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Commit c0a0f920 authored by dg's avatar dg
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Reduced a bit the alpha channel of clouds in the Old Forest

git-svn-id: http://svn.net-core.org/repos/t-engine4@2543 51575b47-30f0-44d4-a5cc-537603b46e54
parent 5e6faa35
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......@@ -81,7 +81,7 @@ return {
local Map = require "engine.Map"
level.foreground_particle = require("engine.Particles").new("raindrops", 1, {width=Map.viewport.width, height=Map.viewport.height})
game.state:makeWeather(level, 6, {max_nb=3, chance=1, dir=110, speed={0.1, 0.6}, alpha={0.4, 0.6}, particle_name="weather/dark_cloud_%02d"})
game.state:makeWeather(level, 6, {max_nb=3, chance=1, dir=110, speed={0.1, 0.6}, alpha={0.3, 0.5}, particle_name="weather/dark_cloud_%02d"})
-- Place a lore note on each level
game:placeRandomLoreObject("NOTE"..level.level)
......
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