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Created with Raphaël 2.2.017Jan161716151413141312131211101110987876532131Dec30292827262524232221201918161514131275432130Nov282617161714131275432126Oct23222117161514131211109876432130Sep2928262423222018161514131210852130Aug28272625212018113131Jul30292829282726252425Merge branch 'shield_of_light_fix' into 'master'wardens focus fixed and less annoyingMerge branch 'master' into chrono_talent_balanceMerge branch 'callback-fix' into 'master'plopiconsfix and clarityFixed callbacks being added once per talent level. Twice.folds apply with paradoxSpellpowerplopMerge branch 'master' of git.net-core.org:tome/t-engine4plopstrength of purpose nerfed somedances!! vigilance one, time for testingscaling for thread walkthread walk doneparanoiadon't breathe on me!bettersame as it ever waysarrow echoes doneArrow Echo startedmoved warden's focuslots of scaling fixesbraid lifelines is now a beam effectnot perfect but a bit better blade sheer targetingShield of Light does shield attacks instead of unarmed.fixblade sheer started wipbetterwarden's focus now also focuses temporal assault teleports and blended thread clonesdecoupled frayed threads from weapon foldingmanifold balancetiles can flip on x/y; used to make an x flip when creatures move left or right. assumes all are drawn left faced, which is not the case and needs fixingfixMerge branch 'master' of git.net-core.org:tome/t-engine4talent scaling formulasmore threaded combatfrayed threads donefrayed threads is working
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