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The new game window can now be told to force loading of an incompatible module...
The new game window can now be told to force loading of an incompatible module (which will usually work anyway) git-svn-id: http://svn.net-core.org/repos/t-engine4@3367 51575b47-30f0-44d4-a5cc-537603b46e54
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- game/engines/default/engine/Module.lua 11 additions, 8 deletionsgame/engines/default/engine/Module.lua
- game/engines/default/engine/ui/Checkbox.lua 1 addition, 1 deletiongame/engines/default/engine/ui/Checkbox.lua
- game/engines/default/engine/utils.lua 1 addition, 1 deletiongame/engines/default/engine/utils.lua
- game/engines/default/modules/boot/dialogs/NewGame.lua 15 additions, 11 deletionsgame/engines/default/modules/boot/dialogs/NewGame.lua
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