- May 13, 2011
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@3344 51575b47-30f0-44d4-a5cc-537603b46e54
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- Apr 12, 2011
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dg authored
Reorganized and rebalanced the age manipulation tree Removed stat increasing effects from an anomaly Wormhole is now instant cast Cut sustain cost of Door to the Past in half Lowered cost of relentless strikes Striking stance now increases accuracy instead of critical power Rushing strike stun duration reduced Roundhouse kick damage reduced (a bit) Spacetime tuning now has a cap on how high it can raise your paradox git-svn-id: http://svn.net-core.org/repos/t-engine4@3210 51575b47-30f0-44d4-a5cc-537603b46e54
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- Mar 28, 2011
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@3087 51575b47-30f0-44d4-a5cc-537603b46e54
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- Mar 26, 2011
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@3069 51575b47-30f0-44d4-a5cc-537603b46e54
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- Mar 04, 2011
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@2919 51575b47-30f0-44d4-a5cc-537603b46e54
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- Feb 21, 2011
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@2780 51575b47-30f0-44d4-a5cc-537603b46e54
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- Feb 04, 2011
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@2652 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@2650 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@2648 51575b47-30f0-44d4-a5cc-537603b46e54
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- Jan 22, 2011
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@2458 51575b47-30f0-44d4-a5cc-537603b46e54
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- Jan 20, 2011
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@2445 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@2435 51575b47-30f0-44d4-a5cc-537603b46e54
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- Jan 18, 2011
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@2417 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@2416 51575b47-30f0-44d4-a5cc-537603b46e54
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- Jan 16, 2011
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dg authored
New campaign: The Arena. Fight on the sandy grounds of the arena to prove your worth. Defeat your own previous champions! Unlock available in Derth. (thanks to Hedgeton!) git-svn-id: http://svn.net-core.org/repos/t-engine4@2396 51575b47-30f0-44d4-a5cc-537603b46e54
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- Jan 09, 2011
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@2334 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@2326 51575b47-30f0-44d4-a5cc-537603b46e54
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- Jan 07, 2011
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dg authored
add shockbolt first tiles git-svn-id: http://svn.net-core.org/repos/t-engine4@2302 51575b47-30f0-44d4-a5cc-537603b46e54
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- Jan 06, 2011
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dg authored
Quests are now always done for the main character of the party refit golemancy, WIP git-svn-id: http://svn.net-core.org/repos/t-engine4@2284 51575b47-30f0-44d4-a5cc-537603b46e54
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- Jan 02, 2011
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dg authored
Add a "party" code framework, allowing you to have multiple creatures in a party and assume direct control of one of them (and switch at will) Summon Control is now a passive that allows summons to be part of the party, increases dureation and reduces damage taken Default keybinds: F1-F8 for quick select of party members; ctrl+tab for popup Clicking on the creature "portrait" in the left side pane will transfer control git-svn-id: http://svn.net-core.org/repos/t-engine4@2276 51575b47-30f0-44d4-a5cc-537603b46e54
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- Dec 27, 2010
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@2193 51575b47-30f0-44d4-a5cc-537603b46e54
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- Dec 17, 2010
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dg authored
Friendly NPCs will not take it lightly when attacked without having to involve their whole faction git-svn-id: http://svn.net-core.org/repos/t-engine4@2159 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@2158 51575b47-30f0-44d4-a5cc-537603b46e54
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- Dec 14, 2010
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@2141 51575b47-30f0-44d4-a5cc-537603b46e54
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- Dec 09, 2010
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@2129 51575b47-30f0-44d4-a5cc-537603b46e54
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- Nov 14, 2010
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@1894 51575b47-30f0-44d4-a5cc-537603b46e54
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- Oct 29, 2010
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@1697 51575b47-30f0-44d4-a5cc-537603b46e54
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- Oct 28, 2010
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@1666 51575b47-30f0-44d4-a5cc-537603b46e54
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- Oct 15, 2010
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dg authored
Added more egos Added artifact belts git-svn-id: http://svn.net-core.org/repos/t-engine4@1535 51575b47-30f0-44d4-a5cc-537603b46e54
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- Oct 13, 2010
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dg authored
All timed effects and sustained talents now have a tooltip on the left side pane and on the character sheet git-svn-id: http://svn.net-core.org/repos/t-engine4@1513 51575b47-30f0-44d4-a5cc-537603b46e54
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- Sep 23, 2010
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dg authored
Added Mouse:delegate() method to allow delegation of mouse events to sub handlers git-svn-id: http://svn.net-core.org/repos/t-engine4@1292 51575b47-30f0-44d4-a5cc-537603b46e54
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- Sep 22, 2010
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@1284 51575b47-30f0-44d4-a5cc-537603b46e54
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- Sep 15, 2010
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dg authored
Changed UI to split the various zones visualy and add background images git-svn-id: http://svn.net-core.org/repos/t-engine4@1214 51575b47-30f0-44d4-a5cc-537603b46e54
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- Sep 12, 2010
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@1190 51575b47-30f0-44d4-a5cc-537603b46e54
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- Sep 10, 2010
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dg authored
Increased UI display speed. LogFlasher, LogDisplay, HotkeysDisplay, ActorsSeenDisplay, Tooltip and PlayerDisplay classes have changed and are now easier (and faster) to use. Converting is easy: * In your Game:display() change lines like self.log:display():toScreen(self.display_x, self.display_y) * to simply: self.log:toScreen() * To convert your own PlayerDisplay have a look at ToME's one, but basically you just need to create a texture with :glTexture() and then update it at the end of yoru display() and add a new toScreen() method git-svn-id: http://svn.net-core.org/repos/t-engine4@1174 51575b47-30f0-44d4-a5cc-537603b46e54
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- Sep 01, 2010
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dg authored
New :cloneFull() method on all objects, this makes a perfect clone of the given object and any subjects recursively without creting duplicates of subobjects. This is nearly instantaneous and thus could be used to create time travel spells and other neat things. Saves can now be made in the background while continuing to play the game. This obviously speeds ups considerably the gameplay since saves now "feel" instant. *WARNING* Module makers: I had to change how savefiles work, there is a few changes needed in your modules for it to work. * In Game.lua: change the Savefile code in saveGame() to be just a call to savefile_pipe:push(game.save_name, "game", game) * In dialogs.Death too * Take a look at either the example module or ToME to see how it works exactly, it's really easy to convert git-svn-id: http://svn.net-core.org/repos/t-engine4@1119 51575b47-30f0-44d4-a5cc-537603b46e54
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- Aug 30, 2010
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dg authored
All classes now have a cloneFull() method that will clone themselves and all their subobjects without duplication git-svn-id: http://svn.net-core.org/repos/t-engine4@1111 51575b47-30f0-44d4-a5cc-537603b46e54
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- Aug 28, 2010
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@1090 51575b47-30f0-44d4-a5cc-537603b46e54
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- Aug 27, 2010
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dg authored
added new corruption talents git-svn-id: http://svn.net-core.org/repos/t-engine4@1084 51575b47-30f0-44d4-a5cc-537603b46e54
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- Aug 24, 2010
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dg authored
Harno, the Herald of Minath Tirith will initiate a dialog if it is alreayd speaking Chats & Stores can only be triggered by a player Corrected some alchemist talent descriptions git-svn-id: http://svn.net-core.org/repos/t-engine4@1051 51575b47-30f0-44d4-a5cc-537603b46e54
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