some casesoupsfixfix missing talent typefixmake transcended shields look awesomeactivating a psi aura takes no turn but deactivating it doespyrokinesis applies with mindpowerimprove starfallreduced aura psi costbuffed psionic leeches psionic gain at low level against single foesfix beyond the fleshfixMyssil learnt how to breath underwateroupscan now talk to your friends from the main menufixadd callbackOnTalentPostReplaced Frozen Spear rune with Biting Gale runeNew social feature: Friends! Simply right click on somebody's name to friend/unfriend her/him. You will then be notified of their coming & going and have them listed in the talk to list even if they are not in the same channels(or even game) as you. This is a very simple feature for now and will probably be enhanced later.fixNew super-awesome fireflash effectfixIf the rod of recall somehow drops in an unreachable spot it gets added to the player's inventory directlyfixfix!some effects for mindslayers !Overhauled MindslayersMoved graphical mode selection to the game optionsfixAdded a new UI option to alter the tactical borders into little flagpolesimprove tactical borders a littlenetcore log wont show if no room for itAdded a Tiles.sharp_scaling parameter; if set to true the entities textures will not be interpoled by OpenGL
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