- Mar 25, 2011
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dg authored
Most towns now have split shops (light armour, haevy armour, swords, axes, ...) Shops now only restock upon "important" game events (which is not often) Fixed Carrier git-svn-id: http://svn.net-core.org/repos/t-engine4@3060 51575b47-30f0-44d4-a5cc-537603b46e54
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- Mar 24, 2011
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@3059 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@3058 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@3057 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@3056 51575b47-30f0-44d4-a5cc-537603b46e54
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- Mar 23, 2011
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@3055 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@3054 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@3053 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
Random worldmap encounters that create an entry to a zone are now on the map (randomized) since birth (this thus does not affect "trap-door" encounters) git-svn-id: http://svn.net-core.org/repos/t-engine4@3052 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
New zone: the Golem Graveyard git-svn-id: http://svn.net-core.org/repos/t-engine4@3051 51575b47-30f0-44d4-a5cc-537603b46e54
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- Mar 22, 2011
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@3050 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@3049 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@3048 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
Townfolk now can have random chatter when backup guardians are up git-svn-id: http://svn.net-core.org/repos/t-engine4@3047 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@3046 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@3045 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@3044 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@3043 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@3042 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@3041 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@3040 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
Most NPCs now scale better with level, they levelup their innate melee damage if they dont use a weapon and they levelup their talents git-svn-id: http://svn.net-core.org/repos/t-engine4@3039 51575b47-30f0-44d4-a5cc-537603b46e54
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- Mar 20, 2011
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dg authored
Added new npcs: liches; they are very rare and qutie physicaly weak. But they will destroy you if you let them play git-svn-id: http://svn.net-core.org/repos/t-engine4@3038 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@3037 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
New zone encounter in the east: the Orc Breeding Pit, with some new interresting lore giving a new perspective on the orcs git-svn-id: http://svn.net-core.org/repos/t-engine4@3036 51575b47-30f0-44d4-a5cc-537603b46e54
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- Mar 19, 2011
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dg authored
New lore: The Legend of Garkul, in the Gurshnak pride. This is a very long and epic tale. You *want* to read it git-svn-id: http://svn.net-core.org/repos/t-engine4@3035 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
toto git-svn-id: http://svn.net-core.org/repos/t-engine4@3034 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
Antimagic users when they get a magic escort can pretend to accept to help. The ending will be different though. git-svn-id: http://svn.net-core.org/repos/t-engine4@3033 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
Recalling will fail when you can not move, to prevent being stuck on the worldmap git-svn-id: http://svn.net-core.org/repos/t-engine4@3032 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@3031 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
Aura spike damage nerfed to not scale so ridiculously with willpower Thermal aura spike damage reduced to balance the huge area of effect Reshaping something that already has negative fatigue no longer sets it to zero Charged Leech now properly returns energy when it strikes the killing blow Superhuman leap renamed and no longer causes problems when you land directly on somebody Damage from auras and Beyond the Flesh attacks will now break Wild Speed Leech cooldowns reduced git-svn-id: http://svn.net-core.org/repos/t-engine4@3030 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
Vaults now use the new loot table system, they improve the default zone drops and thus are guaranted to store great items git-svn-id: http://svn.net-core.org/repos/t-engine4@3029 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@3028 51575b47-30f0-44d4-a5cc-537603b46e54
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- Mar 18, 2011
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@3027 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@3026 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@3025 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@3024 51575b47-30f0-44d4-a5cc-537603b46e54
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- Mar 17, 2011
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@3023 51575b47-30f0-44d4-a5cc-537603b46e54
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- Mar 16, 2011
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@3022 51575b47-30f0-44d4-a5cc-537603b46e54
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dg authored
git-svn-id: http://svn.net-core.org/repos/t-engine4@3021 51575b47-30f0-44d4-a5cc-537603b46e54
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