return([[Attack with your melee weapons for %d%% damage.
If either attack hits you'll deal %0.2f temporal damage in a radius %d cone
return([[Attack up to three adjacent targets for %d%% weapon damage. If any attack hits you'll create a temporal shear dealing %0.2f temporal damage in a radius %d cone.
Each target you hit with your weapons beyond the first increases the damage of the shear by 50%%. Targets reduced below 20%% of maximum life by the shear may be instantly slain.