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Commit c761aee7 authored by DarkGod's avatar DarkGod
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Merge branch 'debug-entity-upvalue' into 'master'

Debug entity upvalue

So it turns out arrows have lurking upvalues...

I rewrote table.check so it gives more information and can be passed a do_recurse function. (So I could actually find the upvalues).
I gave talents and talent-types a __CLASSNAME field so they're not treated as tables to be copied. (And so aren't checked for upvalues).
A projectile's "def" table now has an _allow_upvalue flag, to account for the "block" upvalue that's already accounted for in the code.
parents 90bddadf e631fbc4
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