- Jan 16, 2014
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DarkGod authored
yay
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- Oct 30, 2013
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DarkGod authored
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- Oct 01, 2013
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DarkGod authored
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- May 20, 2013
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@6754 51575b47-30f0-44d4-a5cc-537603b46e54
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- Feb 23, 2013
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@6451 51575b47-30f0-44d4-a5cc-537603b46e54
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- Feb 20, 2013
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@6436 51575b47-30f0-44d4-a5cc-537603b46e54
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- Feb 06, 2013
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@6382 51575b47-30f0-44d4-a5cc-537603b46e54
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- Dec 14, 2012
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dg authored
oh and foogsie will love this comment I'm sure! git-svn-id: http://svn.net-core.org/repos/t-engine4@6072 51575b47-30f0-44d4-a5cc-537603b46e54
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- Jul 15, 2012
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@5371 51575b47-30f0-44d4-a5cc-537603b46e54
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- Jul 13, 2012
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@5361 51575b47-30f0-44d4-a5cc-537603b46e54
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- Jul 12, 2012
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@5354 51575b47-30f0-44d4-a5cc-537603b46e54
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- Mar 06, 2012
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@4955 51575b47-30f0-44d4-a5cc-537603b46e54
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- Dec 31, 2011
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dg authored
movable & resizable player frame! git-svn-id: http://svn.net-core.org/repos/t-engine4@4773 51575b47-30f0-44d4-a5cc-537603b46e54
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- Aug 24, 2011
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@4236 51575b47-30f0-44d4-a5cc-537603b46e54
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- Aug 15, 2011
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@4155 51575b47-30f0-44d4-a5cc-537603b46e54
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- Jul 16, 2011
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@3871 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
If the CPU can not support optimized LuaJIT, the JIT will auto-disable and let the game run normally git-svn-id: http://svn.net-core.org/repos/t-engine4@3870 51575b47-30f0-44d4-a5cc-537603b46e54
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- Apr 06, 2011
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@3169 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@3168 51575b47-30f0-44d4-a5cc-537603b46e54
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- Mar 28, 2011
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@3087 51575b47-30f0-44d4-a5cc-537603b46e54
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- Feb 27, 2011
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@2868 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@2866 51575b47-30f0-44d4-a5cc-537603b46e54
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- Feb 19, 2011
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@2757 51575b47-30f0-44d4-a5cc-537603b46e54
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- Feb 18, 2011
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@2754 51575b47-30f0-44d4-a5cc-537603b46e54
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- Feb 01, 2011
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dg authored
Overhauled the particles code, most particle computations now run in separate thread(s), this should prevent them from lagging the game git-svn-id: http://svn.net-core.org/repos/t-engine4@2590 51575b47-30f0-44d4-a5cc-537603b46e54
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- Jan 24, 2011
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@2488 51575b47-30f0-44d4-a5cc-537603b46e54
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- Dec 28, 2010
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dg authored
Bad game version detection will switch to a "development" profile automatically Added the -P"profname" command line switch to switch to a "profname" profile (to prevent uploading bad data) git-svn-id: http://svn.net-core.org/repos/t-engine4@2212 51575b47-30f0-44d4-a5cc-537603b46e54
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- Oct 22, 2010
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dg authored
Added an option on death to restart the same character, this forced quickbirth so it is really instant git-svn-id: http://svn.net-core.org/repos/t-engine4@1594 51575b47-30f0-44d4-a5cc-537603b46e54
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- Oct 08, 2010
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@1474 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
Modules required engine field is now strict: it will only use this engine, no others The game now supports multiple versions of the engine and of modules. There is a "Update All" option in the main menu that will download updates for all installed modules, and update the engine if they require it Savefiles are now tagged with the module version that created them, they will not be available if that version is not installed and will load with that version, even if it's not the newest one git-svn-id: http://svn.net-core.org/repos/t-engine4@1467 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@1466 51575b47-30f0-44d4-a5cc-537603b46e54
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- Oct 07, 2010
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@1461 51575b47-30f0-44d4-a5cc-537603b46e54
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- Oct 06, 2010
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@1441 51575b47-30f0-44d4-a5cc-537603b46e54
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- Oct 05, 2010
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dg authored
The main menu will now have a random animated background with an AI-controlled player running around in a forest, blasting things git-svn-id: http://svn.net-core.org/repos/t-engine4@1423 51575b47-30f0-44d4-a5cc-537603b46e54
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- Aug 31, 2010
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@1117 51575b47-30f0-44d4-a5cc-537603b46e54
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- Aug 30, 2010
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dg authored
T-Engine can now auto-update itself (as long as it is not an update to the exe) (this is disabled for now, will be activated later) git-svn-id: http://svn.net-core.org/repos/t-engine4@1114 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@1105 51575b47-30f0-44d4-a5cc-537603b46e54
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