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Commit a3aff744 authored by DarkGod's avatar DarkGod
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fix subvaults

parent e1ea0d39
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......@@ -43,6 +43,9 @@ local changer = function(id)
grid_list.UP_SUB_VAULT_BACK.change_level_shift_back = true
grid_list.UP_SUB_VAULT_BACK.change_zone_auto_stairs = true
local basemap = table.clone(game.level.data.generator.map, true)
basemap.zoneclass = nil
local zone = mod.class.Zone.new(id, {
name = "Hidden Vault - "..(game.old_zone_name or "???"),
level_range = {game.zone:level_adjust_level(game.level, game.zone, "actor"), game.zone:level_adjust_level(game.level, game.zone, "actor")},
......@@ -56,7 +59,7 @@ local changer = function(id)
min_material_level = game.zone.min_material_level,
max_material_level = game.zone.max_material_level,
generator = {
map = table.merge(table.clone(game.zone.generator.map, true), {
map = table.merge(basemap, {
class = "mod.class.generator.map.VaultLevel",
subvault_wall = walltype,
subvault_up = "UP_SUB_VAULT_BACK",
......
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