Skip to content
Snippets Groups Projects
Commit cde2798a authored by dg's avatar dg
Browse files

Fixed the Blighted Ruins

git-svn-id: http://svn.net-core.org/repos/t-engine4@2216 51575b47-30f0-44d4-a5cc-537603b46e54
parent 813d194d
No related branches found
No related tags found
No related merge requests found
......@@ -528,7 +528,7 @@ function _M:changeLevel(lev, zone, keep_old_lev, force_down)
feeling = self.level.special_feeling
else
local lev = self.zone.base_level + self.level.level - 1
if self.zone.level_adjust_level then lev = self.zone.level_adjust_level(self.level) end
if self.zone.level_adjust_level then lev = self.zone:level_adjust_level(self.level) end
local diff = lev - game.player.level
if diff >= 5 then feeling = "You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area."
elseif diff >= 2 then feeling = "You feel mildly anxious, and walk with caution."
......
0% Loading or .
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment