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Commit 9c79699b authored by dg's avatar dg
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fix bad level up

git-svn-id: http://svn.net-core.org/repos/t-engine4@374 51575b47-30f0-44d4-a5cc-537603b46e54
parent b82892b8
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......@@ -301,7 +301,7 @@ function _M:makeStairsSides(lev, old_lev, sides, rooms, spots)
end
end
return ux, uy, dx, uy, spots
return ux, uy, dx, dy, spots
end
--- Make rooms and connect them with tunnels
......
......@@ -9,6 +9,7 @@ local Target = require "engine.Target"
local Level = require "engine.Level"
local Birther = require "engine.Birther"
local Store = require "mod.class.Store"
local Trap = require "mod.class.Trap"
local Grid = require "mod.class.Grid"
local Actor = require "mod.class.Actor"
......@@ -79,6 +80,8 @@ function _M:run()
end
function _M:newGame()
self.stores_def = Store:loadList("/data/general/stores/basic.lua")
self.zone = Zone.new("wilderness")
self.player = Player.new{name=self.player_name}
Map:setViewerActor(self.player)
......
......@@ -2,7 +2,7 @@ require "engine.class"
local Entity = require "engine.Entity"
local Inventory = require "engine.interface.ActorInventory"
module(..., package.seeall, class.inherit(Entity))
module(..., package.seeall, class.inherit(Entity, Inventory))
_M.stores_def = {}
......
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