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Commit f0d78849 authored by dg's avatar dg
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Fixed Zigur huge rocks

Two new antimagic world artifacts: Witch-bane and Guidance


git-svn-id: http://svn.net-core.org/repos/t-engine4@4071 51575b47-30f0-44d4-a5cc-537603b46e54
parent 25c4ce5e
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......@@ -436,6 +436,31 @@ newEntity{ base = "BASE_LITE",
use_talent = { id = Talents.T_BLOOD_GRASP, level = 3, power = 10 },
}
newEntity{ base = "BASE_LITE",
power_source = {nature=true, antimagic=true},
unique = true,
name = "Guidance",
unided_name = "a softly glowing crystal",
level_range = {38, 50},
color = colors.YELLOW,
encumber = 1,
rarity = 300,
desc = [[Said to have once belonged to Inquisitor Marcus Dunn during the Spellhunt this fist sized quartz crystal glows constantly with a soft white light and was rumoured to be a great aid in meditation, helping focus the mind, body, and soul of the owner as well as protecting them from the foulest of magics.]],
cost = 100,
wielder = {
lite = 4,
inc_stats = { [Stats.STAT_WIL] = 6, [Stats.STAT_CUN] = 6,},
combat_physresist = 12,
combat_mentalresist = 12,
combat_spellresist = 12,
confusion_immune = 0.5,
talents_types_mastery = { ["wild-gift/call"] = 0.2, ["wild-gift/antimagic"] = 0.1, },
resists_cap = { [DamageType.BLIGHT] = 10, },
resists = { [DamageType.BLIGHT] = 20, },
},
}
newEntity{
power_source = {nature=true},
unique = true,
......@@ -2080,6 +2105,38 @@ newEntity{ base = "BASE_KNIFE", define_as = "ART_PAIR_TWDAG",
end,
}
newEntity{ base = "BASE_LONGSWORD",
power_source = {nature=true, antimagic=true},
unique = true,
name = "Witch-Bane", color = colors.LIGHT_STEEL_BLUE,
unided_name = "an ivory handled voratun longsword",
desc = [[A thin voratun blade with an ivory handle wrapped in purple cloth. The weapon is nearly as legendary as it's former owner, Marcus Dunn, and was thought to have been destroyed after Marcus' was slain near the end of the Spellhunt.]],
level_range = {38, 50},
rarity = 250,
require = { stat = { str=48 }, },
cost = 650,
material_level = 5,
combat = {
dam = 45,
apr = 4,
physcrit = 10,
dammod = {str=1},
talent_on_hit = { [Talents.T_MANA_CLASH] = {level=1, chance=25} },
},
wielder = {
inc_stats = { [Stats.STAT_WIL] = 6, [Stats.STAT_CUN] = 6,},
talent_cd_reduction={
[Talents.T_AURA_OF_SILENCE] = 2,
[Talents.T_MANA_CLASH] = 2,
},
resists = {
all = 10,
[DamageType.PHYSICAL] = - 10,
},
},
}
newEntity{ base = "BASE_GAUNTLETS",
power_source = {arcane=true},
unique = true,
......
......@@ -56,7 +56,7 @@ newEntity{ base = "FLOOR", define_as = "COBBLESTONE",
newEntity{ base = "HARDWALL", define_as = "ROCK",
name="giant rock",
image="terrain/oldstone_floor.png", add_displays = {class.new{image="terrain/maze_rock.png"}},
image="terrain/oldstone_floor.png", add_displays = {class.new{image="terrain/huge_rock.png"}},
nice_tiler = false,
}
......
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