- Mar 27, 2011
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@3084 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@3083 51575b47-30f0-44d4-a5cc-537603b46e54
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- Mar 26, 2011
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@3063 51575b47-30f0-44d4-a5cc-537603b46e54
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- Mar 23, 2011
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@3053 51575b47-30f0-44d4-a5cc-537603b46e54
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- Mar 22, 2011
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@3049 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@3048 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
Townfolk now can have random chatter when backup guardians are up git-svn-id: http://svn.net-core.org/repos/t-engine4@3047 51575b47-30f0-44d4-a5cc-537603b46e54
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- Mar 20, 2011
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dg authored
New zone encounter in the east: the Orc Breeding Pit, with some new interresting lore giving a new perspective on the orcs git-svn-id: http://svn.net-core.org/repos/t-engine4@3036 51575b47-30f0-44d4-a5cc-537603b46e54
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- Mar 19, 2011
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dg authored
Vaults now use the new loot table system, they improve the default zone drops and thus are guaranted to store great items git-svn-id: http://svn.net-core.org/repos/t-engine4@3029 51575b47-30f0-44d4-a5cc-537603b46e54
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- Mar 15, 2011
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@3016 51575b47-30f0-44d4-a5cc-537603b46e54
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- Mar 13, 2011
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@3015 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@3014 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@3007 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@3006 51575b47-30f0-44d4-a5cc-537603b46e54
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- Mar 08, 2011
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@2970 51575b47-30f0-44d4-a5cc-537603b46e54
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- Mar 07, 2011
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@2962 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@2961 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@2956 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@2955 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
Changed the drop system to a two steps system: First the game chooses the quality of the item (unique, double greater, greater, ...) and then the actual object is selected. Quality chance varies by levels and by drop source (bosses obviously drop better stuff). git-svn-id: http://svn.net-core.org/repos/t-engine4@2954 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
Most things that happened on actor's turn now happen on game's turn. Due to this change Movement Infusion, Lightning Speed and Step Up now provide their buff for a veyr low number of turns (usualy one or two), but since they are game turns they give ample player turns git-svn-id: http://svn.net-core.org/repos/t-engine4@2953 51575b47-30f0-44d4-a5cc-537603b46e54
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- Mar 05, 2011
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dg authored
Zones now have material level restrictions. Gone are the days of degenerated skeleton warriors powning you with voratun greatswords! git-svn-id: http://svn.net-core.org/repos/t-engine4@2949 51575b47-30f0-44d4-a5cc-537603b46e54
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- Feb 26, 2011
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dg authored
fix lightning overload git-svn-id: http://svn.net-core.org/repos/t-engine4@2851 51575b47-30f0-44d4-a5cc-537603b46e54
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- Feb 25, 2011
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@2832 51575b47-30f0-44d4-a5cc-537603b46e54
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- Feb 22, 2011
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@2793 51575b47-30f0-44d4-a5cc-537603b46e54
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- Feb 14, 2011
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dg authored
The game now starts at 11h inted of midnight git-svn-id: http://svn.net-core.org/repos/t-engine4@2722 51575b47-30f0-44d4-a5cc-537603b46e54
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- Feb 02, 2011
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@2610 51575b47-30f0-44d4-a5cc-537603b46e54
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- Feb 01, 2011
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@2596 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
Overhauled the particles code, most particle computations now run in separate thread(s), this should prevent them from lagging the game git-svn-id: http://svn.net-core.org/repos/t-engine4@2590 51575b47-30f0-44d4-a5cc-537603b46e54
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- Jan 31, 2011
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@2589 51575b47-30f0-44d4-a5cc-537603b46e54
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- Jan 30, 2011
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@2566 51575b47-30f0-44d4-a5cc-537603b46e54
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- Jan 24, 2011
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@2480 51575b47-30f0-44d4-a5cc-537603b46e54
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- Jan 15, 2011
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@2379 51575b47-30f0-44d4-a5cc-537603b46e54
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- Jan 14, 2011
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@2373 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@2364 51575b47-30f0-44d4-a5cc-537603b46e54
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- Jan 08, 2011
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@2325 51575b47-30f0-44d4-a5cc-537603b46e54
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- Jan 01, 2011
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@2261 51575b47-30f0-44d4-a5cc-537603b46e54
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- Dec 31, 2010
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@2238 51575b47-30f0-44d4-a5cc-537603b46e54
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- Nov 23, 2010
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@2029 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
Randart themened name will be determined by the theme that has the higher powers in the randart (out of the possible theme names, not all themes have names) git-svn-id: http://svn.net-core.org/repos/t-engine4@2027 51575b47-30f0-44d4-a5cc-537603b46e54
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