- Dec 02, 2014
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DarkGod authored
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- Dec 01, 2014
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DarkGod authored
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- Nov 13, 2014
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DarkGod authored
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- Nov 12, 2014
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DarkGod authored
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- Nov 07, 2014
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Grayswandir authored
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- Nov 06, 2014
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Grayswandir authored
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Grayswandir authored
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Grayswandir authored
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- Nov 05, 2014
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Grayswandir authored
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Grayswandir authored
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- Nov 03, 2014
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DarkGod authored
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- Nov 02, 2014
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DarkGod authored
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- Nov 01, 2014
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DarkGod authored
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- Oct 10, 2014
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DarkGod authored
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- Oct 09, 2014
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DarkGod authored
Disabled the animated background on the main menu, it was always lagging behind in terms of prettiness New FontPackages engine class, lets easily define and switch "themes" of fonts Switched to a new default font, the previous one is still available in the GameOptions as the "web" one
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DarkGod authored
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- Oct 07, 2014
- Sep 29, 2014
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Grayswandir authored
Added in some callbacks and stuff.
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Grayswandir authored
instance of it.
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- Sep 23, 2014
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DarkGod authored
New hook "Boot:loadBackground" Addons can add a new splashscreen by having a special boot-screen folder
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- Sep 08, 2014
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DarkGod authored
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- Sep 05, 2014
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Eric Wykoff authored
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- Sep 01, 2014
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DarkGod authored
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- Aug 28, 2014
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Grayswandir authored
Doesn't handle multiple slots terribly well.
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- Aug 26, 2014
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DarkGod authored
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Hachem_Muche authored
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- Aug 21, 2014
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Hachem_Muche authored
fix bug with pickupFloor returning the wrong object picked up and rare bug with __new_pickup and stacks clean up code
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DarkGod authored
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- Aug 20, 2014
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Hachem_Muche authored
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- Aug 18, 2014
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Hachem_Muche authored
pickupFloor: Resolve ambiguity with picked up objects and stacks, pass num picked up to on_pickup and on_pickup_object check functiions. Extend itemPosition to search by reference
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- Jul 31, 2014
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Hachem_Muche authored
fix bug in pickupFloor
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- Jul 30, 2014
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Hachem_Muche authored
Adds support for inventory-specific stack_limit parameter when defining an inventory. (in .infos or actor.body table. This affects addObject, removeObject, sortInven, wearObject, pickupFloor, dropFloor, Improves object stacking functions to handle a specified number to unstack/stack. Fixed a bug when inspecting actor inventories in debug mode. Fixed a shore bug when buying stacks of objects. updated mod.Actor.doWear doTakeoff and doDrop functions Player can drop partial stacks. Updated party transfer dialog.
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- Jul 29, 2014
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DarkGod authored
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- Jul 28, 2014
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DarkGod authored
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- Jul 27, 2014
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DarkGod authored
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- Jul 24, 2014
- Jul 23, 2014
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DarkGod authored
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- Jul 22, 2014
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Hachem_Muche authored
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