- Jun 01, 2011
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@3520 51575b47-30f0-44d4-a5cc-537603b46e54
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- May 31, 2011
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dg authored
Reduced the High Peak to 10 levels git-svn-id: http://svn.net-core.org/repos/t-engine4@3502 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@3501 51575b47-30f0-44d4-a5cc-537603b46e54
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- May 28, 2011
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@3482 51575b47-30f0-44d4-a5cc-537603b46e54
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- May 27, 2011
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dg authored
The "room of death" is the Vor Armoury is guarded by sealed doors git-svn-id: http://svn.net-core.org/repos/t-engine4@3479 51575b47-30f0-44d4-a5cc-537603b46e54
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- May 17, 2011
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@3402 51575b47-30f0-44d4-a5cc-537603b46e54
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- May 16, 2011
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dg authored
The Sher'tul Fortress now possess the Library of Lost Mysteries, where you can instantly learn all lore known by any of your previous characters git-svn-id: http://svn.net-core.org/repos/t-engine4@3385 51575b47-30f0-44d4-a5cc-537603b46e54
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- May 14, 2011
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@3366 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
Fixed problem with Shattering Charge Greatly improved Mindlash. Focus mindslayers should be much more fun. Removed much of the moat around the bandit fortress vault to make navigating around it less of a pain. git-svn-id: http://svn.net-core.org/repos/t-engine4@3363 51575b47-30f0-44d4-a5cc-537603b46e54
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- May 13, 2011
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@3359 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@3352 51575b47-30f0-44d4-a5cc-537603b46e54
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- May 11, 2011
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dg authored
Vor, Gorbat and Rak'Shor prides have been upgraded, they now feature entrance doors, guards, random elites & bosses git-svn-id: http://svn.net-core.org/repos/t-engine4@3336 51575b47-30f0-44d4-a5cc-537603b46e54
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- Apr 21, 2011
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dg authored
The Shertul Fortress gains a new function: the exploratory farportal; a new subquest will trigger when it reaches enough energy git-svn-id: http://svn.net-core.org/repos/t-engine4@3249 51575b47-30f0-44d4-a5cc-537603b46e54
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- Apr 19, 2011
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@3245 51575b47-30f0-44d4-a5cc-537603b46e54
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- Apr 17, 2011
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dg authored
New starting zones for the Thaloren: The main thaloren camp, Shatur; the lair of norgos; the heart of the gloom git-svn-id: http://svn.net-core.org/repos/t-engine4@3235 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@3221 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
Added some non-lava floors to one of the demon nest vaults Added dialog to the alchemists to inform the player that they're not the only one working on these ingredients Made squid ink more visible Changed elixir of stoneskin on-drink message so it makes more sense for skeletons Equilibrium and Paradox sustains only check for failure on activation git-svn-id: http://svn.net-core.org/repos/t-engine4@3214 51575b47-30f0-44d4-a5cc-537603b46e54
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- Apr 12, 2011
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@3211 51575b47-30f0-44d4-a5cc-537603b46e54
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- Apr 10, 2011
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dg authored
Bill is no longer the boss of the trollmire, he has been replaced by Prox, an other troll, which hits not nearly as hard Bill has now got his own special level, whose access must be found. And he is now nastier git-svn-id: http://svn.net-core.org/repos/t-engine4@3204 51575b47-30f0-44d4-a5cc-537603b46e54
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- Apr 09, 2011
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@3197 51575b47-30f0-44d4-a5cc-537603b46e54
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- Apr 08, 2011
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@3188 51575b47-30f0-44d4-a5cc-537603b46e54
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- Apr 02, 2011
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dg authored
Overhauled the speeds system. Now when a talent or object grants +X% foo speed it means you can do X% more of action foo in the same time. So if you get a 100% combat speed increase you will attack twice as fast git-svn-id: http://svn.net-core.org/repos/t-engine4@3144 51575b47-30f0-44d4-a5cc-537603b46e54
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- Mar 29, 2011
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@3096 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@3092 51575b47-30f0-44d4-a5cc-537603b46e54
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- Mar 28, 2011
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dg authored
New class: Brawlers, they are unarmed melee fighters with difference combat stances and grappling attacks New random encounter: the Ring of Blood git-svn-id: http://svn.net-core.org/repos/t-engine4@3088 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@3087 51575b47-30f0-44d4-a5cc-537603b46e54
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- Mar 27, 2011
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@3086 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@3078 51575b47-30f0-44d4-a5cc-537603b46e54
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- Mar 26, 2011
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@3063 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@3062 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@3061 51575b47-30f0-44d4-a5cc-537603b46e54
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- Mar 25, 2011
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dg authored
Most towns now have split shops (light armour, haevy armour, swords, axes, ...) Shops now only restock upon "important" game events (which is not often) Fixed Carrier git-svn-id: http://svn.net-core.org/repos/t-engine4@3060 51575b47-30f0-44d4-a5cc-537603b46e54
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- Mar 24, 2011
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@3059 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@3057 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@3056 51575b47-30f0-44d4-a5cc-537603b46e54
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- Mar 23, 2011
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dg authored
Random worldmap encounters that create an entry to a zone are now on the map (randomized) since birth (this thus does not affect "trap-door" encounters) git-svn-id: http://svn.net-core.org/repos/t-engine4@3052 51575b47-30f0-44d4-a5cc-537603b46e54
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- Mar 20, 2011
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@3037 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
New zone encounter in the east: the Orc Breeding Pit, with some new interresting lore giving a new perspective on the orcs git-svn-id: http://svn.net-core.org/repos/t-engine4@3036 51575b47-30f0-44d4-a5cc-537603b46e54
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- Mar 19, 2011
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dg authored
Recalling will fail when you can not move, to prevent being stuck on the worldmap git-svn-id: http://svn.net-core.org/repos/t-engine4@3032 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
Vaults now use the new loot table system, they improve the default zone drops and thus are guaranted to store great items git-svn-id: http://svn.net-core.org/repos/t-engine4@3029 51575b47-30f0-44d4-a5cc-537603b46e54
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