- Aug 11, 2011
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@4102 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@4100 51575b47-30f0-44d4-a5cc-537603b46e54
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- Jul 28, 2011
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dg authored
Mouse pointer is now hardware rendered, removing cursor lag even at low FPS Keybinds are updated to use scancodes which are layout independant, existing key bind settings will be wiped; please redo them as needed Hotkeys are now displayed as icons on the bottom of the screen git-svn-id: http://svn.net-core.org/repos/t-engine4@3991 51575b47-30f0-44d4-a5cc-537603b46e54
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- Mar 05, 2011
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neil authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@2943 51575b47-30f0-44d4-a5cc-537603b46e54
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- Feb 01, 2011
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dg authored
Overhauled the particles code, most particle computations now run in separate thread(s), this should prevent them from lagging the game git-svn-id: http://svn.net-core.org/repos/t-engine4@2590 51575b47-30f0-44d4-a5cc-537603b46e54
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- Jan 31, 2011
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@2580 51575b47-30f0-44d4-a5cc-537603b46e54
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- Dec 14, 2010
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dg authored
Game modules will be verified against an online check; profile data logging and online charsheet will only activate if the game is found to be clean. This is to prevent developpers & testers from erroneously uploading false data git-svn-id: http://svn.net-core.org/repos/t-engine4@2142 51575b47-30f0-44d4-a5cc-537603b46e54
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- Oct 05, 2010
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neil authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@1413 51575b47-30f0-44d4-a5cc-537603b46e54
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