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Commit c34b8f48 authored by dg's avatar dg
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Psi, paradox, and unarmed combat should show up in the vault now

Reduced scaling on Fade from Time and Haste
All timed effects now have a subtype
Moved many timed effects into more logical types (many rage effects are now mental for instance, burning is physical, etc.), players should double check timed effects to learn the new system
Body Reversion now only removes physical effects
Timeless and Providence no longer remove saturation effects (since these were moved to other)
Fixed Darkest Light no damage bug
Starting characters will now have a wild infusion that clears all physical effects rather then just poison (poison is now a physical effect with a poison subtype)


git-svn-id: http://svn.net-core.org/repos/t-engine4@4446 51575b47-30f0-44d4-a5cc-537603b46e54
parent bbd68932
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