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Commit d5a8e923 authored by DarkGod's avatar DarkGod
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fixed the weird map corruption bug, thanks mordy!

parent c0a89335
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......@@ -622,6 +622,7 @@ function _M:zDisplay(z, nb_keyframe, prevfbo)
self:calcEffectVisibility(z)
self:displayParticles(z, nb_keyframe)
self:displayEffects(z, prevfbo, nb_keyframe)
return true
end
--- Sets checks if a grid lets sight pass through
......
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