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Created with Raphaël 2.2.019Oct1817732130Sep26252423222019181716Aug1528Jul272625242322191817161514131211109875432130Jun28272625242119181713121198643231May302928272625222120191817161514131110876432130Apr2928272625242322211954131Mar3029282120191817161514131211109876541Automatic talents will be used in order: instant ones first, then higher CD ones first. Only one non-instant talent will be used each turnOrcs will search your buddies for the staff tooStone Walking and Gem Portal do not fail due to melee autotargettypoahahcant do that while frozen!fix always cyrstaline foresttesting z stuffCorpses (from the curse) coming out in the middle of an attack will not be destroyed by said attackfix logfixed ruined dungeon clues orderfix colorfix shaders for osxfix second lifetsssfixedfixedfix thermal shielddisabling shaders disabled all shadersfix morrigor, again, because pure is a bad person ;)do you see it? do you see it ? the nassssstttttyyyyyyyyy hookImproved combat logsNew achievements for Normal (Roguelike), Nightmare/Insane/Madness (Adventure)Add range to the map tooltipTemporal Augmentation Robes talent level reducedNerf Colaryem a littleMerge branch 'master' of git.net-core.org:darkgod/t-engine4Most summoned actors do not drop loot anymoreBuffed starting gold to 15fixed tooltip roundingfix water shader offsetMarauder's Thuggery tree is now Genericfix drolem breathfix directional shoutfix shaders, evil suslik, evil !Staff Mastery & Mindstar Mastery trainings now respect previous knowledge and do not screw you overWhen leaving a level with a dominated npc it will be freed from the control instead of waiting for your returnTorment ammo doesnt have wielder bonuses and instead gets combat bonusesuse faster serializationarchery_projectile is now available to addons
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