- Feb 17, 2012
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dg authored
font:draw() can take a new parameter to prevent displaying entities with an internal FBO and instead returns a table of entities to draw and their positions in the texture string git-svn-id: http://svn.net-core.org/repos/t-engine4@4882 51575b47-30f0-44d4-a5cc-537603b46e54
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- Feb 16, 2012
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@4880 51575b47-30f0-44d4-a5cc-537603b46e54
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- Feb 15, 2012
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@4877 51575b47-30f0-44d4-a5cc-537603b46e54
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- Feb 14, 2012
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@4871 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
Hex-mode support added to the engine; a simple 'core.fov.set_algorithm("hex")' in your module's load.lua and you are in hex mode! Directly computing directions is deprecated; instead use util.adjacentCoords and all the new coord functions git-svn-id: http://svn.net-core.org/repos/t-engine4@4868 51575b47-30f0-44d4-a5cc-537603b46e54
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- Feb 12, 2012
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@4837 51575b47-30f0-44d4-a5cc-537603b46e54
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- Feb 03, 2012
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@4817 51575b47-30f0-44d4-a5cc-537603b46e54
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- Dec 26, 2011
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@4755 51575b47-30f0-44d4-a5cc-537603b46e54
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- Nov 22, 2011
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@4668 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@4666 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@4665 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@4663 51575b47-30f0-44d4-a5cc-537603b46e54
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- Nov 07, 2011
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@4617 51575b47-30f0-44d4-a5cc-537603b46e54
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- Nov 06, 2011
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dg authored
Auto Explore! Press shift+a (or rebind it) and your character will try to explore all unseen space in the level. For now this is a ToME feature but it'll be backported to the engine git-svn-id: http://svn.net-core.org/repos/t-engine4@4606 51575b47-30f0-44d4-a5cc-537603b46e54
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- Oct 27, 2011
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dg authored
Talents bound to "left- and middle-click on target" no longer work on unseen (i.e., invisible) actors. Location of unseen (i.e., invisible) actors may not be inferred from targeting highlights. Targeting highlights now show how a targeting path is blocked when blocked by a corner of an adjacent obstructed tile. git-svn-id: http://svn.net-core.org/repos/t-engine4@4590 51575b47-30f0-44d4-a5cc-537603b46e54
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- Oct 18, 2011
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dg authored
Sounds made by talents, creatures, ... are now placed in space, the further they are the quieter they are and they are played in 2D (not just stereo) git-svn-id: http://svn.net-core.org/repos/t-engine4@4565 51575b47-30f0-44d4-a5cc-537603b46e54
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- Oct 09, 2011
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@4543 51575b47-30f0-44d4-a5cc-537603b46e54
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- Sep 27, 2011
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@4477 51575b47-30f0-44d4-a5cc-537603b46e54
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- Sep 26, 2011
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@4462 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
Fixed a few rush-like talents when activated adjacent to the target git-svn-id: http://svn.net-core.org/repos/t-engine4@4452 51575b47-30f0-44d4-a5cc-537603b46e54
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- Sep 17, 2011
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@4436 51575b47-30f0-44d4-a5cc-537603b46e54
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- Sep 16, 2011
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@4426 51575b47-30f0-44d4-a5cc-537603b46e54
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- Sep 15, 2011
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dg authored
Fixed the shadows "jittering" when quickly moving around with smooth shadows git-svn-id: http://svn.net-core.org/repos/t-engine4@4413 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@4411 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
FOV/LOS shape can now be altered by modules using a simple: core.fov.set_vision_shape("circle") . The parameter can be one of "circle", "circle_floor", "circle_ceil", "circle_plus1", "diamond", "octagon", "square" git-svn-id: http://svn.net-core.org/repos/t-engine4@4404 51575b47-30f0-44d4-a5cc-537603b46e54
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- Sep 14, 2011
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dg authored
Elementals are now stun/blind/confusion/knockback immune git-svn-id: http://svn.net-core.org/repos/t-engine4@4399 51575b47-30f0-44d4-a5cc-537603b46e54
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- Sep 13, 2011
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@4389 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@4388 51575b47-30f0-44d4-a5cc-537603b46e54
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- Sep 12, 2011
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@4373 51575b47-30f0-44d4-a5cc-537603b46e54
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- Sep 11, 2011
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dg authored
Extract Gem now works on high end stuff even in low level zones git-svn-id: http://svn.net-core.org/repos/t-engine4@4369 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
<li>FoV no longer improperly peeks around blocked corners</li> <li>LoS is now equivalent to FoV</li> <li>"Smart" LoS: if you can see it, you can target and project to it</li> <li>FoV has a permissiveness setting that can be set for each level</li> <li>Distance metrics are now consistent for FoV, AoE, and talent ranges (defaults to rounded circle)</li> <li>fov_beam_any_angle function now uses "dx", "dy" as input instead of "angle"</li> </ul> git-svn-id: http://svn.net-core.org/repos/t-engine4@4368 51575b47-30f0-44d4-a5cc-537603b46e54
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- Sep 08, 2011
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@4358 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@4357 51575b47-30f0-44d4-a5cc-537603b46e54
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- Sep 06, 2011
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@4344 51575b47-30f0-44d4-a5cc-537603b46e54
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- Aug 30, 2011
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@4296 51575b47-30f0-44d4-a5cc-537603b46e54
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- Aug 29, 2011
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@4290 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@4289 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@4288 51575b47-30f0-44d4-a5cc-537603b46e54
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- Aug 28, 2011
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@4273 51575b47-30f0-44d4-a5cc-537603b46e54
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- Aug 27, 2011
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dg authored
New random name generator(engine.NameGenerator2) based on http://code.google.com/p/name-gen/ (it uses the same language files) git-svn-id: http://svn.net-core.org/repos/t-engine4@4268 51575b47-30f0-44d4-a5cc-537603b46e54
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